There is a known bug in the implementation of mpsc channels in rust.
This adds a clearer error message when the bug occurs, so that developers don't lose too much time looking for the origin of the bug.
See https://github.com/rust-lang/rust/issues/39364
Explain non-dropped sender recv in docs
Original senders that are still hanging around could cause
Receiver::recv to not block since this is a potential footgun
for beginners, clarify more on this in the docs for readers to
be aware about it.
Maybe it would be better to show an example of the pattern where `drop(tx)` is used when it is being cloned multiple times? Although I have seen it in quite a few articles but I am surprised that this part is not very clear with the current words without careful reading.
> If the corresponding Sender has disconnected, or it disconnects while this call is blocking, this call will wake up and return Err to indicate that no more messages can ever be received on this channel. However, since channels are buffered, messages sent before the disconnect will still be properly received.
Some words there may seemed similar if I carefully read and relate it but if I am new, I probably does not know "drop" makes it "disconnected". So I mention the words "drop" and "alive" to make it more relatable to lifetime.
Original senders that are still hanging around could cause
Receiver::recv to not block since this is a potential footgun
for beginners, clarify more on this in the docs for readers to
be aware about it.
Fix minor tidbits in sender recv doc
Co-authored-by: Dylan DPC <dylan.dpc@gmail.com>
Add example for unbounded receive loops in doc
Show the drop(tx) pattern, based on tokio docs
https://tokio-rs.github.io/tokio/doc/tokio/sync/index.html
Fix example code for drop sender recv
Fix wording in sender docs
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
- Split `sys_common::RWLock` between `StaticRWLock` and `MovableRWLock`
- Unbox `RwLock` on some platforms (Windows, Wasm and unsupported)
- Simplify `RwLock::into_inner`
Clarify error returns from Mutex::try_lock, RwLock::try_read,
RwLock::try_write to make it more obvious that both poisoning
and the lock being already locked are possible errors.
Improve Debug implementations of Mutex and RwLock.
This improves the Debug implementations of Mutex and RwLock.
They now show the poison flag and use debug_non_exhaustive. (See #67364.)
Fix Debug implementation for RwLock{Read,Write}Guard.
This would attempt to print the Debug representation of the lock that the guard has locked, which will try to lock again, fail, and just print `"<locked>"` unhelpfully.
After this change, this just prints the contents of the mutex, like the other smart pointers (and MutexGuard) do.
MutexGuard had this problem too: https://github.com/rust-lang/rust/issues/57702
This would attempt to print the Debug representation of the lock that
the guard has locked, which will try to lock again, fail, and just print
"<locked>" unhelpfully.
After this change, this just prints the contents of the mutex, like the
other smart pointers (and MutexGuard) do.
In particular, the following program works on Linux, but deadlocks on
mac:
use std::{
sync::{Arc, RwLock},
thread,
time::Duration,
};
fn main() {
let lock = Arc::new(RwLock::new(()));
let r1 = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _rg = lock.read();
eprintln!("r1/1");
sleep(1000);
let _rg = lock.read();
eprintln!("r1/2");
sleep(5000);
}
});
sleep(100);
let w = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _wg = lock.write();
eprintln!("w");
}
});
sleep(100);
let r2 = thread::spawn({
let lock = Arc::clone(&lock);
move || {
let _rg = lock.read();
eprintln!("r2");
sleep(2000);
}
});
r1.join().unwrap();
r2.join().unwrap();
w.join().unwrap();
}
fn sleep(ms: u64) {
std:🧵:sleep(Duration::from_millis(ms))
}
This stabilizes:
* `OnceState`
* `OnceState::is_poisoned()` (previously named `poisoned()`)
* `Once::call_once_force()`
`poisoned()` was renamed because the new name is more clear as a few
people agreed and nobody objected.
Closes#33577
The (unsafe) Mutex from sys_common had a rather complicated interface.
You were supposed to call init() manually, unless you could guarantee it
was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1)
resources might be leaked or not, and 2) if destroy() should only be
called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to
use this Mutex, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither init() nor destroy() are
called. The variable is never moved, and it is never used
reentrantly. It is only ever locked using the LockGuard, never with
raw_lock.
2. As a Boxed variable. In this case, both init() and destroy() are
called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this Mutex type into
two types matching the two use cases: StaticMutex and MovableMutex.
The interface of both new types is now both safer and simpler. The first
one does not call nor expose init/destroy, and the second one calls
those automatically in its new() and Drop functions. Also, the locking
functions of MovableMutex are no longer unsafe.
Relax promises about condition variable.
For quite a while now, there have been plans to at some point use parking_lot or some other more efficient implementation of mutexes and condition variables. Right now, Mutex and CondVar both Box the 'real' mutex/condvar inside, to give it a stable address. This was done because implementations like pthread and Windows critical sections may not be moved. More efficient implementations based on futexes, WaitOnAddress, Windows SRW locks, parking_lot, etc. may be moved (while not borrowed), so wouldn't need boxing.
However, not boxing them (which would be great goal to achieve), breaks a promise std currently makes about CondVar. CondVar promises to panic when used with different mutexes, to ensure consistent behaviour on all platforms. To this check, a mutex is considered 'the same' if the address of the 'real mutex' in the Box is the same. This address doesn't change when moving a `std::mutex::Mutex` object, effectively giving it an identity that survives moves of the Mutex object. If we ever switch to a non-boxed version, they no longer carry such an identity, and this check can no longer be made.
Four options:
1. Always box mutexes.
2. Add a `MutexId` similar to `ThreadId`. Making mutexes bigger, and making it hard to ever have a `const fn new` for them.
3. Making the requirement of CondVar stricter: panic if the Mutex object itself moved.
4. Making the promise of CondVar weaker: don't promise to panic.
1, 2, and 3 seem like bad options. This PR updates the documentation for 4.
Add non-`unsafe` `.get_mut()` for `Unsafecell`
- Tracking issue: https://github.com/rust-lang/rust/issues/76943
As discussed in: https://internals.rust-lang.org/t/add-non-unsafe-get-mut-for-unsafecell/12407
- ### [Rendered documentation](https://modest-dubinsky-1f9f47.netlify.app/core/cell/struct.unsafecell)
This PR tries to move the sound `&mut UnsafeCell<T> -> &mut T` projection that all the "downstream" constructions were already relying on, up to the root abstraction, where it rightfully belongs, and officially blessing it.
- this **helps reduce the amount of `unsafe` snippets out there** (_c.f._, the second commit of this PR: 09503fd1b3)
The fact that this getter is now expose for `UnsafeCell<T>` itself, will also help convey the idea that **`UnsafeCell` is not magical _w.r.t._ `&mut` accesses**, contrary to what some people incorrectly think.
- Even the standard library itself at some point had such a confusion, _c.f._ this comment where there is a mention of multi-threaded (and thus _shared_) access despite dealing with exclusive references over unique ownership: 59fb88d061/library/core/src/cell.rs (L498-L499)
r? @RalfJung