The equivalent of `std::fs::read_to_string`, but generalized to all
`Read` impls.
As the documentation on `std::io::read_to_string` says, the advantage of
this function is that it means you don't have to create a variable first
and it provides more type safety since you can only get the buffer out
if there were no errors. If you use `Read::read_to_string`, you have to
remember to check whether the read succeeded because otherwise your
buffer will be empty.
It's friendlier to newcomers and better in most cases to use an explicit
return value instead of an out parameter.
Move {f32,f64}::clamp to core.
`clamp` was recently stabilized (tracking issue: https://github.com/rust-lang/rust/issues/44095). But although `Ord::clamp` was added in `core` (because `Ord` is in `core`), the versions for the `f32` and `f64` primitives were added in `std` (together with `floor`, `sin`, etc.), not in `core` (together with `min`, `max`, `from_bits`, etc.).
This change moves them to `core`, such that `clamp` on floats is available in `no_std` programs as well.
Stabilize all stable methods of `Ipv4Addr`, `Ipv6Addr` and `IpAddr` as const
This PR stabilizes all currently stable methods of `Ipv4Addr`, `Ipv6Addr` and `IpAddr` as const.
Tracking issue: #76205
`Ipv4Addr` (`const_ipv4`):
- `octets`
- `is_loopback`
- `is_private`
- `is_link_local`
- `is_multicast`
- `is_broadcast`
- `is_docmentation`
- `to_ipv6_compatible`
- `to_ipv6_mapped`
`Ipv6Addr` (`const_ipv6`):
- `segments`
- `is_unspecified`
- `is_loopback`
- `is_multicast`
- `to_ipv4`
`IpAddr` (`const_ip`):
- `is_unspecified`
- `is_loopback`
- `is_multicast`
## Motivation
The ip methods seem like prime candidates to be made const: their behavior is defined by an external spec, and based solely on the byte contents of an address. These methods have been made unstable const in the beginning of September, after the necessary const integer arithmetic was stabilized.
There is currently a PR open (#78802) to change the internal representation of `IpAddr{4,6}` from `libc` types to a byte array. This does not have any impact on the constness of the methods.
## Implementation
Most of the stabilizations are straightforward, with the exception of `Ipv6Addr::segments`, which uses the unstable feature `const_fn_transmute`. The code could be rewritten to equivalent stable code, but this leads to worse code generation (#75085).
This is why `segments` gets marked with `#[rustc_allow_const_fn_unstable(const_fn_transmute)]`, like the already const-stable `Ipv6Addr::new`, the justification being that a const-stable alternative implementation exists https://github.com/rust-lang/rust/pull/76206#issuecomment-685044184.
## Future posibilities
This PR const-stabilizes all currently stable ip methods, however there are also a number of unstable methods under the `ip` feature (#27709). These methods are already unstable const. There is a PR open (#76098) to stabilize those methods, which could include const-stabilization. However, stabilizing those methods as const is dependent on `Ipv4Addr::octets` and `Ipv6Addr::segments` (covered by this PR).
Add the "async" and "promise" doc aliases to `core::future::Future`
Adds the "async" and "promise" doc aliases to `core::future::Future`. This enables people who search for "async" or "promise" to find `Future`, which is Rust's core primitive for async programming. Thanks!
Stabilize or_insert_with_key
Stabilizes the `or_insert_with_key` feature from https://github.com/rust-lang/rust/issues/71024. This allows inserting key-derived values when a `HashMap`/`BTreeMap` entry is vacant.
The difference between this and `.or_insert_with(|| ... )` is that this provides a reference to the key to the closure after it is moved with `.entry(key_being_moved)`, avoiding the need to copy or clone the key.
Edit formatting in Rust Prelude docs
Use consistent punctuation and capitalization in the list of things re-exported in the prelude.
Also adds a (possibly missing) word.
Fix overflow when converting ZST Vec to VecDeque
```rust
let v = vec![(); 100];
let queue = VecDeque::from(v);
println!("{:?}", queue);
```
This code will currently panic with a capacity overflow.
This PR resolves this issue and makes the code run fine.
Resolves#78532
Integer types have a `count_ones` method that end up calling
`intrinsics::ctpop`.
On some architectures, that intrinsic is translated as a corresponding
CPU instruction know as "popcount" or "popcnt".
This PR makes it so that searching for those names in rustdoc shows those methods.
CC https://blog.rust-lang.org/2020/11/19/Rust-1.48.html#adding-search-aliases
MaybeUninit::copy/clone_from_slice
This PR adds 2 new methods to MaybeUninit under the feature of `maybe_uninit_write_slice`: `copy_from_slice` and `clone_from_slice`.
These are useful for initializing uninitialized buffers (such as the one returned by `Vec::spare_capacity_mut` for example) with initialized data.
The methods behave similarly to the methods on slices, but the destination is uninitialized and they return the destination slice as an initialized slice.
Refactor and fix `parse_prefix` on Windows
This PR is an extension of #78692 as well as a general refactor of `parse_prefix`:
**Fixes**:
There are two errors in the current implementation of `parse_prefix`:
Firstly, in the current implementation only `\` is recognized as a separator character in device namespace prefixes. This behavior is only correct for verbatim paths; `"\\.\C:/foo"` should be parsed as `"C:"` instead of `"C:/foo"`.
Secondly, the current implementation only handles single separator characters. In non-verbatim paths a series of separator characters should be recognized as a single boundary, e.g. the UNC path `"\\localhost\\\\\\C$\foo"` should be parsed as `"\\localhost\\\\\\C$"` and then `UNC(server: "localhost", share: "C$")`, but currently it is not parsed at all, because it starts being parsed as `\\localhost\` and then has an invalid empty share location.
Paths like `"\\.\C:/foo"` and `"\\localhost\\\\\\C$\foo"` are valid on Windows, they are equivalent to just `"C:\foo"`.
**Refactoring**:
All uses of `&[u8]` within `parse_prefix` are extracted to helper functions and`&OsStr` is used instead. This reduces the number of places unsafe is used:
- `get_first_two_components` is adapted to the more general `parse_next_component` and used in more places
- code for parsing drive prefixes is extracted to `parse_drive`
Do not inline finish_grow
Fixes#78471.
Looking at libgkrust.a in Firefox, the sizes for the `gkrust.*.o` file is:
- 18584816 (text) 582418 (data) with unmodified master
- 17937659 (text) 582554 (data) with #72227 reverted
- 17968228 (text) 582858 (data) with `#[inline(never)]` on `grow_amortized` and `grow_exact`, but that has some performance consequences
- 17927760 (text) 582322 (data) with this change
So in terms of size, at least in the case of Firefox, this patch more than undoes the regression. I don't think it should affect performance, but we'll see.
Add fast futex-based thread parker for Windows.
This adds a fast futex-based thread parker for Windows. It either uses WaitOnAddress+WakeByAddressSingle or NT Keyed Events (NtWaitForKeyedEvent+NtReleaseKeyedEvent), depending on which is available. Together, this makes this thread parker work for Windows XP and up. Before this change, park()/unpark() did not work on Windows XP: it needs condition variables, which only exist since Windows Vista.
---
Unfortunately, NT Keyed Events are an undocumented Windows API. However:
- This API is relatively simple with obvious behaviour, and there are several (unofficial) articles documenting the details. [1]
- parking_lot has been using this API for years (on Windows versions before Windows 8). [2] Many big projects extensively use parking_lot, such as servo and the Rust compiler itself.
- It is the underlying API used by Windows SRW locks and Windows critical sections. [3] [4]
- The source code of the implementations of Wine, ReactOs, and Windows XP are available and match the expected behaviour.
- The main risk with an undocumented API is that it might change in the future. But since we only use it for older versions of Windows, that's not a problem.
- Even if these functions do not block or wake as we expect (which is unlikely, see all previous points), this implementation would still be memory safe. The NT Keyed Events API is only used to sleep/block in the right place.
[1]\: http://www.locklessinc.com/articles/keyed_events/
[2]\: https://github.com/Amanieu/parking_lot/commit/43abbc964e
[3]\: https://docs.microsoft.com/en-us/archive/msdn-magazine/2012/november/windows-with-c-the-evolution-of-synchronization-in-windows-and-c
[4]\: Windows Internals, Part 1, ISBN 9780735671300
---
The choice of fallback API is inspired by parking_lot(_core), but the implementation of this thread parker is different. While parking_lot has no use for a fast path (park() directly returning if unpark() was already called), this implementation has a fast path that returns without even checking which waiting/waking API to use, as the same atomic variable with compatible states is used in all cases.
doc(array,vec): add notes about side effects when empty-initializing
Copying some context from a conversation in the Rust discord:
* Both `vec![T; 0]` and `[T; 0]` are syntactically valid, and produce empty containers of their respective types
* Both *also* have side effects:
```rust
fn side_effect() -> String {
println!("side effect!");
"foo".into()
}
fn main() {
println!("before!");
let x = vec![side_effect(); 0];
let y = [side_effect(); 0];
println!("{:?}, {:?}", x, y);
}
```
produces:
```
before!
side effect!
side effect!
[], []
```
This PR just adds two small notes to each's documentation, warning users that side effects can occur.
I've also submitted a clippy proposal: https://github.com/rust-lang/rust-clippy/issues/6439
BTreeMap: clarify comments and panics around choose_parent_kv
Fixes a lie in recent code: `unreachable!("empty non-root node")` should shout "empty internal node", but it might as well be good and keep quiet
r? `@Mark-Simulacrum`
Link loop/for keyword
Even though the reference already have all of these, I am just adding related keywords in the see also to let others easily click on the related keyword.
std::iter: document iteration over `&T` and `&mut T`
A colleague of mine is new to Rust, and mentioned that it was “slightly
confusing” to figure out what `&mut` does in iterating over `&mut foo`:
```rust
for value in &mut self.my_vec {
// ...
}
```
My colleague had read the `std::iter` docs and not found the answer
there. There is a brief section at the top about “the three forms of
iteration”, which mentions `iter_mut`, but it doesn’t cover the purpose
of `&mut coll` for a collection `coll`. This patch adds an explanatory
section to the docs. I opted to create a new section so that it can
appear after the note that `impl<I: Iterator> IntoIterator for I`, and
it’s nice for the existing “three forms of iteration” to appear near the
top.
Test Plan:
Ran `./x.py doc library/core`, and the result looked good, including
links. Manually copy-pasted the two doctests into the playground and ran
them.
wchargin-branch: doc-iter-by-reference
Windows TLS: ManuallyDrop instead of mem::forget
The Windows TLS implementation still used `mem::forget` instead of `ManuallyDrop`, leading to the usual problem of "using" the `Box` when it should not be used any more.
Clarify that String::split_at takes a byte index.
To someone skimming through the `String` docs and only reads the first line, the person could interpret "index" to be "char index". Later on in the docs it clarifies, but by adding "byte" it removes that ambiguity.