Relax a debug assertion for dyn principal *equality* in codegen
Maybe this sucks and I should just bite the bullet and use `infcx.sub` here. Thoughts?
r? lcnr
Fixes#130855
This keeps it up-to-date by moving from 0.5.6 to 0.5.7. While here I've
additionally updated some other wasm-related dependencies in the
workspace to keep them up-to-date and try to avoid duplicate versions as
well.
Allow rust staticlib to work with MSVC's /WHOLEARCHIVE
This fixes#129020 by renaming the `__NULL_IMPORT_DESCRIPTOR` to prevent conflicts.
try-job: dist-i686-msvc
With the new resolver, a few dependencies get brought in twice with
different licenses. For example, all dependencies from `wasm-tools`
gained Apache-2.0 and MIT options, and with the v2 resolver we were
using one version from before and one version from after this change.
This made tidy's license check difficult.
Update some minimum versions to remove duplicate dependencies and smooth
out license checking.
Version 0.3.1 has added support for writing import libraries. Version
0.3.2 fixed creating archives containing members of import libraries.
Version 0.3.3 fixed building on big-endian systems.
This adds a whole bunch of tests checking for any difference with llvm's
archive writer. It also fixes two mistakes in the porting from C++ to
Rust. The first one causes a divergence for Mach-O archives which may or
may not be harmless. The second will definitively cause issues, but only
applies to thin archives, which rustc currently doesn't create.
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` dependends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as the bootstrapping compiler raises a warning ("unexpected `cfg` condition value") for `target_arch = "arm64ec"`.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
It looks like LLD will detect object files being either 32 or 64-bit
depending on any memory present. LLD will additionally reject 32-bit
objects during a 64-bit link. Previously metadata objects did not have
any memories in them which led LLD to conclude they were 32-bit objects
which broke 64-bit targets for wasm.
This commit fixes this by ensuring that for 64-bit targets there's a
memory object present to get LLD to detect it's a 64-bit target.
Additionally this commit moves away from a hand-crafted wasm encoder to
the `wasm-encoder` crate on crates.io as the complexity grows for the
generated object file.
Closes#121460
The goal of this commit is to remove warnings using LLVM tip-of-tree
`wasm-ld`. In llvm/llvm-project#78658 the `wasm-ld` LLD driver no longer
looks at archive indices and instead looks at all the objects in
archives. Previously `lib.rmeta` files were simply raw rustc metadata
bytes, not wasm objects, meaning that `wasm-ld` would emit a warning
indicating so.
WebAssembly targets previously passed `--fatal-warnings` to `wasm-ld` by
default which meant that if Rust were to update to LLVM 18 then all wasm
targets would not work. This immediate blocker was resolved in
rust-lang/rust#120278 which removed `--fatal-warnings` which enabled a
theoretical update to LLVM 18 for wasm targets. This current state is
ok-enough for now because rustc squashes all linker output by default if
it doesn't fail. This means, for example, that rustc squashes all the
linker warnings coming out of `wasm-ld` about `lib.rmeta` files with
LLVM 18. This again isn't a pressing issue because the information is
all hidden, but it runs the risk of being annoying if another linker
error were to happen and then the output would have all these unrelated
warnings that couldn't be fixed.
Thus, this PR comes into the picture. The goal of this PR is to resolve
these warnings by using the WebAssembly object file format on wasm
targets instead of using raw rustc metadata. When I first implemented
the rlib-in-objects scheme in #84449 I remember either concluding that
`wasm-ld` would either include the metadata in the output or I thought
we didn't have to do anything there at all. I think I was wrong on both
counts as `wasm-ld` does not include the metadata in the final output
unless the object is referenced and we do actually need to do something
to resolve these warnings.
This PR updates the object file format containing rustc metadata on
WebAssembly targets to be an actual WebAssembly file. This enables the
`wasm` feature of the `object` crate to be able to read the custom
section in the same manner as other platforms, but currently `object`
doesn't support writing wasm object files so a handwritten encoder is
used instead.
The only caveat I know of with this is that if `wasm-ld` does indeed
look at the object file then the metadata will be included in the final
output. I believe the only thing that could cause that at this time is
`--whole-archive` which I don't think is passed for rlibs. I would
clarify that I'm not 100% certain about this, however.
This involves lots of breaking changes. There are two big changes that
force changes. The first is that the bitflag types now don't
automatically implement normal derive traits, so we need to derive them
manually.
Additionally, bitflags now have a hidden inner type by default, which
breaks our custom derives. The bitflags docs recommend using the impl
form in these cases, which I did.
- Sort dependencies and features sections.
- Add `tidy` markers to the sorted sections so they stay sorted.
- Remove empty `[lib`] sections.
- Remove "See more keys..." comments.
Excluded files:
- rustc_codegen_{cranelift,gcc}, because they're external.
- rustc_lexer, because it has external use.
- stable_mir, because it has external use.
Fixes#35785 by converting non UTF-8 linker output to Unicode using the OEM code page.
Before:
```text
= note: Non-UTF-8 output: LINK : fatal error LNK1181: cannot open input file \'m\x84rchenhaft.obj\'\r\n
```
After:
```text
= note: LINK : fatal error LNK1181: cannot open input file 'märchenhaft.obj'
```
The difference is more dramatic if using a non-ascii language pack for Visual Studio.
Support AIX-style archive type
Reading facility of AIX big archive has been supported by `object` since 0.30.0.
Writing facility of AIX big archive has already been supported by `ar_archive_writer`, but we need to bump the version to support the new archive type enum.
Fluent, with all the icu4x it brings in, takes quite some time to
compile. `fluent_messages!` is only needed in further downstream rustc
crates, but is blocking more upstream crates like `rustc_index`. By
splitting it out, we allow `rustc_macros` to be compiled earlier, which
speeds up `x check compiler` by about 5 seconds (and even more after the
needless dependency on `serde_json` is removed from
`rustc_data_structures`).
Fix aarch64-unknown-linux-gnu_ilp32 target
This was broken because the synthetic object files produced by rustc were for 64-bit AArch64, which caused link failures when combined with 32-bit ILP32 object files.
This PR updates the object crate to 0.30.1 which adds support for generating ILP32 AArch64 object files.
This was broken because the synthetic object files produced by rustc
were for 64-bit AArch64, which caused link failures when combined with
32-bit ILP32 object files.
This PR updates the object crate to 0.30.1 which adds support for
generating ILP32 AArch64 object files.
Now that we require at least LLVM 13, that codegen backend is always
using its intrinsic `fptosi.sat` and `fptoui.sat` conversions, so it
doesn't need the manual implementation. However, the GCC backend still
needs it, so we can move all of that code down there.