Support for `f16` and `f128` is varied across targets, backends, and
backend versions. Eventually we would like to reach a point where all
backends support these approximately equally, but until then we have to
work around some of these nuances of support being observable.
Introduce the `cfg_target_has_reliable_f16_f128` internal feature, which
provides the following new configuration gates:
* `cfg(target_has_reliable_f16)`
* `cfg(target_has_reliable_f16_math)`
* `cfg(target_has_reliable_f128)`
* `cfg(target_has_reliable_f128_math)`
`reliable_f16` and `reliable_f128` indicate that basic arithmetic for
the type works correctly. The `_math` versions indicate that anything
relying on `libm` works correctly, since sometimes this hits a separate
class of codegen bugs.
These options match configuration set by the build script at [1]. The
logic for LLVM support is duplicated as-is from the same script. There
are a few possible updates that will come as a follow up.
The config introduced here is not planned to ever become stable, it is
only intended to replace the build scripts for `std` tests and
`compiler-builtins` that don't have any way to configure based on the
codegen backend.
MCP: https://github.com/rust-lang/compiler-team/issues/866
Closes: https://github.com/rust-lang/compiler-team/issues/866
[1]: 555e1d0386/library/std/build.rs (L84-L186)
Allow drivers to supply a list of extra symbols to intern
Allows adding new symbols as `const`s in external drivers, desirable in Clippy so we can use them in patterns to replace code like 75530e9f72/src/tools/clippy/clippy_lints/src/casts/cast_ptr_alignment.rs (L66)
The Clippy change adds a couple symbols as a demo, the exact `clippy_utils` API and replacing other usages can be done on the Clippy side to minimise sync conflicts
---
try-job: aarch64-gnu
Currently it is called twice, once with `allow_unstable` set to true and
once with it set to false. This results in some duplicated work. Most
notably, for the LLVM backend, `LLVMRustHasFeature` is called twice for
every feature, and it's moderately slow. For very short running
compilations on platforms with many features (e.g. a `check` build of
hello-world on x86) this is a significant fraction of runtime.
This commit changes `target_features_cfg` so it is only called once, and
it now returns a pair of feature sets. This halves the number of
`LLVMRustHasFeature` calls.
`rustc_span::symbol` defines some things that are re-exported from
`rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some
closely related things such as `Ident` and `kw`. So you can do `use
rustc_span::{Symbol, sym}` but you have to do `use
rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good
reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`,
and changes many `rustc_span::symbol::` qualifiers in `compiler/` to
`rustc_span::`. This is a 200+ net line of code reduction, mostly
because many files with two `use rustc_span` items can be reduced to
one.
Delete the `cfg(not(parallel))` serial compiler
Since it's inception a long time ago, the parallel compiler and its cfgs have been a maintenance burden. This was a necessary evil the allow iteration while not degrading performance because of synchronization overhead.
But this time is over. Thanks to the amazing work by the parallel working group (and the dyn sync crimes), the parallel compiler has now been fast enough to be shipped by default in nightly for quite a while now.
Stable and beta have still been on the serial compiler, because they can't use `-Zthreads` anyways.
But this is quite suboptimal:
- the maintenance burden still sucks
- we're not testing the serial compiler in nightly
Because of these reasons, it's time to end it. The serial compiler has served us well in the years since it was split from the parallel one, but it's over now.
Let the knight slay one head of the two-headed dragon!
#113349
Note that the default is still 1 thread, as more than 1 thread is still fairly broken.
cc `@onur-ozkan` to see if i did the bootstrap field removal correctly, `@SparrowLii` on the sync parts
Since it's inception a long time ago, the parallel compiler and its cfgs
have been a maintenance burden. This was a necessary evil the allow
iteration while not degrading performance because of synchronization
overhead.
But this time is over. Thanks to the amazing work by the parallel
working group (and the dyn sync crimes), the parallel compiler has now
been fast enough to be shipped by default in nightly for quite a while
now.
Stable and beta have still been on the serial compiler, because they
can't use `-Zthreads` anyways.
But this is quite suboptimal:
- the maintenance burden still sucks
- we're not testing the serial compiler in nightly
Because of these reasons, it's time to end it. The serial compiler has
served us well in the years since it was split from the parallel one,
but it's over now.
Let the knight slay one head of the two-headed dragon!
Translation of the lint message happens when the actual diagnostic is
created, not when the lint is buffered. Generating the message from
BuiltinLintDiag ensures that all required data to construct the message
is preserved in the LintBuffer, eventually allowing the messages to be
moved to fluent.
Remove the `msg` field from BufferedEarlyLint, it is either generated
from the data in the BuiltinLintDiag or stored inside
BuiltinLintDiag::Normal.
An earlier commit included the change for a suggestion here.
Unfortunately, it also used unwrap instead of dying properly.
Roll out the ~~rice paper~~ EarlyDiagCtxt before we do anything that
might leave a mess.
There are a few common abbreviations like `use rustc_ast as ast` and
`use rust_hir as hir` for names that are used a lot. But there are also
some cases where a crate is renamed just once in the whole codebase, and
that ends up making things harder to read rather than easier. This
commit removes them.
Currently `SourceMap` is constructed slightly later than
`SessionGlobals`, and inserted. This commit changes things so they are
done at the same time.
Benefits:
- `SessionGlobals::source_map` changes from
`Lock<Option<Lrc<SourceMap>>>` to `Option<Lrc<SourceMap>>`. It's still
optional, but mutability isn't required because it's initialized at
construction.
- `set_source_map` is removed, simplifying `run_compiler`, which is
good because that's a critical function and it's nice to make it
simpler.
This requires moving things around a bit, so the necessary inputs are
available when `SessionGlobals` is created, in particular the `loader`
and `hash_kind`, which are no longer computed by `build_session`. These
inputs are captured by the new `SourceMapInputs` type, which is threaded
through various places.
Currently it only checks calls to functions marked with
`#[rustc_lint_diagnostics]`. This commit changes it to check calls to
any function with an `impl Into<{D,Subd}iagMessage>` parameter. This
greatly improves its coverage and doesn't rely on people remembering to
add `#[rustc_lint_diagnostics]`.
The commit also adds `#[allow(rustc::untranslatable_diagnostic)`]
attributes to places that need it that are caught by the improved lint.
These places that might be easy to convert to translatable diagnostics.
Finally, it also:
- Expands and corrects some comments.
- Does some minor formatting improvements.
- Adds missing `DecorateLint` cases to
`tests/ui-fulldeps/internal-lints/diagnostics.rs`.
Existing names for values of this type are `sess`, `parse_sess`,
`parse_session`, and `ps`. `sess` is particularly annoying because
that's also used for `Session` values, which are often co-located, and
it can be difficult to know which type a value named `sess` refers to.
(That annoyance is the main motivation for this change.) `psess` is nice
and short, which is good for a name used this much.
The commit also renames some `parse_sess_created` values as
`psess_created`.
As bonus this makes the errors when failing to load a proc macro more
informative to match the backend loading errors. In addition it makes it
slightly easier to patch rustc to work on platforms that don't support
dynamic linking like wasm.