Because constants are currently emitted *before* the prologue, leaving the
debug location on the IRBuilder spills onto other instructions in the prologue
and messes up both line numbers as well as the point LLVM chooses to be the
prologue end.
Example LLVM IR (irrelevant IR elided):
Before:
define internal { i64, i64 } @_ZN3tmp3Foo18var_return_opt_try17he02116165b0fc08cE(ptr align 8 %self) !dbg !347 {
start:
%self.dbg.spill = alloca [8 x i8], align 8
%_0 = alloca [16 x i8], align 8
%residual.dbg.spill = alloca [0 x i8], align 1
#dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357)
store ptr %self, ptr %self.dbg.spill, align 8, !dbg !357
#dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358)
After:
define internal { i64, i64 } @_ZN3tmp3Foo18var_return_opt_try17h00b17d08874ddd90E(ptr align 8 %self) !dbg !347 {
start:
%self.dbg.spill = alloca [8 x i8], align 8
%_0 = alloca [16 x i8], align 8
%residual.dbg.spill = alloca [0 x i8], align 1
#dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357)
store ptr %self, ptr %self.dbg.spill, align 8
#dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358)
Note in particular how !357 from %residual.dbg.spill's dbg_declare no longer
falls through onto the store to %self.dbg.spill. This fixes argument values
at entry when the constant is a ZST (e.g. <Option as Try>::Residual). This
fixes#130003 (but note that it does *not* fix issues with argument values and
non-ZST constants, which emit their own stores that have debug info on them,
like #128945).
Add `select_unpredictable` to force LLVM to use CMOV
Since https://reviews.llvm.org/D118118, LLVM will no longer turn CMOVs into branches if it comes from a `select` marked with an `unpredictable` metadata attribute.
This PR introduces `core::intrinsics::select_unpredictable` which emits such a `select` and uses it in the implementation of `binary_search_by`.
Since https://reviews.llvm.org/D118118, LLVM will no longer turn CMOVs
into branches if it comes from a `select` marked with an `unpredictable`
metadata attribute.
This PR introduces `core::intrinsics::select_unpredictable` which emits
such a `select` and uses it in the implementation of `binary_search_by`.
Sync ar_archive_writer to LLVM 18.1.3
From LLVM 15.0.0-rc3. This adds support for COFF archives containing Arm64EC object files and has various fixes for AIX big archive files.
The return value changed from an Instruction to a DbgRecord in
LLVM 19. As we don't actually use the result, drop the return
value entirely to support both.
Since this codegen flag now only controls LLVM-generated comments rather than
all assembly comments, make the name more accurate (and also match Clang).
If we don't do this, some versions of LLVM (at least 17, experimentally)
will double-emit some error messages, which is how I noticed this. Given
that it seems to be costing some extra work, let's only request the
summary bitcode production if we'll actually bother writing it down,
otherwise skip it.
Typical uses of ThinLTO don't have any use for this as a standalone
file, but distributed ThinLTO uses this to make the linker phase more
efficient. With clang you'd do something like `clang -flto=thin
-fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o
(full of bitcode) and foo.indexing.o (just the summary or index part of
the bitcode). That's then usable by a two-stage linking process that's
more friendly to distributed build systems like bazel, which is why I'm
working on this area.
I talked some to @teresajohnson about naming in this area, as things
seem to be a little confused between various blog posts and build
systems. "bitcode index" and "bitcode summary" tend to be a little too
ambiguous, and she tends to use "thin link bitcode" and "minimized
bitcode" (which matches the descriptions in LLVM). Since the clang
option is thin-link-bitcode, I went with that to try and not add a new
spelling in the world.
Per @dtolnay, you can work around the lack of this by using `lld
--thinlto-index-only` to do the indexing on regular .o files of
bitcode, but that is a bit wasteful on actions when we already have all
the information in rustc and could just write out the matching minimized
bitcode. I didn't test that at all in our infrastructure, because by the
time I learned that I already had this patch largely written.
Set writable and dead_on_unwind attributes for sret arguments
Set the `writable` and `dead_on_unwind` attributes for `sret` arguments. This allows call slot optimization to remove more memcpy's.
See https://llvm.org/docs/LangRef.html#parameter-attributes for the specification of these attributes. In short, the statement we're making here is that:
* The return slot is writable.
* The return slot will not be read if the function unwinds.
Fixes https://github.com/rust-lang/rust/issues/90595.
LLVM's default bad-alloc handler may throw if exceptions are enabled,
and `operator new` isn't hooked at all by default. Now we register our
own handler that prints a message similar to fatal errors, then aborts.
We also call the function that registers the C++ `std::new_handler`.
Add asm goto support to `asm!`
Tracking issue: #119364
This PR implements asm-goto support, using the syntax described in "future possibilities" section of [RFC2873](https://rust-lang.github.io/rfcs/2873-inline-asm.html#asm-goto).
Currently I have only implemented the `label` part, not the `fallthrough` part (i.e. fallthrough is implicit). This doesn't reduce the expressive though, since you can use label-break to get arbitrary control flow or simply set a value and rely on jump threading optimisation to get the desired control flow. I can add that later if deemed necessary.
r? ``@Amanieu``
cc ``@ojeda``
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` dependends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as the bootstrapping compiler raises a warning ("unexpected `cfg` condition value") for `target_arch = "arm64ec"`.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
Adds initial support for DataFlowSanitizer to the Rust compiler. It
currently supports `-Zsanitizer-dataflow-abilist`. Additional options
for it can be passed to LLVM command line argument processor via LLVM
arguments using `llvm-args` codegen option (e.g.,
`-Cllvm-args=-dfsan-combine-pointer-labels-on-load=false`).
This involves lots of breaking changes. There are two big changes that
force changes. The first is that the bitflag types now don't
automatically implement normal derive traits, so we need to derive them
manually.
Additionally, bitflags now have a hidden inner type by default, which
breaks our custom derives. The bitflags docs recommend using the impl
form in these cases, which I did.
`.debug_pubnames` and `.debug_pubtypes` are poorly designed and people
seldom use them. However, they take a considerable portion of size in
the final binary. This tells LLVM stop emitting those sections on
DWARFv4 or lower. DWARFv5 use `.debug_names` which is more concise
in size and performant for name lookup.
Currently LLVM uses emutls by default
for some targets (such as android, openbsd),
but rust does not use it, because `has_thread_local` is false.
This commit has some changes to allow users to enable emutls:
1. add `-Zhas-thread-local` flag to specify
that std uses `#[thread_local]` instead of pthread key.
2. when using emutls, decorate symbol names
to find thread local symbol correctly.
3. change `-Zforce-emulated-tls` to `-Ztls-model=emulated`
to explicitly specify whether to generate emutls.
Restore `#![no_builtins]` crates participation in LTO.
After #113716, we can make `#![no_builtins]` crates participate in LTO again.
`#![no_builtins]` with LTO does not result in undefined references to the error. I believe this type of issue won't happen again.
Fixes#72140. Fixes#112245. Fixes#110606. Fixes#105734. Fixes#96486. Fixes#108853. Fixes#108893. Fixes#78744. Fixes#91158. Fixes https://github.com/rust-lang/cargo/issues/10118. Fixes https://github.com/rust-lang/compiler-builtins/issues/347.
The `nightly-2023-07-20` version does not always reproduce problems due to changes in compiler-builtins, core, and user code. That's why this issue recurs and disappears.
Some issues were not tested due to the difficulty of reproducing them.
r? pnkfelix
cc `@bjorn3` `@japaric` `@alexcrichton` `@Amanieu`