Fix spacing of links in inline code.
Similar to #80733, but the focus is different. This PR eliminates all occurrences of pieced-together inline code blocks like [`Box`]`<`[`Option`]`<T>>` and replaces them with good-looking ones (using HTML-syntax), like <code>[Box]<[Option]\<T>></code>. As far as I can tell, I should’ve found all of these in the standard library (regex search with `` r"`\]`|`\[`" ``) \[except for in `core::convert` where I’ve noticed other things in the docs that I want to fix in a separate PR]. In particular, unlike #80733, I’ve added almost no new instance of inline code that’s broken up into multiple links (or some link and some link-free part). I also added tooltips (the stuff in quotes for the markdown link listings) in places that caught my eye, but that’s by no means systematic, just opportunistic.
[Box]: https://doc.rust-lang.org/std/boxed/struct.Box.html "Box"
[`Box`]: https://doc.rust-lang.org/std/boxed/struct.Box.html "Box"
[Option]: https://doc.rust-lang.org/std/option/enum.Option.html "Option"
[`Option`]: https://doc.rust-lang.org/std/option/enum.Option.html "Option"
Context: I got annoyed by repeatedly running into new misformatted inline code while reading the standard library docs. I know that once issue #83997 (and/or related ones) are resolved, these changes become somewhat obsolete, but I fail to notice much progress on that end right now.
r? `@jyn514`
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Fix spacing for links inside code blocks, and improve link tooltips in alloc::fmt
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Fix spacing for links inside code blocks, and improve link tooltips in alloc::{rc, sync}
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Fix spacing for links inside code blocks, and improve link tooltips in alloc::string
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Fix spacing for links inside code blocks in alloc::vec
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Fix spacing for links inside code blocks in core::option
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Fix spacing for links inside code blocks, and improve a few link tooltips in core::result
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Fix spacing for links inside code blocks in core::{iter::{self, iterator}, stream::stream, poll}
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Fix spacing for links inside code blocks, and improve a few link tooltips in std::{fs, path}
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Fix spacing for links inside code blocks in std::{collections, time}
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Fix spacing for links inside code blocks in and make formatting of `&str`-like types consistent in std::ffi::{c_str, os_str}
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Fix spacing for links inside code blocks, and improve link tooltips in std::ffi
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Fix spacing for links inside code blocks, and improve a few link tooltips
in std::{io::{self, buffered::{bufreader, bufwriter}, cursor, util}, net::{self, addr}}
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Fix typo in link to `into` for `OsString` docs
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Remove tooltips that will probably become redundant in the future
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Apply suggestions from code review
Replacing `…std/primitive.reference.html` paths with just `reference`
Co-authored-by: Joshua Nelson <github@jyn.dev>
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Also replace `…std/primitive.reference.html` paths with just `reference` in `core::pin`
Introduce `Rvalue::ShallowInitBox`
Polished version of #88700.
Implements MCP rust-lang/compiler-team#460, and should allow #43596 to go forward.
In short, creating an empty box is split from a nullary-op `NullOp::Box` into two steps, first a call to `exchange_malloc`, then a `Rvalue::ShallowInitBox` which transmutes `*mut u8` to a shallow-initialized `Box<T>`. This allows the `exchange_malloc` call to unwind. Details can be found in the MCP.
`NullOp::Box` is not yet removed, purely to make reverting easier in case anything goes wrong as the result of this PR. If revert is needed a reversion of "Use Rvalue::ShallowInitBox for box expression" commit followed by a test bless should be sufficient.
Experiments in #88700 showed a very slight compile-time perf regression due to (supposedly) slightly more time spent in LLVM. We could omit unwind edge generation (in non-`oom=panic` case) in box expression MIR construction to restore perf; but I don't think it's necessary since runtime perf isn't affected and perf difference is rather small.
Add missing time complexities to linked_list.rs
Most functions in LinkedList have time complexities in their description:
Like push front:
```
Adds an element first in the list.
This operation should compute in O(1) time.
```
Time complexities were missing for the following, so I've added them in this PR:
contains: O(n)
front: O(1)
front_mut: O(1)
back: O(1)
back_mut: O(1)
Make `Duration` respect `width` when formatting using `Debug`
When printing or writing a `std::time::Duration` using `Debug` formatting, it previously completely ignored any specified `width`. This is unlike types like integers and floats, which do pad to `width`, for both `Display` and `Debug`, though not all types consider `width` in their `Debug` output (see e.g. #30164). Curiously, `Duration`'s `Debug` formatting *did* consider `precision`.
This PR makes `Duration` pad to `width` just like integers and floats, so that
```rust
format!("|{:8?}|", Duration::from_millis(1234))
```
returns
```
|1.234s |
```
Before you ask "who formats `Debug` output?", note that `Duration` doesn't actually implement `Display`, so `Debug` is currently the only way to format `Duration`s. I think that's wrong, and `Duration` should get a `Display` implementation, but in the meantime there's no harm in making the `Debug` formatting respect `width` rather than ignore it.
I chose the default alignment to be left-aligned. The general rule Rust uses is: numeric types are right-aligned by default, non-numeric types left-aligned. It wasn't clear to me whether `Duration` is a numeric type or not. The fact that a formatted `Duration` can end with suffixes of variable length (`"s"`, `"ms"`, `"µs"`, etc.) made me lean towards left-alignment, but it would be trivial to change it.
Fixes issue #88059.
Temporarily rename int_roundings functions to avoid conflicts
These functions are unstable, but because they're inherent they still
introduce conflicts with stable trait functions in crates. Temporarily
rename them to fix these conflicts, until we can resolve those conflicts
in a better way.
Add a better error message for #39364
There is a known bug in the implementation of mpsc channels in rust.
This adds a clearer error message when the bug occurs, so that developers don't lose too much time looking for the origin of the bug.
See https://github.com/rust-lang/rust/issues/39364
Fix WinUWP std compilation errors due to I/O safety
I/O safety for Windows has landed in #87329. However, it does not cover UWP specific parts and prevents all UWP targets from building. See https://github.com/YtFlow/Maple/issues/18. This PR fixes these compile errors when building std for UWP targets.
These functions are unstable, but because they're inherent they still
introduce conflicts with stable trait functions in crates. Temporarily
rename them to fix these conflicts, until we can resolve those conflicts
in a better way.
Fix missing `no_global_oom_handling` cfg-gating
Cfg-gate these trait impls that are neglected.
These functions compile now because they use `box` syntax which depends on `exchange_malloc` during codegen only; as a result they compiles with cfg `no_global_oom_handling` but shouldn't.
Discovered in #89030 because that PR makes `box` syntax depend on `exchange_malloc` lang item during MIR construction.
Impl `Error` for `FromSecsError` without foreign type
Using it through the crate-local path in `std` means that it shouldn't make an "Implementations on Foreign Types" section in the `std::error::Error` docs.
Fixes a technicality regarding the size of C's `char` type
Specifically, ISO/IEC 9899:2018 — better known as "C18" — (and at least
C11, C99 and C89) do not specify the size of `byte` in bits.
Section 3.6 defines "byte" as "addressable unit of data storage" while
section 6.2.5 ("Types") only defines "char" as "large enough to store
any member of the basic execution set" giving it a lower bound of 7 bit
(since there are 96 characters in the basic execution set).
With section 6.5.3.4 paragraph 4 "When sizeof is applied to an operant
that has type char […] the result is 1" you could read this as the size
of `char` in bits being defined as exactly the same as the number of
bits in a byte but it's also valid to read that as an exception.
In general implementations take `char` as the smallest unit of
addressable memory, which for modern byte-addressed architectures is
overwhelmingly 8 bits to the point of this convention being completely
cemented into just about all of our software.
So is any of this actually relevant at all? I hope not. I sincerely hope
that this never, ever comes up.
But if for some reason a poor rustacean is having to interface with C
code running on a Cray X1 that in 2003 is still doing word-addressed
memory with 64-bit chars and they trust the docs here blindly it will
blow up in her face. And I'll be truly sorry for her to have to deal
with … all of that.
This allows the format_args! macro to keep the pre-expansion code out of
the unsafe block without doing gymnastics with nested `match`
expressions. This reduces codegen.
This mainly fixes the critical issue of aarch64 store intrinsics
overwriting additional memory, see
https://github.com/rust-lang/stdarch/issues/1220
Other changes:
* aarch64/armv7: additional vld1/vst1 intrinsics + perf fixes for existing ones
* armv7: Make FMA work with vfpv4
* Non-visible changes to the testing framework
Using it through the crate-local path in `std` means that it shouldn't make an "Implementations on Foreign Types" section in the `std::error::Error` docs.
Add initial support for m68k
This patch series adds initial support for m68k making use of the new M68k
backend introduced with LLVM-13. Additional changes will be needed to be
able to actually use the backend for this target.
Specifically, ISO/IEC 9899:2018 — better known as "C18" — (and at least
C11, C99 and C89) do not specify the size of `byte` in bits.
Section 3.6 defines "byte" as "addressable unit of data storage" while
section 6.2.5 ("Types") only defines "char" as "large enough to store
any member of the basic execution set" giving it a lower bound of 7 bit
(since there are 96 characters in the basic execution set).
With section 6.5.3.4 paragraph 4 "When sizeof is applied to an operant
that has type char […] the result is 1" you could read this as the size
of `char` in bits being defined as exactly the same as the number of
bits in a byte but it's also valid to read that as an exception.
In general implementations take `char` as the smallest unit of
addressable memory, which for modern byte-addressed architectures is
overwhelmingly 8 bits to the point of this convention being completely
cemented into just about all of our software.
So is any of this actually relevant at all? I hope not. I sincerely hope
that this never, ever comes up.
But if for some reason a poor rustacean is having to interface with C
code running on a Cray X1 that in 2003 is still doing word-addressed
memory with 64-bit words and they trust the docs here blindly it will
blow up in her face. And I'll be truly sorry for her to have to deal
with … all of that.
Rollup of 10 pull requests
Successful merges:
- #87960 (Suggest replacing an inexisting field for an unmentioned field)
- #88855 (Allow simd_shuffle to accept vectors of any length)
- #88966 (Check for shadowing issues involving block labels)
- #88996 (Fix linting when trailing macro expands to a trailing semi)
- #89017 (fix potential race in AtomicU64 time monotonizer)
- #89021 (Add a separate error for `dyn Trait` in `const fn`)
- #89051 (Add intra-doc links and small changes to `std::os` to be more consistent)
- #89053 (refactor: VecDeques IntoIter fields to private)
- #89055 (Suggest better place to add call parentheses for method expressions wrapped in parentheses)
- #89081 (Fix a typo)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
refactor: VecDeques IntoIter fields to private
Made the fields of VecDeque's IntoIter private by creating a IntoIter::from(...) function to create a new instance of IntoIter and migrating usage to use IntoIter::from(...).
Add intra-doc links and small changes to `std::os` to be more consistent
I believe that a few items in `std::os` should be linked. I've also added a basic example in `std::os::windows`.
fix potential race in AtomicU64 time monotonizer
The AtomicU64-based monotonizer introduced in #83093 is incorrect because several threads could try to update the value concurrently and a thread which doesn't have the newest value among all the updates could win.
That bug probably has little real world impact since it doesn't make observed time worse than hardware clocks. The worst case would probably be a thread which has a clock that is behind by several cycles observing several inconsistent fixups, which should be similar to observing the unfiltered backslide in the first place.
New benchmarks, they don't look as good as the original PR but still an improvement compared to the mutex.
I don't know why the contended mutex case is faster now than in the previous benchmarks.
```
actually_monotonic() == true:
test time::tests::instant_contention_01_threads ... bench: 44 ns/iter (+/- 0)
test time::tests::instant_contention_02_threads ... bench: 45 ns/iter (+/- 0)
test time::tests::instant_contention_04_threads ... bench: 45 ns/iter (+/- 0)
test time::tests::instant_contention_08_threads ... bench: 45 ns/iter (+/- 0)
test time::tests::instant_contention_16_threads ... bench: 46 ns/iter (+/- 0)
atomic u64:
test time::tests::instant_contention_01_threads ... bench: 66 ns/iter (+/- 0)
test time::tests::instant_contention_02_threads ... bench: 287 ns/iter (+/- 14)
test time::tests::instant_contention_04_threads ... bench: 296 ns/iter (+/- 43)
test time::tests::instant_contention_08_threads ... bench: 604 ns/iter (+/- 163)
test time::tests::instant_contention_16_threads ... bench: 1,147 ns/iter (+/- 29)
mutex:
test time::tests::instant_contention_01_threads ... bench: 78 ns/iter (+/- 0)
test time::tests::instant_contention_02_threads ... bench: 652 ns/iter (+/- 275)
test time::tests::instant_contention_04_threads ... bench: 900 ns/iter (+/- 32)
test time::tests::instant_contention_08_threads ... bench: 1,927 ns/iter (+/- 62)
test time::tests::instant_contention_16_threads ... bench: 3,748 ns/iter (+/- 146)
```
Avoid codegen for Result::into_ok in lang_start
This extra codegen seems to be the cause for the regressions in max-rss on #86034. While LLVM will certainly optimize the dead code away, avoiding it's generation in the first place seems good, particularly when it is so simple.
#86034 produced this [diff](https://gist.github.com/Mark-Simulacrum/95c7599883093af3b960c35ffadf4dab#file-86034-diff) for a simple `fn main() {}`. With this PR, that diff [becomes limited to just a few extra IR instructions](https://gist.github.com/Mark-Simulacrum/95c7599883093af3b960c35ffadf4dab#file-88988-from-pre-diff) -- no extra functions.
Note that these are pre-optimization; LLVM surely will eliminate this during optimization. However, that optimization can end up generating more work and bump memory usage, and this eliminates that.