Implement lazy decoding of DefPathTable during incremental compilation
PR https://github.com/rust-lang/rust/pull/75813 implemented lazy decoding of the `DefPathTable` from crate metadata. However, it requires decoding the entire `DefPathTable` when incremental compilation is active, so that we can map a decoded `DefPathHash` to a `DefId` from an arbitrary crate.
This PR adds support for lazy decoding of dependency `DefPathTable`s when incremental compilation si active.
When we load the incremental cache and dep
graph, we need the ability to map a `DefPathHash` to a `DefId` in the
current compilation session (if the corresponding definition still
exists).
This is accomplished by storing the old `DefId` (that is, the `DefId`
from the previous compilation session) for each `DefPathHash` we need to
remap. Since a `DefPathHash` includes the owning crate, the old crate is
guaranteed to be the right one (if the definition still exists). We then
use the old `DefIndex` as an initial guess, which we validate by
comparing the expected and actual `DefPathHash`es. In most cases,
foreign crates will be completely unchanged, which means that we our
guess will be correct. If our guess is wrong, we fall back to decoding
the entire `DefPathTable` for the foreign crate. This still represents
an improvement over the status quo, since we can skip decoding the
entire `DefPathTable` for other crates (where all of our guesses were
correct).
The main change is that `UnstableOptions::from_environment` now requires
an (optional) crate name. If the crate name is unknown (`None`), then the new feature is not available and you still have to use `RUSTC_BOOTSTRAP=1`. In practice this means the feature is only available for `--crate-name`, not for `#![crate_name]`; I'm interested in supporting the second but I'm not sure how.
Other major changes:
- Added `Session::is_nightly_build()`, which uses the `crate_name` of
the session
- Added `nightly_options::match_is_nightly_build`, a convenience method
for looking up `--crate-name` from CLI arguments.
`Session::is_nightly_build()`should be preferred where possible, since
it will take into account `#![crate_name]` (I think).
- Added `unstable_features` to `rustdoc::RenderOptions`
There is a user-facing change here: things like `RUSTC_BOOTSTRAP=0` no
longer active nightly features. In practice this shouldn't be a big
deal, since `RUSTC_BOOTSTRAP` is the opposite of stable and everyone
uses `RUSTC_BOOTSTRAP=1` anyway.
- Add tests
Check against `Cheat`, not whether nightly features are allowed.
Nightly features are always allowed on the nightly channel.
- Only call `is_nightly_build()` once within a function
- Use booleans consistently for rustc_incremental
Sessions can't be passed through threads, so `read_file` couldn't take a
session. To be consistent, also take a boolean in `write_file_header`.