coverage: Clean up creation of MC/DC condition bitmaps
This PR improves the code for creating and initializing [MC/DC](https://en.wikipedia.org/wiki/Modified_condition/decision_coverage) condition bitmap variables, as introduced by #123409 and modified by #124255.
- The condition bitmap variables are now created eagerly at the start of per-function codegen, via a new `init_coverage` method in `CoverageInfoBuilderMethods`. This avoids having to retroactively create the bitmaps while doing codegen for an individual coverage statement.
- As a result, we can now create and initialize those bitmaps using existing safe APIs, instead of having to perform our own unsafe call to `llvm::LLVMBuildAlloca`.
- This PR also tweaks the way we count the number of condition bitmaps needed, by tracking the total number of bitmaps needed (max depth + 1), instead of only tracking the maximum depth. This reduces the potential for subtle off-by-one confusion.
remove extraneous note on `UnableToRunDsymutil` diagnostic
If I understand [this FIXME](1367827eac/compiler/rustc_macros/src/diagnostics/diagnostic.rs (L205)) correctly, it seems we don't yet validate subdiagnostics, so `#[note]` and co in the `#[derive(Diagnostic]` item could be out-of-sync with the fluent message, without causing compile errors.
It was the case for `rustc_codegen_ssa::errors::UnableToRunDsymutil`, causing the ICE in #124392.
I've grepped and scripted my way through most of our diagnostics structs and fluent bundles and the above was the only such extraneous `#[note]`/`#[note(name)]`/`#[help]`/`#[warning]` I could find, so hopefully there aren't many others like it.
I haven't checked if the opposite can happen, a `.note = ` in a fluent message that is lacking a corresponding `#[note]` on the struct and not causing an error, but maybe it's possible?
r? ``@davidtwco``
fixes#124392
`-Z debug-macros` is "stabilized" by enabling it by default and removing.
`-Z collapse-macro-debuginfo` is stabilized as `-C collapse-macro-debuginfo`.
It now supports all typical boolean values (`parse_opt_bool`) in addition to just yes/no.
Default value of `collapse_debuginfo` was changed from `false` to `external` (i.e. collapsed if external, not collapsed if local).
`#[collapse_debuginfo]` attribute without a value is no longer supported to avoid guessing the default.
It's a highly misleading name, because it's completely different to
`MetaItem::name_value_literal`. Specifically, it doesn't match
`MetaItemKind::NameValue` (e.g. `#[foo = 3]`), it matches
`MetaItemKind::List` (e.g. `#[foo(3)]`).
Stop using LLVM struct types for alloca
The alloca type has no semantic meaning, only the size (and alignment, but we specify it explicitly) matter. Using `[N x i8]` is a more direct way to specify that we want `N` bytes, and avoids relying on LLVM's struct layout. It is likely that a future LLVM version will change to an untyped alloca representation.
Split out from #121577.
r? `@ghost`
Add simple async drop glue generation
This is a prototype of the async drop glue generation for some simple types. Async drop glue is intended to behave very similar to the regular drop glue except for being asynchronous. Currently it does not execute synchronous drops but only calls user implementations of `AsyncDrop::async_drop` associative function and awaits the returned future. It is not complete as it only recurses into arrays, slices, tuples, and structs and does not have same sensible restrictions as the old `Drop` trait implementation like having the same bounds as the type definition, while code assumes their existence (requires a future work).
This current design uses a workaround as it does not create any custom async destructor state machine types for ADTs, but instead uses types defined in the std library called future combinators (deferred_async_drop, chain, ready_unit).
Also I recommend reading my [explainer](https://zetanumbers.github.io/book/async-drop-design.html).
This is a part of the [MCP: Low level components for async drop](https://github.com/rust-lang/compiler-team/issues/727) work.
Feature completeness:
- [x] `AsyncDrop` trait
- [ ] `async_drop_in_place_raw`/async drop glue generation support for
- [x] Trivially destructible types (integers, bools, floats, string slices, pointers, references, etc.)
- [x] Arrays and slices (array pointer is unsized into slice pointer)
- [x] ADTs (enums, structs, unions)
- [x] tuple-like types (tuples, closures)
- [ ] Dynamic types (`dyn Trait`, see explainer's [proposed design](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#async-drop-glue-for-dyn-trait))
- [ ] coroutines (https://github.com/rust-lang/rust/pull/123948)
- [x] Async drop glue includes sync drop glue code
- [x] Cleanup branch generation for `async_drop_in_place_raw`
- [ ] Union rejects non-trivially async destructible fields
- [ ] `AsyncDrop` implementation requires same bounds as type definition
- [ ] Skip trivially destructible fields (optimization)
- [ ] New [`TyKind::AdtAsyncDestructor`](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#adt-async-destructor-types) and get rid of combinators
- [ ] [Synchronously undroppable types](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#exclusively-async-drop)
- [ ] Automatic async drop at the end of the scope in async context
Ignore `-C strip` on MSVC
tl;dr - Define `-Cstrip` to only ever affect the binary; no other build artifacts.
This is necessary to improve cross-platform behavior consistency: if someone wanted debug information to be contained only in separate files on all platforms, they would set `-Cstrip=symbols` and `-Csplit-debuginfo=packed`, but this would result in no PDB files on MSVC.
Resolves#114215
Allow workproducts without object files.
This pull request partially reverts changes from e16c3b4a44
Original motivation for this assert was described with "A WorkProduct without a saved file is useless"
which was true at the time but now it is possible to have work products with other types of files
(llvm-ir, asm, etc) and there are bugreports for this failure:
For example: https://github.com/rust-lang/rust/issues/123695
Fixes https://github.com/rust-lang/rust/issues/123234
Now existing `assert` and `.unwrap_or_else` are unified into a single
check that emits slightly more user friendly error message if an object
files was meant to be produced but it's missing
This pull request partially reverts changes from e16c3b4a44
Original motivation for this assert was described with "A WorkProduct without a saved file is useless"
which was true at the time but now it is possible to have work products with other types of files
(llvm-ir, asm, etc) and there are bugreports for this failure:
For example: https://github.com/rust-lang/rust/issues/123695
Fixes https://github.com/rust-lang/rust/issues/123234
Now existing `assert` and `.unwrap_or_else` are unified into a single
check that emits slightly more user friendly error message if an object
files was meant to be produced but it's missing
Update ar_archive_writer to 0.2.0
This adds a whole bunch of tests checking for any difference with llvm's archive writer. It also fixes two mistakes in the porting from C++ to Rust. The first one causes a divergence for Mach-O archives which may or may not be harmless. The second will definitively cause issues, but only applies to thin archives, which rustc currently doesn't create.
Linker flavors next steps: linker features
This is my understanding of the first step towards `@petrochenkov's` vision for the future of linker flavors, described in https://github.com/rust-lang/rust/pull/119906#issuecomment-1895693162 and the discussion that followed.
To summarize: having `Cc` and `Lld` embedded in linker flavors creates tension about naming, and a combinatorial explosion of flavors for each new linker feature we'd want to use. Linker features are an extension mechanism that is complementary to principal flavors, with benefits described in #119906.
The most immediate use of this flag would be to turn self-contained linking on and off via features instead of flavors. For example, `-Clinker-features=+/-lld` would toggle using lld instead of selecting a precise flavor, and would be "generic" and work cross-platform (whereas linker flavors are currently more tied to targets). Under this scheme, MCP510 is expected to be `-Clink-self-contained=+linker -Zlinker-features=+lld -Zunstable-options` (though for the time being, the original flags using lld-cc flavors still work).
I purposefully didn't add or document CLI support for `+/-cc`, as it would be a noop right now. I only expect that we'd initially want to stabilize `+/-lld` to begin with.
r? `@petrochenkov`
You had requested that minimal churn would be done to the 230 target specs and this does none yet: the linker features are inferred from the flavor since they're currently isomorphic. We of course expect this to change sooner rather than later.
In the future, we can allow targets to define linker features independently from their flavor, and remove the cc and lld components from the flavors to use the features instead, this actually doesn't need to block stabilization, as we discussed.
(Best reviewed per commit)
Add `/System/iOSSupport` to the library search path on Mac Catalyst
On macOS, `/System/iOSSupport` contains iOS frameworks like UIKit, which is the whole idea of Mac Catalyst.
To link to these, we need to explicitly tell the linker about the support library stubs provided in the macOS SDK under the same path.
Concretely, when building a binary for Mac Catalyst, Xcode passes the following flags to the linker:
```
-iframework /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.2.sdk/System/iOSSupport/System/Library/Frameworks
-L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.2.sdk/System/iOSSupport/usr/lib
```
This is not something that can be disabled (it's enabled as soon as you enable `SUPPORTS_MACCATALYST`), so I think it's pretty safe to say that we don't need an option to turn these off.
I've chosen to slightly deviate from what Xcode does and use `-F` instead of `-iframework`, since we don't need to change the header search path, and this way the flags nicely match on all the linkers. From what I could tell by reading Clang sources, there shouldn't be a difference when just running the linker.
CC `@BlackHoleFox,` `@shepmaster` (I accidentally let rustbot choose the reviewer).
While they're isomorphic, we can flip the lld component where
applicable, so that downstream doesn't have to check both the flavor and
the linker features.
This adds a whole bunch of tests checking for any difference with llvm's
archive writer. It also fixes two mistakes in the porting from C++ to
Rust. The first one causes a divergence for Mach-O archives which may or
may not be harmless. The second will definitively cause issues, but only
applies to thin archives, which rustc currently doesn't create.
I added this back in 111999, but I no longer think it's a good idea
- It had to get scaled back to only power-of-two things to not break a bunch of targets
- LLVM seems to be getting better at memcpy removal anyway
- Introducing vector instructions has seemed to sometimes (115515) make autovectorization worse
So this removes it from the codegen crates entirely, and instead just tries to use <https://doc.rust-lang.org/nightly/nightly-rustc/rustc_codegen_ssa/traits/builder/trait.BuilderMethods.html#method.typed_place_copy> instead of direct `memcpy` so things will still use load/store for immediates.
Save/restore more items in cache with incremental compilation
Right now they don't play very well together, consider a simple example:
```
$ export RUSTFLAGS="--emit asm"
$ cargo new --lib foo
Created library `foo` package
$ cargo build -q
$ touch src/lib.rs
$ cargo build
error: could not copy
"/path/to/foo/target/debug/deps/foo-e307cc7fa7b6d64f.4qbzn9k8mosu50a5.rcgu.s"
to "/path/to/foo/target/debug/deps/foo-e307cc7fa7b6d64f.s":
No such file or directory (os error 2)
```
Touch triggers the rebuild, incremental compilation detects no changes (yay) and everything explodes while trying to copy files were they should go.
This pull request fixes it by copying and restoring more files in the incremental compilation cache
Fixes https://github.com/rust-lang/rust/issues/89149
Fixes https://github.com/rust-lang/rust/issues/88829
Related: https://internals.rust-lang.org/t/interaction-between-incremental-compilation-and-emit/20551