Match ergonomics 2024: align implementation with RFC
- Remove eat-two-layers (`ref_pat_everywhere`)
- Consolidate `mut_preserve_binding_mode_2024` into `ref_pat_eat_one_layer_2024`
- `&mut` no longer peels off `&`
- Apply "no `ref mut` behind `&`" rule on all editions with `ref_pat_eat_one_layer_2024`
- Require `mut_ref` feature gate for all mutable by-reference bindings
r? ``@Nadrieril``
cc https://github.com/rust-lang/rust/issues/123076
``@rustbot`` label A-edition-2024 A-patterns
Add tracking issue and unstable book page for `"vectorcall"` ABI
Originally added in 2015 by #30567, the Windows `"vectorcall"` ABI didn't have a tracking issue until now.
Tracking issue: #124485
Stabilize `custom_code_classes_in_docs` feature
Fixes#79483.
This feature has been around for quite some time now, I think it's fine to stabilize it now.
## Summary
## What is the feature about?
In short, this PR changes two things, both related to codeblocks in doc comments in Rust documentation:
* Allow to disable generation of `language-*` CSS classes with the `custom` attribute.
* Add your own CSS classes to a code block so that you can use other tools to highlight them.
#### The `custom` attribute
Let's start with the new `custom` attribute: it will disable the generation of the `language-*` CSS class on the generated HTML code block. For example:
```rust
/// ```custom,c
/// int main(void) {
/// return 0;
/// }
/// ```
```
The generated HTML code block will not have `class="language-c"` because the `custom` attribute has been set. The `custom` attribute becomes especially useful with the other thing added by this feature: adding your own CSS classes.
#### Adding your own CSS classes
The second part of this feature is to allow users to add CSS classes themselves so that they can then add a JS library which will do it (like `highlight.js` or `prism.js`), allowing to support highlighting for other languages than Rust without increasing burden on rustdoc. To disable the automatic `language-*` CSS class generation, you need to use the `custom` attribute as well.
This allow users to write the following:
```rust
/// Some code block with `{class=language-c}` as the language string.
///
/// ```custom,{class=language-c}
/// int main(void) {
/// return 0;
/// }
/// ```
fn main() {}
```
This will notably produce the following HTML:
```html
<pre class="language-c">
int main(void) {
return 0;
}</pre>
```
Instead of:
```html
<pre class="rust rust-example-rendered">
<span class="ident">int</span> <span class="ident">main</span>(<span class="ident">void</span>) {
<span class="kw">return</span> <span class="number">0</span>;
}
</pre>
```
To be noted, we could have written `{.language-c}` to achieve the same result. `.` and `class=` have the same effect.
One last syntax point: content between parens (`(like this)`) is now considered as comment and is not taken into account at all.
In addition to this, I added an `unknown` field into `LangString` (the parsed code block "attribute") because of cases like this:
```rust
/// ```custom,class:language-c
/// main;
/// ```
pub fn foo() {}
```
Without this `unknown` field, it would generate in the DOM: `<pre class="language-class:language-c language-c">`, which is quite bad. So instead, it now stores all unknown tags into the `unknown` field and use the first one as "language". So in this case, since there is no unknown tag, it'll simply generate `<pre class="language-c">`. I added tests to cover this.
EDIT(camelid): This description is out-of-date. Using `custom,class:language-c` will generate the output `<pre class="language-class:language-c">` as would be expected; it treats `class:language-c` as just the name of a language (similar to the langstring `c` or `js` or what have you) since it does not use the designed class syntax.
Finally, I added a parser for the codeblock attributes to make it much easier to maintain. It'll be pretty easy to extend.
As to why this syntax for adding attributes was picked: it's [Pandoc's syntax](https://pandoc.org/MANUAL.html#extension-fenced_code_attributes). Even if it seems clunkier in some cases, it's extensible, and most third-party Markdown renderers are smart enough to ignore Pandoc's brace-delimited attributes (from [this comment](https://github.com/rust-lang/rust/pull/110800#issuecomment-1522044456)).
r? `@notriddle`
Allow calling these functions without `unsafe` blocks in editions up
until 2021, but don't trigger the `unused_unsafe` lint for `unsafe`
blocks containing these functions.
Fixes#27970.
Fixes#90308.
CC #124866.
Change `SIGPIPE` ui from `#[unix_sigpipe = "..."]` to `-Zon-broken-pipe=...`
In the stabilization [attempt](https://github.com/rust-lang/rust/pull/120832) of `#[unix_sigpipe = "sig_dfl"]`, a concern was [raised ](https://github.com/rust-lang/rust/pull/120832#issuecomment-2007394609) related to using a language attribute for the feature: Long term, we want `fn lang_start()` to be definable by any crate, not just libstd. Having a special language attribute in that case becomes awkward.
So as a first step towards the next stabilization attempt, this PR changes the `#[unix_sigpipe = "..."]` attribute to a compiler flag `-Zon-broken-pipe=...` to remove that concern, since now the language is not "contaminated" by this feature.
Another point was [also raised](https://github.com/rust-lang/rust/pull/120832#issuecomment-1987023484), namely that the ui should not leak **how** it does things, but rather what the **end effect** is. The new flag uses the proposed naming. This is of course something that can be iterated on further before stabilization.
Tracking issue: https://github.com/rust-lang/rust/issues/97889
In the stabilization attempt of `#[unix_sigpipe = "sig_dfl"]`, a concern
was raised related to using a language attribute for the feature: Long
term, we want `fn lang_start()` to be definable by any crate, not just
libstd. Having a special language attribute in that case becomes
awkward.
So as a first step towards towards the next stabilization attempt, this
PR changes the `#[unix_sigpipe = "..."]` attribute to a compiler flag
`-Zon-broken-pipe=...` to remove that concern, since now the language
is not "contaminated" by this feature.
Another point was also raised, namely that the ui should not leak
**how** it does things, but rather what the **end effect** is. The new
flag uses the proposed naming. This is of course something that can be
iterated on further before stabilization.
`-Z debug-macros` is "stabilized" by enabling it by default and removing.
`-Z collapse-macro-debuginfo` is stabilized as `-C collapse-macro-debuginfo`.
It now supports all typical boolean values (`parse_opt_bool`) in addition to just yes/no.
Default value of `collapse_debuginfo` was changed from `false` to `external` (i.e. collapsed if external, not collapsed if local).
`#[collapse_debuginfo]` attribute without a value is no longer supported to avoid guessing the default.
weak lang items are not allowed to be #[track_caller]
For instance the panic handler will be called via this import
```rust
extern "Rust" {
#[lang = "panic_impl"]
fn panic_impl(pi: &PanicInfo<'_>) -> !;
}
```
A `#[track_caller]` would add an extra argument and thus make this the wrong signature.
The 2nd commit is a consistency rename; based on the docs [here](https://doc.rust-lang.org/unstable-book/language-features/lang-items.html) and [here](https://rustc-dev-guide.rust-lang.org/lang-items.html) I figured "lang item" is more widely used. (In the compiler output, "lang item" and "language item" seem to be pretty even.)
Implement minimal, internal-only pattern types in the type system
rebase of https://github.com/rust-lang/rust/pull/107606
You can create pattern types with `std::pat::pattern_type!(ty is pat)`. The feature is incomplete and will panic on you if you use any pattern other than integral range patterns. The only way to create or deconstruct a pattern type is via `transmute`.
This PR's implementation differs from the MCP's text. Specifically
> This means you could implement different traits for different pattern types with the same base type. Thus, we just forbid implementing any traits for pattern types.
is violated in this PR. The reason is that we do need impls after all in order to make them usable as fields. constants of type `std::time::Nanoseconds` struct are used in patterns, so the type must be structural-eq, which it only can be if you derive several traits on it. It doesn't need to be structural-eq recursively, so we can just manually implement the relevant traits on the pattern type and use the pattern type as a private field.
Waiting on:
* [x] move all unrelated commits into their own PRs.
* [x] fix niche computation (see 2db07f94f44f078daffe5823680d07d4fded883f)
* [x] add lots more tests
* [x] T-types MCP https://github.com/rust-lang/types-team/issues/126 to finish
* [x] some commit cleanup
* [x] full self-review
* [x] remove 61bd325da19a918cc3e02bbbdce97281a389c648, it's not necessary anymore I think.
* [ ] ~~make sure we never accidentally leak pattern types to user code (add stability checks or feature gate checks and appopriate tests)~~ we don't even do this for the new float primitives
* [x] get approval that [the scope expansion to trait impls](https://rust-lang.zulipchat.com/#narrow/stream/326866-t-types.2Fnominated/topic/Pattern.20types.20types-team.23126/near/427670099) is ok
r? `@BoxyUwU`
The original proposal allows reference patterns
with "compatible" mutability, however it's not clear
what that means so for now we require an exact match.
I don't know the type system code well, so if something
seems to not make sense it's probably because I made a
mistake
Match ergonomics 2024: implement mutable by-reference bindings
Implements the mutable by-reference bindings portion of match ergonomics 2024 (#123076), with the `mut ref`/`mut ref mut` syntax, under feature gate `mut_ref`.
r? `@Nadrieril`
`@rustbot` label A-patterns A-edition-2024