Fix minor std::thread documentation typo
callers of spawn_unchecked() need to make sure that the thread
not outlive references in the passed closure, not the other way around.
Optimize File::read_to_end and read_to_string
Reading a file into an empty vector or string buffer can incur unnecessary `read` syscalls and memory re-allocations as the buffer "warms up" and grows to its final size. This is perhaps a necessary evil with generic readers, but files can be read in smarter by checking the file size and reserving that much capacity.
`std::fs::read` and `std::fs::read_to_string` already perform this optimization: they open the file, reads its metadata, and call `with_capacity` with the file size. This ensures that the buffer does not need to be resized and an initial string of small `read` syscalls.
However, if a user opens the `File` themselves and calls `file.read_to_end` or `file.read_to_string` they do not get this optimization.
```rust
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
```
I searched through this project's codebase and even here are a *lot* of examples of this. They're found all over in unit tests, which isn't a big deal, but there are also several real instances in the compiler and in Cargo. I've documented the ones I found in a comment here:
https://github.com/rust-lang/rust/issues/89516#issuecomment-934423999
Most telling, the documentation for both the `Read` trait and the `Read::read_to_end` method both show this exact pattern as examples of how to use readers. What this says to me is that this shouldn't be solved by simply fixing the instances of it in this codebase. If it's here it's certain to be prevalent in the wider Rust ecosystem.
To that end, this commit adds specializations of `read_to_end` and `read_to_string` directly on `File`. This way it's no longer a minor footgun to start with an empty buffer when reading a file in.
A nice side effect of this change is that code that accesses a `File` as `impl Read` or `dyn Read` will benefit. For example, this code from `compiler/rustc_serialize/src/json.rs`:
```rust
pub fn from_reader(rdr: &mut dyn Read) -> Result<Json, BuilderError> {
let mut contents = Vec::new();
match rdr.read_to_end(&mut contents) {
```
Related changes:
- I also added specializations to `BufReader` to delegate to `self.inner`'s methods. That way it can call `File`'s optimized implementations if the inner reader is a file.
- The private `std::io::append_to_string` function is now marked `unsafe`.
- `File::read_to_string` being more efficient means that the performance note for `io::read_to_string` can be softened. I've added `@camelid's` suggested wording from https://github.com/rust-lang/rust/issues/80218#issuecomment-936806502.
r? `@joshtriplett`
Reading a file into an empty vector or string buffer can incur
unnecessary `read` syscalls and memory re-allocations as the buffer
"warms up" and grows to its final size. This is perhaps a necessary evil
with generic readers, but files can be read in smarter by checking the
file size and reserving that much capacity.
`std::fs::read` and `read_to_string` already perform this optimization:
they open the file, reads its metadata, and call `with_capacity` with
the file size. This ensures that the buffer does not need to be resized
and an initial string of small `read` syscalls.
However, if a user opens the `File` themselves and calls
`file.read_to_end` or `file.read_to_string` they do not get this
optimization.
```rust
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
```
I searched through this project's codebase and even here are a *lot* of
examples of this. They're found all over in unit tests, which isn't a
big deal, but there are also several real instances in the compiler and
in Cargo. I've documented the ones I found in a comment here:
https://github.com/rust-lang/rust/issues/89516#issuecomment-934423999
Most telling, the `Read` trait and the `read_to_end` method both show
this exact pattern as examples of how to use readers. What this says to
me is that this shouldn't be solved by simply fixing the instances of it
in this codebase. If it's here it's certain to be prevalent in the wider
Rust ecosystem.
To that end, this commit adds specializations of `read_to_end` and
`read_to_string` directly on `File`. This way it's no longer a minor
footgun to start with an empty buffer when reading a file in.
A nice side effect of this change is that code that accesses a `File` as
a bare `Read` constraint or via a `dyn Read` trait object will benefit.
For example, this code from `compiler/rustc_serialize/src/json.rs`:
```rust
pub fn from_reader(rdr: &mut dyn Read) -> Result<Json, BuilderError> {
let mut contents = Vec::new();
match rdr.read_to_end(&mut contents) {
```
Related changes:
- I also added specializations to `BufReader` to delegate to
`self.inner`'s methods. That way it can call `File`'s optimized
implementations if the inner reader is a file.
- The private `std::io::append_to_string` function is now marked
`unsafe`.
- `File::read_to_string` being more efficient means that the performance
note for `io::read_to_string` can be softened. I've added @camelid's
suggested wording from:
https://github.com/rust-lang/rust/issues/80218#issuecomment-936806502
Make cfg imply doc(cfg)
This is a reopening of #79341, rebased and modified a bit (we made a lot of refactoring in rustdoc's types so they needed to be reflected in this PR as well):
* `hidden_cfg` is now in the `Cache` instead of `DocContext` because `cfg` information isn't stored anymore on `clean::Attributes` type but instead computed on-demand, so we need this information in later parts of rustdoc.
* I removed the `bool_to_options` feature (which makes the code a bit simpler to read for `SingleExt` trait implementation.
* I updated the version for the feature.
There is only one thing I couldn't figure out: [this comment](https://github.com/rust-lang/rust/pull/79341#discussion_r561855624)
> I think I'll likely scrap the whole `SingleExt` extension trait as the diagnostics for 0 and >1 items should be different.
How/why should they differ?
EDIT: this part has been solved, the current code was fine, just needed a little simplification.
cc `@Nemo157`
r? `@jyn514`
Original PR description:
This is only active when the `doc_cfg` feature is active.
The implicit cfg can be overridden via `#[doc(cfg(...))]`, so e.g. to hide a `#[cfg]` you can use something like:
```rust
#[cfg(unix)]
#[doc(cfg(all()))]
pub struct Unix;
```
By adding `#![doc(cfg_hide(foobar))]` to the crate attributes the cfg `#[cfg(foobar)]` (and _only_ that _exact_ cfg) will not be implicitly treated as a `doc(cfg)` to render a message in the documentation.
Rename `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`
_Tracking issue: https://github.com/rust-lang/rust/issues/74479_
This PR renames `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`.
## Rationale
The API was initially named `std:🧵:hardware_concurrency`, mirroring the [C++ API of the same name](https://en.cppreference.com/w/cpp/thread/thread/hardware_concurrency). We eventually decided to omit any reference to the word "hardware" after [this comment](https://github.com/rust-lang/rust/pull/74480#issuecomment-662045841). And so we ended up with `available_concurrency` instead.
---
For a talk I was preparing this week I was reading through ["Understanding and expressing scalable concurrency" (A. Turon, 2013)](http://aturon.github.io/academic/turon-thesis.pdf), and the following passage stood out to me (emphasis mine):
> __Concurrency is a system-structuring mechanism.__ An interactive system that deals with disparate asynchronous events is naturally structured by division into concurrent threads with disparate responsibilities. Doing so creates a better fit between problem and solution, and can also decrease the average latency of the system by preventing long-running computations from obstructing quicker ones.
> __Parallelism is a resource.__ A given machine provides a certain capacity for parallelism, i.e., a bound on the number of computations it can perform simultaneously. The goal is to maximize throughput by intelligently using this resource. For interactive systems, parallelism can decrease latency as well.
_Chapter 2.1: Concurrency is not Parallelism. Page 30._
---
_"Concurrency is a system-structuring mechanism. Parallelism is a resource."_ — It feels like this accurately captures the way we should be thinking about these APIs. What this API returns is not "the amount of concurrency available to the program" which is a property of the program, and thus even with just a single thread is effectively unbounded. But instead it returns "the amount of _parallelism_ available to the program", which is a resource hard-constrained by the machine's capacity (and can be further restricted by e.g. operating systems).
That's why I'd like to propose we rename this API from `available_concurrency` to `available_parallelism`. This still meets the criteria we previously established of not attempting to define what exactly we mean by "hardware", "threads", and other such words. Instead we only talk about "concurrency" as an abstract resource available to our program.
r? `@joshtriplett`
Use the 64b inner:monotonize() implementation not the 128b one for aarch64
aarch64 prior to v8.4 (FEAT_LSE2) doesn't have an instruction that guarantees
untorn 128b reads except for completing a 128b load/store exclusive pair
(ldxp/stxp) or compare-and-swap (casp) successfully. The requirement to
complete a 128b read+write atomic is actually more expensive and more unfair
than the previous implementation of monotonize() which used a Mutex on aarch64,
especially at large core counts. For aarch64 switch to the 64b atomic
implementation which is about 13x faster for a benchmark that involves many
calls to Instant::now().
path.push() should work as expected on windows verbatim paths
On Windows, std::fs::canonicalize() returns an so-called UNC path. UNC paths differ with regular paths because:
- This type of path can much longer than a non-UNC path (32k vs 260 characters).
- The prefix for a UNC path is ``Component::Prefix(Prefix::DiskVerbatim(..)))``
- No `/` is allowed
- No `.` is allowed
- No `..` is allowed
Rust has poor handling of such paths. If you join a UNC path with a path with any of the above, then this will not work.
I've implemented a new method `fn join_fold()` which joins paths and also removes any `.` and `..` from it, and replaces `/` with `\` on Windows. Using this function it is possible to use UNC paths without issue. In addition, this function is useful on Linux too; paths can be appended without having to call `canonicalize()` to remove the `.` and `..`.
This PR needs test cases, which can I add. I hope this will a start of a discussion.
Manual Debug for Unix ExitCode ExitStatus ExitStatusError
These structs have misleading names. An ExitStatus[Error] is actually a Unix wait status; an ExitCode is actually an exit status. These misleading names appear in the `Debug` output.
The `Display` impls on Unix have been improved, but the `Debug` impls are still misleading, as reported in #74832.
Fix this by pretending that these internal structs are called `unix_exit_status` and `unix_wait_status` as applicable. (We can't actually rename the structs because of the way that the cross-platform machinery works: the names are cross-platform.)
After this change, this program
```
#![feature(exit_status_error)]
fn main(){
let x = std::process::Command::new("false").status().unwrap();
dbg!(x.exit_ok());
eprintln!("x={:?}",x);
}
```
produces this output
```
[src/main.rs:4] x.exit_ok() = Err(
ExitStatusError(
unix_wait_status(
256,
),
),
)
x=ExitStatus(unix_wait_status(256))
```
Closes#74832
Remove unnecessary unsafe block in `process_unix`
Because it's nested under this unsafe fn!
This block isn't detected as unnecessary because of a bug in the compiler: #88260.
Add `Ipv6Addr::is_benchmarking`
This PR adds the unstable method `Ipv6Addr::is_benchmarking`. This method is added for parity with `Ipv4Addr::is_benchmarking`, and I intend to use it in a future rework of `Ipv6Addr::is_global` (edit: #86634) to more accurately follow the [IANA Special Address Registry](https://www.iana.org/assignments/iana-ipv6-special-registry/iana-ipv6-special-registry.xhtml) (like is done in `Ipv4Addr::is_global`).
With `Ipv6Addr::is_benchmarking` and `Ipv4Addr::is_benchmarking` now both existing, `IpAddr::is_benchmarking` is also added.
Fix read_to_end to not grow an exact size buffer
If you know how much data to expect and use `Vec::with_capacity` to pre-allocate a buffer of that capacity, `Read::read_to_end` will still double its capacity. It needs some space to perform a read, even though that read ends up returning `0`.
It's a bummer to carefully pre-allocate 1GB to read a 1GB file into memory and end up using 2GB.
This fixes that behavior by special casing a full buffer and reading into a small "probe" buffer instead. If that read returns `0` then it's confirmed that the buffer was the perfect size. If it doesn't, the probe buffer is appended to the normal buffer and the read loop continues.
Fixing this allows several workarounds in the standard library to be removed:
- `Take` no longer needs to override `Read::read_to_end`.
- The `reservation_size` callback that allowed `Take` to inhibit the previous over-allocation behavior isn't needed.
- `fs::read` doesn't need to reserve an extra byte in `initial_buffer_size`.
Curiously, there was a unit test that specifically checked that `Read::read_to_end` *does* over-allocate. I removed that test, too.
On MinGW toolchains the various features (such as function sections)
necessary to eliminate dead function references are disabled due to
various bugs. This means that the windows sockets library will most
likely remain linked to any mingw toolchain built program that also
utilizes libstd.
That said, I made an attempt to also enable `function-sections` and
`--gc-sections` during my experiments, but the symbol references
remained, sadly.
Restructure std::rt
These changes should reduce binary size slightly while at the same slightly improving performance of startup, thread spawning and `std:🧵:current()`. I haven't verified if the compiler is able to optimize some of these cases already, but at least for some others the compiler is unable to do these optimizations as they slightly change behavior in cases where program startup would crash anyway by omitting a backtrace and panic location.
I can remove 6f6bb16 if preferred.
The reference automatically coerces to a pointer. Writing an explicit
cast here is slightly misleading because that's most commonly used when
a pointer needs to be converted from one pointer type to another, e.g.
`*const c_void` to `*const sigaction` or vice versa.
Add SOLID targets
This PR introduces new tier 3 targets for [SOLID](https://www.kmckk.co.jp/eng/SOLID/) embedded development platform by Kyoto Microcomputer Co., Ltd.
| Target name | `target_arch` | `target_vendor` | `target_os` |
|--------------------------------|---------------|-----------------|--------------|
| `aarch64-kmc-solid_asp3` | `aarch64` | `kmc` | `solid_asp3` |
| `armv7a-kmc-solid_asp3-eabi` | `arm` | `kmc` | `solid_asp3` |
| `armv7a-kmc-solid_asp3-eabihf` | `arm` | `kmc` | `solid_asp3` |
## Related PRs
- [ ] `libc`: https://github.com/rust-lang/libc/pull/2227
- [ ] `cc`: https://github.com/alexcrichton/cc-rs/pull/609
## Non-blocking Issues
- [ ] The target kernel can support `Thread::unpark` directly, but this property is not utilized because the underlying kernel feature is used to implement `Condvar` and it's unclear whether `std` should guarantee that parking tokens are not clobbered by other synchronization primitives.
- [ ] The rustc book: The page title "\*-kmc-solid-\*" shows up as "-kmc-solid-" in TOC
## Tier 3 Target Policy
As tier 3 targets, the new targets are required to adhere to [the tier 3 target policy](https://doc.rust-lang.org/nightly/rustc/target-tier-policy.html#tier-3-target-policy) requirements. This section quotes each requirement in entirety and describes how they are met.
> - A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
See [`src/doc/rustc/src/platform-support/kmc-solid.md`](https://github.com/kawadakk/rust/blob/release-add-solid-support/src/doc/rustc/src/platform-support/kmc-solid.md).
> - Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
> - Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
The new target names follow this format: `$ARCH-$VENDOR-$OS-$ABI`, which is already adopted by most existing targets. `$ARCH` and `$ABI` follow the convention: `aarch64-*` for AArch64, `armv7a-*-eabi` for Armv7-A with EABI. `$OS` is used to distinguish multiple variations of the platform in a somewhat similar way to the Apple targets, though we are only adding one variation in this PR. `$VENDOR` denotes the platform vendor name similarly to the Apple, Solaris, SGX, and VxWorks targets.
`$OS` corresponds to the value of `target_os` and takes the format `solid-$KERNEL`. The inclusion of a hyphen prevents unique decomposition of target names, though the mapping between target names and target attributes isn't trivial in the first place, e.g., because of the Android targets.
More targets may be added later, as we support other base kernels (there are at least three at the point of writing) and are interested in supporting other processor architectures in the future.
> - Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> - The target must not introduce license incompatibilities.
> - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`).
> - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> - If the target supports building host tools (such as `rustc` or `cargo`), those host tools must not depend on proprietary (non-FOSS) libraries, other than ordinary runtime libraries supplied by the platform and commonly used by other binaries built for the target. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> - Targets should not require proprietary (non-FOSS) components to link a functional binary or library.
> - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
We intend to make the contribution fully available under the standard Rust license with no additional legal restrictions whatsoever. This PR does not introduce any new dependency less permissive than the Rust license policy, and we are willing to ensure this doesn't happen for future contributions regarding the new targets.
The new targets don't support building host tools.
Although the new targets use a platform-provided C compiler toolchain, it can be substituted by [GNU Arm Embedded Toolchain](https://developer.arm.com/tools-and-software/open-source-software/developer-tools/gnu-toolchain/gnu-rm) for testing purposes.
> - Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (`core` for most targets, `alloc` for targets that can support dynamic memory allocation, `std` for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Most features are implemented. The following features are not implemented due to the lack of native support:
- `fs::File::{file_attr, truncate, duplicate, set_permissions}`
- `fs::{symlink, link, canonicalize}`
- Process creation
- Command-line arguments
~~Networking is not implemented yet, and we intend to add it as soon as it's ready.~~
Edit (2021-07-07): Networking is now implemented.
Backtrace generation is not really a good fit for embedded targets, so it's intentionally left unimplemented. Unwinding is functional, however.
> - The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running tests (even if they do not pass), the documentation must explain how to run tests for the target, using emulation if possible or dedicated hardware if necessary.
See [`src/doc/rustc/src/platform-support/kmc-solid.md`](https://github.com/kawadakk/rust/blob/release-add-solid-support/src/doc/rustc/src/platform-support/kmc-solid.md). Running tests is not supported.
> - Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> - This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
> - Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via ``@`)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> - Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> - Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> - In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
We acknowledge these requirements and intend to ensure they are met.
There are no closely related targets at the moment.
SOLID[1] is an embedded development platform provided by Kyoto
Microcomputer Co., Ltd. This commit introduces a basic Tier 3 support
for SOLID.
# New Targets
The following targets are added:
- `aarch64-kmc-solid_asp3`
- `armv7a-kmc-solid_asp3-eabi`
- `armv7a-kmc-solid_asp3-eabihf`
SOLID's target software system can be divided into two parts: an
RTOS kernel, which is responsible for threading and synchronization,
and Core Services, which provides filesystems, networking, and other
things. The RTOS kernel is a μITRON4.0[2][3]-derived kernel based on
the open-source TOPPERS RTOS kernels[4]. For uniprocessor systems
(more precisely, systems where only one processor core is allocated for
SOLID), this will be the TOPPERS/ASP3 kernel. As μITRON is
traditionally only specified at the source-code level, the ABI is
unique to each implementation, which is why `asp3` is included in the
target names.
More targets could be added later, as we support other base kernels
(there are at least three at the point of writing) and are interested
in supporting other processor architectures in the future.
# C Compiler
Although SOLID provides its own supported C/C++ build toolchain, GNU Arm
Embedded Toolchain seems to work for the purpose of building Rust.
# Unresolved Questions
A μITRON4 kernel can support `Thread::unpark` natively, but it's not
used by this commit's implementation because the underlying kernel
feature is also used to implement `Condvar`, and it's unclear whether
`std` should guarantee that parking tokens are not clobbered by other
synchronization primitives.
# Unsupported or Unimplemented Features
Most features are implemented. The following features are not
implemented due to the lack of native support:
- `fs::File::{file_attr, truncate, duplicate, set_permissions}`
- `fs::{symlink, link, canonicalize}`
- Process creation
- Command-line arguments
Backtrace generation is not really a good fit for embedded targets, so
it's intentionally left unimplemented. Unwinding is functional, however.
## Dynamic Linking
Dynamic linking is not supported. The target platform supports dynamic
linking, but enabling this in Rust causes several problems.
- The linker invocation used to build the shared object of `std` is
too long for the platform-provided linker to handle.
- A linker script with specific requirements is required for the
compiled shared object to be actually loadable.
As such, we decided to disable dynamic linking for now. Regardless, the
users can try to create shared objects by manually invoking the linker.
## Executable
Building an executable is not supported as the notion of "executable
files" isn't well-defined for these targets.
[1] https://solid.kmckk.com/SOLID/
[2] http://ertl.jp/ITRON/SPEC/mitron4-e.html
[3] https://en.wikipedia.org/wiki/ITRON_project
[4] https://toppers.jp/