Documentation of these properties previously existed in a lone paragraph
in the `fmt` module's documentation:
<https://doc.rust-lang.org/1.78.0/std/fmt/index.html#formatting-traits>
However, users looking to implement a formatting trait won't necessarily
look there. Therefore, let's add the critical information (that
formatting per se is infallible) to all the involved items.
Add some links and minor explanatory comments to `std::fmt`
I thought the documentation for the `#` flag could do with a link to the explanation of the `?xXbo` flags, because at that point they haven't been explained yet and it's a bit confusing.
I also added that the `0` flag overrides the fill character and alignment flag, here's a [Rust Playgrond](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=0d580b7b78b8a2d8c08a2fc7a936ef17) that shows what I mean.
The lint "clippy::uninlined_format_args" recommends inline
variables in format strings. Fix two places in the docs that do
not do this. I noticed this because I copy/pasted one example in
to my project, then noticed this lint error. This fixes:
error: variables can be used directly in the `format!` string
--> src/main.rs:30:22
|
30 | let string = format!("{:.*}", decimals, magnitude);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
error: variables can be used directly in the `format!` string
--> src/main.rs:39:2
|
39 | write!(&mut io::stdout(), "{}", args).unwrap();
Until now out-of-range integers in format string literals
were silently ignored. They wrapped around to zero at
usize::MAX, producing unexpected results.
When using debug builds of rustc, such integers in format string
literals even cause an 'attempt to add with overflow' panic in
rustc.
Fix this by producing an error diagnostic for integers in format
string literals which do not fit into usize.
Fixes#102528
Two improvements:
1. write! can not only receive a `io::Write`, but also a `fmt::Write` as first argument.
2. The description texts now contain links to the actual macros for easier
navigation.
Formatter::buf is not a public field and therefore isn't very helpful in user-
facing documentation. Also, the other public fields of Formatter were made
private during stabilization of std::fmt (4af3494bb0) and can now only be read
via accessor methods.
According to the grammar documented, the format specifier `{: }` should not be
legal because of the whitespace it contains. However, in reality, this is
perfectly fine because the actual implementation allows spaces before the
closing brace. Fixes#71088.
Also, the exact meaning of most of the terminal symbols was not specified, for
example the meaning of `identifier`.
The examples for specifying the precision have comments explaining which
argument the specifier is referring to. However, for implicit positional
arguments, the examples simply talk about "next arg". To make it easier for
readers to follow the comments, "next arg" was supplemented with the actual
resulting argument index.
The documentation stated that in case of the syntax `{<arg>:<spec>.*}`, "the
`<arg>` part refers to the value to print, and the precision must come in the
input preceding `<arg>`". This is not correct: the <arg> part does indeed refer
to the value to print, but the precision does not come in the input preciding
arg, but in the next implicit input (as if specified with {}).
Fixes#96413.
This updates the standard library's documentation to use the new syntax. The
documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
----------
Fix spacing for links inside code blocks, and improve link tooltips in alloc::fmt
----------
Fix spacing for links inside code blocks, and improve link tooltips in alloc::{rc, sync}
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Fix spacing for links inside code blocks, and improve link tooltips in alloc::string
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Fix spacing for links inside code blocks in alloc::vec
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Fix spacing for links inside code blocks in core::option
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Fix spacing for links inside code blocks, and improve a few link tooltips in core::result
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Fix spacing for links inside code blocks in core::{iter::{self, iterator}, stream::stream, poll}
----------
Fix spacing for links inside code blocks, and improve a few link tooltips in std::{fs, path}
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Fix spacing for links inside code blocks in std::{collections, time}
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Fix spacing for links inside code blocks in and make formatting of `&str`-like types consistent in std::ffi::{c_str, os_str}
----------
Fix spacing for links inside code blocks, and improve link tooltips in std::ffi
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Fix spacing for links inside code blocks, and improve a few link tooltips
in std::{io::{self, buffered::{bufreader, bufwriter}, cursor, util}, net::{self, addr}}
----------
Fix typo in link to `into` for `OsString` docs
----------
Remove tooltips that will probably become redundant in the future
----------
Apply suggestions from code review
Replacing `…std/primitive.reference.html` paths with just `reference`
Co-authored-by: Joshua Nelson <github@jyn.dev>
----------
Also replace `…std/primitive.reference.html` paths with just `reference` in `core::pin`
For certain sorts of systems, programming, it's deemed essential that
all allocation failures be explicitly handled where they occur. For
example, see Linus Torvald's opinion in [1]. Merely not calling global
panic handlers, or always `try_reserving` first (for vectors), is not
deemed good enough, because the mere presence of the global OOM handlers
is burdens static analysis.
One option for these projects to use rust would just be to skip `alloc`,
rolling their own allocation abstractions. But this would, in my
opinion be a real shame. `alloc` has a few `try_*` methods already, and
we could easily have more. Features like custom allocator support also
demonstrate and existing to support diverse use-cases with the same
abstractions.
A natural way to add such a feature flag would a Cargo feature, but
there are currently uncertainties around how std library crate's Cargo
features may or not be stable, so to avoid any risk of stabilizing by
mistake we are going with a more low-level "raw cfg" token, which
cannot be interacted with via Cargo alone.
Note also that since there is no notion of "default cfg tokens" outside
of Cargo features, we have to invert the condition from
`global_oom_handling` to to `not(no_global_oom_handling)`. This breaks
the monotonicity that would be important for a Cargo feature (i.e.
turning on more features should never break compatibility), but it
doesn't matter for raw cfg tokens which are not intended to be
"constraint solved" by Cargo or anything else.
To support this use-case we create a new feature, "global-oom-handling",
on by default, and put the global OOM handler infra and everything else
it that depends on it behind it. By default, nothing is changed, but
users concerned about global handling can make sure it is disabled, and
be confident that all OOM handling is local and explicit.
For this first iteration, non-flat collections are outright disabled.
`Vec` and `String` don't yet have `try_*` allocation methods, but are
kept anyways since they can be oom-safely created "from parts", and we
hope to add those `try_` methods in the future.
[1]: https://lore.kernel.org/lkml/CAHk-=wh_sNLoz84AUUzuqXEsYH35u=8HV3vK-jbRbJ_B-JjGrg@mail.gmail.com/
Add IEEE 754 compliant fmt/parse of -0, infinity, NaN
This pull request improves the Rust float formatting/parsing libraries to comply with IEEE 754's formatting expectations around certain special values, namely signed zero, the infinities, and NaN. It also adds IEEE 754 compliance tests that, while less stringent in certain places than many of the existing flt2dec/dec2flt capability tests, are intended to serve as the beginning of a roadmap to future compliance with the standard. Some relevant documentation is also adjusted with clarifying remarks.
This PR follows from discussion in https://github.com/rust-lang/rfcs/issues/1074, and closes#24623.
The most controversial change here is likely to be that -0 is now printed as -0. Allow me to explain: While there appears to be community support for an opt-in toggle of printing floats as if they exist in the naively expected domain of numbers, i.e. not the extended reals (where floats live), IEEE 754-2019 is clear that a float converted to a string should be capable of being transformed into the original floating point bit-pattern when it satisfies certain conditions (namely, when it is an actual numeric value i.e. not a NaN and the original and destination float width are the same). -0 is given special attention here as a value that should have its sign preserved. In addition, the vast majority of other programming languages not only output `-0` but output `-0.0` here.
While IEEE 754 offers a broad leeway in how to handle producing what it calls a "decimal character sequence", it is clear that the operations a language provides should be capable of round tripping, and it is confusing to advertise the f32 and f64 types as binary32 and binary64 yet have the most basic way of producing a string and then reading it back into a floating point number be non-conformant with the standard. Further, existing documentation suggested that e.g. -0 would be printed with -0 regardless of the presence of the `+` fmt character, but it prints "+0" instead if given such (which was what led to the opening of #24623).
There are other parsing and formatting issues for floating point numbers which prevent Rust from complying with the standard, as well as other well-documented challenges on the arithmetic level, but I hope that this can be the beginning of motion towards solving those challenges.
"semantic equivalence" is too strong a phrasing here, which is why
actually explaining what kind of circumstances might produce a -0
was chosen instead.