ensure renames happen after edit
This is a bugfix for an issue I fould while working on helix. Rust-analyzer currently always sends any filesystem edits (rename/file creation) before any other edits. When renaming a file that is also being edited that would mean that the edit would be discarded and therefore an incomplete/incorrect refactor (or even cause the creation of a new file in helix altough that is probably a pub on our side).
Example:
* create a module: `mod foo` containing a `pub sturct Bar;`
* reexport the struct uneder a different name in the `foo` module using a *fully qualified path*: `pub use crate::foo::Bar as Bar2`.
* rename the `foo` module to `foo2` using rust-analyzer
* obsereve that the path is not correctly updated (rust-analyer first sends a rename `foo.rs` to `foo2.rs` and then edits `foo.rs` after)
This PR fixes that issue by simply executing all rename operations after all edit operations (while still executing file creation operations first). I also added a testcase similar to the example above.
Relevent excerpt from the LSP standard:
> Since version 3.13.0 a workspace edit can contain resource operations (create, delete or rename files and folders) as well. If resource operations are present clients need to execute the operations in the order in which they are provided. So a workspace edit for example can consist of the following two changes: (1) create file a.txt and (2) a text document edit which insert text into file a.txt. An invalid sequence (e.g. (1) delete file a.txt and (2) insert text into file a.txt) will cause failure of the operation. How the client recovers from the failure is described by the client capability: workspace.workspaceEdit.failureHandling
internal: port anymap
## Description
- The anymap crate has been ported. During this process, unnecessary features for rust-analyzer have been removed.
- From the tests that were checking the existing licenses, the anymap license (`BlueOak-1.0.0 OR MIT OR Apache-2.0`) has been removed.
## Requests
- While porting the code this time, I have tried to respect the original author's intentions and have kept the comments/codes as much as possible. Please don't hesitate to tell me if you think the comments/codes also need to be appropriately modified.
- If there are any necessary changes regarding the licensing or anything else, please let me know so I can fix them.
## Issue
https://github.com/rust-lang/rust-analyzer/issues/15500
Add dedicated field for `target_dir` in the configurations for Cargo
and Flycheck. Also change the directory to be a `PathBuf` as opposed to
a `String` to be more appropriate to the operating system.
Adds a Rust Analyzer configuration option to set a custom
target directory for builds. This is a workaround for Rust Analyzer
blocking debug builds while running `cargo check`. This change
should close#6007
fix: ensure `rustfmt` runs when configured with `./`
(Hopefully) resolves https://github.com/rust-lang/rust-analyzer/issues/15595. This change kinda approaches canonicalization—which I am not a fan of—but only in service of making `./`-configured commands run correctly.
Longer-term, I feel like this code should be removed once `rustfmt` supports recursive searches of configuration files or interpolation of values like `${workspace_folder}` lands in rust-analyzer.
## Testing
I cloned `rustc`, setup rust-analyzer as suggested in the [`rustc` dev guide](https://rustc-dev-guide.rust-lang.org/building/suggested.html#configuring-rust-analyzer-for-rustc), saved and formatted files in `src/tools/miri` and `compiler`, and saw `rustfmt` (seemingly) correctly.
extend check.overrideCommand and buildScripts.overrideCommand docs
Extend check.overrideCommand and buildScripts.overrideCommand docs regarding invocation strategy and location.
However something still seems a bit odd -- the docs for `invocationStrategy`/`invocationLocation` talk about "workspaces", but the setting that controls which workspaces are considered is called `linkedProjects`. Is a project the same as a workspace here or is there some subtle difference?
VSCode behaves strangely, allowing to navigate into label location, but
not allowing to apply hint's text edit, after hint is resolved.
See https://github.com/microsoft/vscode/issues/193124 for details.
For now, stub hint resolution for VSCode specifically.
Switch to in-tree rustc dependencies with a cfg flag
We can use this flag to detect and prevent breakages in rustc CI. (see #14846 and #15569)
~The `IN_RUSTC_REPOSITORY` is just a placeholder. Is there any existing cfg flag that rustc CI sets?~