For the `multivalue` and `reference-types` features this commit is
similar to #117457 in that it's stabilizing target features specific to
WebAssembly targets. The previous PR left out these two features because
they weren't expected to change much about compiled code so it was
unclear what the rationale was. It has [since been discovered][blog]
that `reference-types` can be useful as it changes the binary format of
the `call_indirect` instruction. Additionally [on Zulip][zulip] there's
a use case of detecting these features at compile time and generating a
compile error to better warn users about features not supported on
engines.
This PR then additionally adds the `tail-call` feature which corresponds
to the [tail-call] proposal to WebAssembly. This feature advanced to
"phase 4" in the WebAssembly CG awhile back and has been supported in
LLVM for quite some time now. Engines are finishing up implementations
or have already shipped implementations, so while this is a bit of a
late addition to Rust itself it reflects the current status of
WebAssembly's state of the feature.
A test has been added here not only for these features but other
WebAssembly features as well to showcase that they're usable without
feature gates in stable Rust.
[blog]: https://blog.rust-lang.org/2024/09/24/webassembly-targets-change-in-default-target-features.html
[zulip]: https://rust-lang.zulipchat.com/#narrow/stream/122651-general/topic/wasm32.20reference-types.20.2F.20multivalue.20in.201.2E82-beta.20not.20enabled/near/473893987
[tail-call]: https://github.com/webassembly/tail-call
Add a new `wide-arithmetic` feature for WebAssembly
This commit adds a new rustc target feature named `wide-arithmetic` for WebAssembly targets. This corresponds to the [wide-arithmetic] proposal for WebAssembly which adds new instructions catered towards accelerating integer arithmetic larger than 64-bits. This proposal to WebAssembly is not standard yet so this new feature is flagged as an unstable target feature. Additionally Rust's LLVM version doesn't support this new feature yet since support will first be added in LLVM 20, so the feature filtering logic for LLVM is updated to handle this.
I'll also note that I'm not currently planning to add wasm-specific intrinsics to `std::arch::wasm32` at this time. The currently proposed instructions are all accessible through `i128` or `u128`-based operations which Rust already supports, so intrinsic shouldn't be necessary to get access to these new instructions.
[wide-arithmetic]: https://github.com/WebAssembly/wide-arithmetic
Fix `target_os` for `mipsel-sony-psx`
Previously set to `target_os = "none"` and `target_env = "psx"` in [the PR introducing the target](https://github.com/rust-lang/rust/pull/102689/), but although the Playstation 1 is _close_ to a bare metal target in some regards, it's still very much an operating system, so we should instead set `target_os = "psx"`.
This also matches the `mipsel-sony-psp` target, which sets `target_os = "psp"`.
CC target maintainer ``@ayrtonm.``
If there's any code out there that uses `cfg(target_env = "psx")`, they can use `cfg(any(target_os = "psx", target_env = "psx"))` until they bump their MSRV to a version where this is fully fixed.
This commit adds a new rustc target feature named `wide-arithmetic` for
WebAssembly targets. This corresponds to the [wide-arithmetic] proposal
for WebAssembly which adds new instructions catered towards accelerating
integer arithmetic larger than 64-bits. This proposal to WebAssembly is
not standard yet so this new feature is flagged as an unstable target
feature. Additionally Rust's LLVM version doesn't support this new
feature yet since support will first be added in LLVM 20, so the
feature filtering logic for LLVM is updated to handle this.
I'll also note that I'm not currently planning to add wasm-specific
intrinsics to `std::arch::wasm32` at this time. The currently proposed
instructions are all accessible through `i128` or `u128`-based
operations which Rust already supports, so intrinsic shouldn't be
necessary to get access to these new instructions.
[wide-arithmetic]: https://github.com/WebAssembly/wide-arithmetic
Add the pauth-lr target feature, corresponding to aarch64 FEAT_PAuth_LR.
This feature has been added in LLVM 19.
It is currently not supported by the Linux hwcap and so we cannot add
runtime feature detection for it at this time.
LLVM 20 split out what used to be called b16b16 and correspond to aarch64
FEAT_SVE_B16B16 into sve-b16b16 and sme-b16b16.
Add sme-b16b16 as an explicit feature and update the codegen accordingly.
This was previously set to `target_abi = "elf"`, but `elf` is not used
elsewhere as a target ABI (even though there's many targets that have it
in their name).
Previously set to `target_os = "none"` and `target_env = "psx"`, but
although the Playstation 1 is _close_ to a bare metal target in some
regards, it's still very much an operating system, so we should set
`target_os = "psx"`.
This also matches the `mipsel-sony-psp` target, which sets
`target_os = "psp"`.
debug-fmt-detail option
I'd like to propose a new option that makes `#[derive(Debug)]` generate no-op implementations that don't print anything, and makes `{:?}` in format strings a no-op.
There are a couple of motivations for this:
1. A more thorough stripping of debug symbols. Binaries stripped of debug symbols still retain some of them through `Debug` implementations. It's hard to avoid that without compiler's help, because debug formatting can be used in many places, including dependencies, and their loggers, asserts, panics, etc.
* In my testing it gives about 2% binary size reduction on top of all other binary-minimizing best practices (including `panic_immediate_abort`). There are targets like Web WASM or embedded where users pay attention to binary sizes.
* Users distributing closed-source binaries may not want to "leak" any symbol names as a matter of principle.
2. Adds ability to test whether code depends on specifics of the `Debug` format implementation in unwise ways (e.g. trying to get data unavailable via public interface, or using it as a serialization format). Because current Rust's debug implementation doesn't change, there's a risk of it becoming a fragile de-facto API that [won't be possible to change in the future](https://www.hyrumslaw.com/). An option that "breaks" it can act as a [grease](https://www.rfc-editor.org/rfc/rfc8701.html).
This implementation is a `-Z fmt-debug=opt` flag that takes:
* `full` — the default, current state.
* `none` — makes derived `Debug` and `{:?}` no-ops. Explicit `impl Debug for T` implementations are left unharmed, but `{:?}` format won't use them, so they may get dead-code eliminated if they aren't invoked directly.
* `shallow` — makes derived `Debug` print only the type's name, without recursing into fields. Fieldless enums print their variant names. `{:?}` works.
The `shallow` option is a compromise between minimizing the `Debug` code, and compatibility. There are popular proc-macro crates that use `Debug::fmt` as a way to convert enum values into their Rust source code.
There's a corresponding `cfg` flag: `#[cfg(fmt_debug = "none")]` that can be used in user code to react to this setting to minimize custom `Debug` implementations or remove unnecessary formatting helper functions.
Add NuttX based targets for RISC-V and ARM
Apache NuttX is a real-time operating system (RTOS) with an emphasis on standards compliance and small footprint. It is scalable from 8-bit to 64-bit microcontroller environments. The primary governing standards in NuttX are POSIX and ANSI standards.
NuttX adopts additional standard APIs from Unix and other common RTOSs, such as VxWorks. These APIs are used for functionality not available under the POSIX and ANSI standards. However, some APIs, like fork(), are not appropriate for deeply-embedded environments and are not implemented in NuttX.
For brevity, many parts of the documentation will refer to Apache NuttX as simply NuttX.
I'll be adding libstd support for NuttX in the future, but for now I'll just add the targets.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target
> maintainers") on record to be CCed when issues arise regarding the target.
> (The mechanism to track and CC such developers may evolve over time.)
I will be the target maintainer for this target on matters that pertain to the NuttX part of the triple. For matters pertaining to the riscv or arm part of the triple, there should be no difference from all other targets. If there are issues, I will address issues regarding the target.
> Targets must use naming consistent with any existing targets; for instance, a
> target for the same CPU or OS as an existing Rust target should use the same
> name for that CPU or OS. Targets should normally use the same names and
> naming conventions as used elsewhere in the broader ecosystem beyond Rust
> (such as in other toolchains), unless they have a very good reason to
> diverge. Changing the name of a target can be highly disruptive, especially
> once the target reaches a higher tier, so getting the name right is important
> even for a tier 3 target.
This is a new supported OS, so I have taken the origin target like `riscv32imac-unknown-none-elf` or `thumbv7m-none-eabi` and changed the `os` section to `nuttx`.
> Target names should not introduce undue confusion or ambiguity unless
> absolutely necessary to maintain ecosystem compatibility. For example, if
> the name of the target makes people extremely likely to form incorrect
> beliefs about what it targets, the name should be changed or augmented to
> disambiguate it.
I feel that the target name does not introduce any ambiguity.
> Tier 3 targets may have unusual requirements to build or use, but must not
> create legal issues or impose onerous legal terms for the Rust project or for
> Rust developers or users.
The only unusual requirement for building the compiler-builtins crate is a standard RISC-V or ARM C compiler supported by cc-rs, and using this target does not require any additional software beyond what is shipped by rustup.
> The target must not introduce license incompatibilities.
All of the additional code will use Apache-2.0.
> Anything added to the Rust repository must be under the standard Rust
> license (`MIT OR Apache-2.0`).
Agreed, and there is no problem here.
> The target must not cause the Rust tools or libraries built for any other
> host (even when supporting cross-compilation to the target) to depend
> on any new dependency less permissive than the Rust licensing policy. This
> applies whether the dependency is a Rust crate that would require adding
> new license exceptions (as specified by the `tidy` tool in the
> rust-lang/rust repository), or whether the dependency is a native library
> or binary. In other words, the introduction of the target must not cause a
> user installing or running a version of Rust or the Rust tools to be
> subject to any new license requirements.
No new dependencies are added.
> Compiling, linking, and emitting functional binaries, libraries, or other
> code for the target (whether hosted on the target itself or cross-compiling
> from another target) must not depend on proprietary (non-FOSS) libraries.
> Host tools built for the target itself may depend on the ordinary runtime
> libraries supplied by the platform and commonly used by other applications
> built for the target, but those libraries must not be required for code
> generation for the target; cross-compilation to the target must not require
> such libraries at all. For instance, `rustc` built for the target may
> depend on a common proprietary C runtime library or console output library,
> but must not depend on a proprietary code generation library or code
> optimization library. Rust's license permits such combinations, but the
> Rust project has no interest in maintaining such combinations within the
> scope of Rust itself, even at tier 3.
Linking is performed by rust-lld
> "onerous" here is an intentionally subjective term. At a minimum, "onerous"
> legal/licensing terms include but are *not* limited to: non-disclosure
> requirements, non-compete requirements, contributor license agreements
> (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
> requirements conditional on the employer or employment of any particular
> Rust developers, revocable terms, any requirements that create liability
> for the Rust project or its developers or users, or any requirements that
> adversely affect the livelihood or prospects of the Rust project or its
> developers or users.
There are no terms. NuttX is distributed under the Apache 2.0 license.
> Neither this policy nor any decisions made regarding targets shall create any
> binding agreement or estoppel by any party. If any member of an approving
> Rust team serves as one of the maintainers of a target, or has any legal or
> employment requirement (explicit or implicit) that might affect their
> decisions regarding a target, they must recuse themselves from any approval
> decisions regarding the target's tier status, though they may otherwise
> participate in discussions.
I'm not the reviewer here.
> This requirement does not prevent part or all of this policy from being
> cited in an explicit contract or work agreement (e.g. to implement or
> maintain support for a target). This requirement exists to ensure that a
> developer or team responsible for reviewing and approving a target does not
> face any legal threats or obligations that would prevent them from freely
> exercising their judgment in such approval, even if such judgment involves
> subjective matters or goes beyond the letter of these requirements.
Again I'm not the reviewer here.
> Tier 3 targets should attempt to implement as much of the standard libraries
> as possible and appropriate (`core` for most targets, `alloc` for targets
> that can support dynamic memory allocation, `std` for targets with an
> operating system or equivalent layer of system-provided functionality), but
> may leave some code unimplemented (either unavailable or stubbed out as
> appropriate), whether because the target makes it impossible to implement or
> challenging to implement. The authors of pull requests are not obligated to
> avoid calling any portions of the standard library on the basis of a tier 3
> target not implementing those portions.
> The target must provide documentation for the Rust community explaining how
> to build for the target, using cross-compilation if possible. If the target
> supports running binaries, or running tests (even if they do not pass), the
> documentation must explain how to run such binaries or tests for the target,
> using emulation if possible or dedicated hardware if necessary.
Building is described in platform support doc, but libstd is not supported now, I'll implement it later.
> Tier 3 targets must not impose burden on the authors of pull requests, or
> other developers in the community, to maintain the target. In particular,
> do not post comments (automated or manual) on a PR that derail or suggest a
> block on the PR based on a tier 3 target. Do not send automated messages or
> notifications (via any medium, including via ``@`)` to a PR author or others
> involved with a PR regarding a tier 3 target, unless they have opted into
> such messages.
Understood.
> Backlinks such as those generated by the issue/PR tracker when linking to
> an issue or PR are not considered a violation of this policy, within
> reason. However, such messages (even on a separate repository) must not
> generate notifications to anyone involved with a PR who has not requested
> such notifications.
Understood.
> Patches adding or updating tier 3 targets must not break any existing tier 2
> or tier 1 target, and must not knowingly break another tier 3 target without
> approval of either the compiler team or the maintainers of the other tier 3
> target.
I believe I didn't break any other target.
> In particular, this may come up when working on closely related targets,
> such as variations of the same architecture with different features. Avoid
> introducing unconditional uses of features that another variation of the
> target may not have; use conditional compilation or runtime detection, as
> appropriate, to let each target run code supported by that target.
I think there are no such problems in this PR.
> Tier 3 targets must be able to produce assembly using at least one of
> rustc's supported backends from any host target. (Having support in a fork
> of the backend is not sufficient, it must be upstream.)
Yes, it use standard RISCV or ARM backend to generate assembly.
Apache NuttX is a real-time operating system (RTOS) with an emphasis on standards compliance and small footprint. It is scalable from 8-bit to 64-bit microcontroller environments. The primary governing standards in NuttX are POSIX and ANSI standards.
NuttX adopts additional standard APIs from Unix and other common RTOSs, such as VxWorks. These APIs are used for functionality not available under the POSIX and ANSI standards. However, some APIs, like fork(), are not appropriate for deeply-embedded environments and are not implemented in NuttX.
For brevity, many parts of the documentation will refer to Apache NuttX as simply NuttX.
I'll be adding libstd support for NuttX in the future, but for now I'll just add the targets.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target
> maintainers") on record to be CCed when issues arise regarding the target.
> (The mechanism to track and CC such developers may evolve over time.)
I will be the target maintainer for this target on matters that pertain to the NuttX part of the triple.
For matters pertaining to the riscv or arm part of the triple, there should be no difference from all other targets. If there are issues, I will address issues regarding the target.
> Targets must use naming consistent with any existing targets; for instance, a
> target for the same CPU or OS as an existing Rust target should use the same
> name for that CPU or OS. Targets should normally use the same names and
> naming conventions as used elsewhere in the broader ecosystem beyond Rust
> (such as in other toolchains), unless they have a very good reason to
> diverge. Changing the name of a target can be highly disruptive, especially
> once the target reaches a higher tier, so getting the name right is important
> even for a tier 3 target.
This is a new supported OS, so I have taken the origin target like `riscv32imac-unknown-none-elf` or `thumbv7m-none-eabi`
and changed the `os` section to `nuttx`.
> Target names should not introduce undue confusion or ambiguity unless
> absolutely necessary to maintain ecosystem compatibility. For example, if
> the name of the target makes people extremely likely to form incorrect
> beliefs about what it targets, the name should be changed or augmented to
> disambiguate it.
I feel that the target name does not introduce any ambiguity.
> Tier 3 targets may have unusual requirements to build or use, but must not
> create legal issues or impose onerous legal terms for the Rust project or for
> Rust developers or users.
The only unusual requirement for building the compiler-builtins crate is a standard RISC-V or ARM C compiler supported by cc-rs, and using this target does not require any additional software beyond what is shipped by rustup.
> The target must not introduce license incompatibilities.
All of the additional code will use Apache-2.0.
> Anything added to the Rust repository must be under the standard Rust
> license (`MIT OR Apache-2.0`).
Agreed, and there is no problem here.
> The target must not cause the Rust tools or libraries built for any other
> host (even when supporting cross-compilation to the target) to depend
> on any new dependency less permissive than the Rust licensing policy. This
> applies whether the dependency is a Rust crate that would require adding
> new license exceptions (as specified by the `tidy` tool in the
> rust-lang/rust repository), or whether the dependency is a native library
> or binary. In other words, the introduction of the target must not cause a
> user installing or running a version of Rust or the Rust tools to be
> subject to any new license requirements.
No new dependencies are added.
> Compiling, linking, and emitting functional binaries, libraries, or other
> code for the target (whether hosted on the target itself or cross-compiling
> from another target) must not depend on proprietary (non-FOSS) libraries.
> Host tools built for the target itself may depend on the ordinary runtime
> libraries supplied by the platform and commonly used by other applications
> built for the target, but those libraries must not be required for code
> generation for the target; cross-compilation to the target must not require
> such libraries at all. For instance, `rustc` built for the target may
> depend on a common proprietary C runtime library or console output library,
> but must not depend on a proprietary code generation library or code
> optimization library. Rust's license permits such combinations, but the
> Rust project has no interest in maintaining such combinations within the
> scope of Rust itself, even at tier 3.
Linking is performed by rust-lld
> "onerous" here is an intentionally subjective term. At a minimum, "onerous"
> legal/licensing terms include but are *not* limited to: non-disclosure
> requirements, non-compete requirements, contributor license agreements
> (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
> requirements conditional on the employer or employment of any particular
> Rust developers, revocable terms, any requirements that create liability
> for the Rust project or its developers or users, or any requirements that
> adversely affect the livelihood or prospects of the Rust project or its
> developers or users.
There are no terms. NuttX is distributed under the Apache 2.0 license.
> Neither this policy nor any decisions made regarding targets shall create any
> binding agreement or estoppel by any party. If any member of an approving
> Rust team serves as one of the maintainers of a target, or has any legal or
> employment requirement (explicit or implicit) that might affect their
> decisions regarding a target, they must recuse themselves from any approval
> decisions regarding the target's tier status, though they may otherwise
> participate in discussions.
I'm not the reviewer here.
> This requirement does not prevent part or all of this policy from being
> cited in an explicit contract or work agreement (e.g. to implement or
> maintain support for a target). This requirement exists to ensure that a
> developer or team responsible for reviewing and approving a target does not
> face any legal threats or obligations that would prevent them from freely
> exercising their judgment in such approval, even if such judgment involves
> subjective matters or goes beyond the letter of these requirements.
Again I'm not the reviewer here.
> Tier 3 targets should attempt to implement as much of the standard libraries
> as possible and appropriate (`core` for most targets, `alloc` for targets
> that can support dynamic memory allocation, `std` for targets with an
> operating system or equivalent layer of system-provided functionality), but
> may leave some code unimplemented (either unavailable or stubbed out as
> appropriate), whether because the target makes it impossible to implement or
> challenging to implement. The authors of pull requests are not obligated to
> avoid calling any portions of the standard library on the basis of a tier 3
> target not implementing those portions.
> The target must provide documentation for the Rust community explaining how
> to build for the target, using cross-compilation if possible. If the target
> supports running binaries, or running tests (even if they do not pass), the
> documentation must explain how to run such binaries or tests for the target,
> using emulation if possible or dedicated hardware if necessary.
Building is described in platform support doc, but libstd is not supported now,
I'll implement it later.
> Tier 3 targets must not impose burden on the authors of pull requests, or
> other developers in the community, to maintain the target. In particular,
> do not post comments (automated or manual) on a PR that derail or suggest a
> block on the PR based on a tier 3 target. Do not send automated messages or
> notifications (via any medium, including via `@`) to a PR author or others
> involved with a PR regarding a tier 3 target, unless they have opted into
> such messages.
Understood.
> Backlinks such as those generated by the issue/PR tracker when linking to
> an issue or PR are not considered a violation of this policy, within
> reason. However, such messages (even on a separate repository) must not
> generate notifications to anyone involved with a PR who has not requested
> such notifications.
Understood.
> Patches adding or updating tier 3 targets must not break any existing tier 2
> or tier 1 target, and must not knowingly break another tier 3 target without
> approval of either the compiler team or the maintainers of the other tier 3
> target.
I believe I didn't break any other target.
> In particular, this may come up when working on closely related targets,
> such as variations of the same architecture with different features. Avoid
> introducing unconditional uses of features that another variation of the
> target may not have; use conditional compilation or runtime detection, as
> appropriate, to let each target run code supported by that target.
I think there are no such problems in this PR.
> Tier 3 targets must be able to produce assembly using at least one of
> rustc's supported backends from any host target. (Having support in a fork
> of the backend is not sufficient, it must be upstream.)
Yes, it use standard RISCV or ARM backend to generate assembly.
Signed-off-by: Huang Qi <huangqi3@xiaomi.com>
Add `target_env = "p1"` to the `wasm32-wasip1` target
This commit sets the `target_env` key for the
`wasm32-wasi{,p1,p1-threads}` targets to the string `"p1"`. This mirrors how the `wasm32-wasip2` target has `target_env = "p2"`. The intention of this is to more easily detect each target in downstream crates to enable adding custom code per-target.
cc #125803
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Add arm64ec-pc-windows-msvc target
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
## Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` depends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as they require fixes coming in LLVM 18.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` dependends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as the bootstrapping compiler raises a warning ("unexpected `cfg` condition value") for `target_arch = "arm64ec"`.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
Adds initial support for DataFlowSanitizer to the Rust compiler. It
currently supports `-Zsanitizer-dataflow-abilist`. Additional options
for it can be passed to LLVM command line argument processor via LLVM
arguments using `llvm-args` codegen option (e.g.,
`-Cllvm-args=-dfsan-combine-pointer-labels-on-load=false`).