Rust passes a *const &OperandBundleDef to these APIs, usually from a
Vec<&OperandBundleDef> or so. Previously we were dereferencing that
pointer and passing it to the ArrayRef constructor with some length (N).
This meant that if the length was 0, we were dereferencing a pointer to
nowhere, and if the length was >1 then loading the *second* element
somewhere in LLVM would've been reading past the end.
Since Rust can't hold OperandBundleDef by-value we're forced to indirect
through a vector that copies out the OperandBundleDefs from the
by-reference list on the Rust side in order to match the LLVM expected
API.
Remove unnecessary cast from `LLVMRustGetInstrProfIncrementIntrinsic`
(Noticed while reviewing #123409.)
This particular cast appears to have been copied over from clang, but there are plenty of other call sites in clang that don't bother with a cast here, and it works fine without one.
For context, `llvm::Intrinsic::ID` is a typedef for `unsigned`, and `llvm::Intrinsic::instrprof_increment` is a member of `enum IndependentIntrinsics : unsigned`.
---
The formatting change in `unwrap(M)` is the result of manually running `clang-format` on this file, and then reverting all changes other than the ones affecting these lines.
Add consistency with phrases "meantime" and "mean time"
"mean time" is used in a few places while "meantime" is used everywhere else; this would make usage consistent throughout the codebase.
This particular cast appears to have been copied over from clang, but there are
plenty of other call sites in clang that don't bother with a cast here, and it
works fine without one.
For context, `llvm::Intrinsic::ID` is a typedef for `unsigned`, and
`llvm::Intrinsic::instrprof_increment` is a member of
`enum IndependentIntrinsics : unsigned`.
Require LLVM_CONFIG to be set in rustc_llvm/build.rs
This environment variable should always be set by bootstrap in `rustc_llvm_env`. The fallback is quite ugly and complicated, so removing it is nice.
bf71daedc2/src/bootstrap/src/core/build_steps/compile.rs (L1166)
I tried finding when this was added in git history, but it pointed all the way to "add build scripts" at which point I stopped digging more. This has always been here.
cc `@nikic` `@cuviper` in case you happen to be aware of a deeper reason behind this
r? bootstrap
Manually run `clang-format` on `CoverageMappingWrapper.cpp`
In the current version of #123409, there are several unrelated changes to `CoverageMappingWrapper.cpp` that seem to be the result of running `clang-format` on that file.
Instead of asking for those changes to be undone, I figure it's easier to just make them myself as a separate PR, since I was vaguely intending to do that at some point anyway.
In a few cases I've strategically added comments to make the grouping of parameters a little nicer, but mostly it doesn't matter much.
coverage: Correctly report and check LLVM's coverage mapping version
I was puzzled by the fact that the LLVM 18 update (#120055) didn't need to modify this version check, despite the fact that LLVM 18 uses a newer version of the coverage mapping format.
This turned out to be because we were inappropriately hard-coding a specific version (`Version6`) in the C++ wrapper, instead of using `CovMapVersion::CurrentVersion` to reflect the version actually used by LLVM on our behalf.
This PR fixes that, and also changes the Rust-side version check to accept the new coverage mapping version used by LLVM 18, since the necessary compatibility work has already been done.
---
### Quick history of `LLVMRustCoverageMappingVersion`:
- Originally it returned LLVM's `coverage::CovMapVersion::CurrentVersion`, as intended. The Rust-side code would verify it, and also embed it as the actual coverage version number in the output binary.
- At some point it was changed to a hard-coded value, to work around a (now-irrelevant) compatibility issue. This was incorrect (but mostly benign), because the override should have been performed on the Rust side instead, after verifying LLVM's value.
- Later contributors dutifully updated the hard-coded value, because they didn't have enough context to identify the problem.
- With this PR, it once again returns LLVM's current coverage version number, and the Rust-side code checks it against an expected range. We don't override the result, but we do indicate where that override should occur if it ever becomes necessary.
The bad-alloc installer was incorrectly asserting that the other handler
isn't set yet, instead of checking its own, but we can avoid that by
changing the order we install them.
Ref: https://github.com/llvm/llvm-project/issues/83040
LLVM's default bad-alloc handler may throw if exceptions are enabled,
and `operator new` isn't hooked at all by default. Now we register our
own handler that prints a message similar to fatal errors, then aborts.
We also call the function that registers the C++ `std::new_handler`.
Add asm goto support to `asm!`
Tracking issue: #119364
This PR implements asm-goto support, using the syntax described in "future possibilities" section of [RFC2873](https://rust-lang.github.io/rfcs/2873-inline-asm.html#asm-goto).
Currently I have only implemented the `label` part, not the `fallthrough` part (i.e. fallthrough is implicit). This doesn't reduce the expressive though, since you can use label-break to get arbitrary control flow or simply set a value and rely on jump threading optimisation to get the desired control flow. I can add that later if deemed necessary.
r? ``@Amanieu``
cc ``@ojeda``
Add arm64ec-pc-windows-msvc target
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
## Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` depends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as they require fixes coming in LLVM 18.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` dependends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as the bootstrapping compiler raises a warning ("unexpected `cfg` condition value") for `target_arch = "arm64ec"`.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
Explicitly assign constructed C++ classes
C++ style guides I am aware of recommend specifically preferring = syntax for any classes with fairly obvious constructors[^0] that do not perform any complicated logic in their constructor. I contend that all constructors that the `rustc_llvm` code uses qualify. This has only become more common since C++ 17 guaranteed many cases of copy initialization elision.
The other detail is that I tried to ask another contributor with infinitely more C++ experience than me (i.e. any) what this constructor syntax was, and they thought it was a macro. I know of no other language that has adopted this same syntax. As the rustc codebase features many contributors experienced in many other languages, using a less... unique... style has many other benefits in making this code more lucid and maintainable, which is something it direly needs.
[^0]: e.g. https://abseil.io/tips/88
C++ style guides I am aware of recommend specifically preferring = syntax
for any classes with fairly obvious constructors[^0] that do not perform
any complicated logic in their constructor. I contend that all constructors
that the `rustc_llvm` code uses qualify. This has only become more common
since C++ 17 guaranteed many cases of copy initialization elision.
The other detail is that I tried to ask another contributor with
infinitely more C++ experience than me (i.e. any) what this constructor
syntax was, and they thought it was a macro. I know of no other language
that has adopted this same syntax. As the rustc codebase features many
contributors experienced in many other languages, using a less...
unique... style has many other benefits in making this code more
lucid and maintainable, which is something it direly needs.
[^0]: e.g. https://abseil.io/tips/88
Adds initial support for DataFlowSanitizer to the Rust compiler. It
currently supports `-Zsanitizer-dataflow-abilist`. Additional options
for it can be passed to LLVM command line argument processor via LLVM
arguments using `llvm-args` codegen option (e.g.,
`-Cllvm-args=-dfsan-combine-pointer-labels-on-load=false`).
llvm-wrapper/ArchiveWrapper.cpp(70): warning C4305: 'argument': truncation from 'int' to 'bool'
while in llvm 12 signature was
static ErrorOr<std::unique_ptr<MemoryBuffer>> getFile(const Twine &Filename, int64_t FileSize = -1, bool RequiresNullTerminator = true, bool IsVolatile = false);
fed41342a8/llvm/include/llvm/Support/MemoryBuffer.h (L85-L87)
in llvm 13 and later it was changed to
static ErrorOr<std::unique_ptr<MemoryBuffer>> getFile(const Twine &Filename, bool IsText = false, bool RequiresNullTerminator = true, bool IsVolatile = false);
75e33f71c2/llvm/include/llvm/Support/MemoryBuffer.h (L86-L88)
so code was interpreted as MemoryBuffer::getFile(Path, /*IsText*/true, /*RequiresNullTerminator=*/false), but now will be MemoryBuffer::getFile(Path, /*IsText*/false, /*RequiresNullTerminator=*/false). How that worked before?
Update to LLVM 18
LLVM 18 final is planned to be released on Mar 5th. Rust 1.78 is planned to be released on May 2nd.
Tested images: dist-x86_64-linux, dist-s390x-linux, dist-aarch64-linux, dist-riscv64-linux, dist-loongarch64-linux, dist-x86_64-freebsd, dist-x86_64-illumos, dist-x86_64-musl, x86_64-linux-integration, test-various, armhf-gnu, i686-msvc, x86_64-msvc, i686-mingw, x86_64-mingw, x86_64-apple-1, x86_64-apple-2, dist-aarch64-apple
r? `@ghost`
Invert diagnostic lints.
That is, change `diagnostic_outside_of_impl` and `untranslatable_diagnostic` from `allow` to `deny`, because more than half of the compiler has been converted to use translated diagnostics.
This commit removes more `deny` attributes than it adds `allow` attributes, which proves that this change is warranted.
r? ````@davidtwco````