Partially move cg_ssa towards using a single builder
Not all codegen backends can handle hopping between blocks well. For example Cranelift requires blocks to be terminated before switching to building a new block. Rust-gpu requires a `RefCell` to allow hopping between blocks and cg_gcc currently has a buggy implementation of hopping between blocks. This PR reduces the amount of cases where cg_ssa switches between blocks before they are finished and mostly fixes the block hopping in cg_gcc. (~~only `scalar_to_backend` doesn't handle it correctly yet in cg_gcc~~ fixed that one.)
`@antoyo` please review the cg_gcc changes.
The field is also renamed from `ident` to `name. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
Mark drop calls in landing pads `cold` instead of `noinline`
Now that deferred inlining has been disabled in LLVM (#92110), this shouldn't cause catastrophic size blowup.
I confirmed that the test cases from https://github.com/rust-lang/rust/issues/41696#issuecomment-298696944 still compile quickly (<1s) after this change. ~Although note that I wasn't able to reproduce the original issue using a recent rustc/llvm with deferred inlining enabled, so those tests may no longer be representative. I was also unable to create a modified test case that reproduced the original issue.~ (edit: I reproduced it on CI by accident--the first commit timed out on the LLVM 12 builder, because I forgot to make it conditional on LLVM version)
r? `@nagisa`
cc `@arielb1` (this effectively reverts #42771 "mark calls in the unwind path as !noinline")
cc `@RalfJung` (fixes#46515)
edit: also fixes#87055
Remove `SymbolStr`
This was originally proposed in https://github.com/rust-lang/rust/pull/74554#discussion_r466203544. As well as removing the icky `SymbolStr` type, it allows the removal of a lot of `&` and `*` occurrences.
Best reviewed one commit at a time.
r? `@oli-obk`
Use `OutputFilenames` to generate output file for `-Zllvm-time-trace`
The resulting profile will include the crate name and will be stored in
the `--out-dir` directory.
This implementation makes it convenient to use LLVM time trace together
with cargo, in the contrast to the previous implementation which would
overwrite profiles or store them in `.cargo/registry/..`.
The resulting profile will include the crate name and will be stored in
the `--out-dir` directory.
This implementation makes it convenient to use LLVM time trace together
with cargo, in the contrast to the previous implementation which would
overwrite profiles or store them in `.cargo/registry/..`.
They are also removed from the prelude as per the decision in
https://github.com/rust-lang/rust/issues/87228.
stdarch and compiler-builtins are updated to work with the new, stable
asm! and global_asm! macros.
Remove the reg_thumb register class for asm! on ARM
Also restricts r8-r14 from being used on Thumb1 targets as per #90736.
cc ``@Lokathor``
r? ``@joshtriplett``
Use object crate for .rustc metadata generation
We already use the object crate for generating uncompressed .rmeta
metadata object files. This switches the generation of compressed
.rustc object files to use the object crate as well. These have
slightly different requirements in that .rmeta should be completely
excluded from any final compilation artifacts, while .rustc should
be part of shared objects, but not loaded into memory.
The primary motivation for this change is #90326: In LLVM 14, the
current way of setting section flags (and in particular, preventing
the setting of SHF_ALLOC) will no longer work. There are other ways
we could work around this, but switching to the object crate seems
like the most elegant, as we already use it for .rmeta, and as it
makes this independent of the codegen backend. In particular, we
don't need separate handling in codegen_llvm and codegen_gcc.
codegen_cranelift should be able to reuse the implementation as
well, though I have omitted that here, as it is not based on
codegen_ssa.
This change mostly extracts the existing code for .rmeta handling
to allow using it for .rustc as well, and adjusts the codegen
infrastructure to handle the metadata object file separately: We
no longer create a backend-specific module for it, and directly
produce the compiled module instead.
This does not `fix` #90326 by itself yet, as .llvmbc will need to be
handled separately.
r? `@nagisa`
We already use the object crate for generating uncompressed .rmeta
metadata object files. This switches the generation of compressed
.rustc object files to use the object crate as well. These have
slightly different requirements in that .rmeta should be completely
excluded from any final compilation artifacts, while .rustc should
be part of shared objects, but not loaded into memory.
The primary motivation for this change is #90326: In LLVM 14, the
current way of setting section flags (and in particular, preventing
the setting of SHF_ALLOC) will no longer work. There are other ways
we could work around this, but switching to the object crate seems
like the most elegant, as we already use it for .rmeta, and as it
makes this independent of the codegen backend. In particular, we
don't need separate handling in codegen_llvm and codegen_gcc.
codegen_cranelift should be able to reuse the implementation as
well, though I have omitted that here, as it is not based on
codegen_ssa.
This change mostly extracts the existing code for .rmeta handling
to allow using it for .rustc as well, and adjust the codegen
infrastructure to handle the metadata object file separately: We
no longer create a backend-specific module for it, and directly
produce the compiled module instead.
This does not fix#90326 by itself yet, as .llvmbc will need to be
handled separately.
Add LLVM CFI support to the Rust compiler
This PR adds LLVM Control Flow Integrity (CFI) support to the Rust compiler. It initially provides forward-edge control flow protection for Rust-compiled code only by aggregating function pointers in groups identified by their number of arguments.
Forward-edge control flow protection for C or C++ and Rust -compiled code "mixed binaries" (i.e., for when C or C++ and Rust -compiled code share the same virtual address space) will be provided in later work as part of this project by defining and using compatible type identifiers (see Type metadata in the design document in the tracking issue #89653).
LLVM CFI can be enabled with -Zsanitizer=cfi and requires LTO (i.e., -Clto).
Thank you, `@eddyb` and `@pcc,` for all the help!
This commit adds LLVM Control Flow Integrity (CFI) support to the Rust
compiler. It initially provides forward-edge control flow protection for
Rust-compiled code only by aggregating function pointers in groups
identified by their number of arguments.
Forward-edge control flow protection for C or C++ and Rust -compiled
code "mixed binaries" (i.e., for when C or C++ and Rust -compiled code
share the same virtual address space) will be provided in later work as
part of this project by defining and using compatible type identifiers
(see Type metadata in the design document in the tracking issue #89653).
LLVM CFI can be enabled with -Zsanitizer=cfi and requires LTO (i.e.,
-Clto).
Create more accurate debuginfo for vtables.
Before this PR all vtables would have the same name (`"vtable"`) in debuginfo. Now they get an unambiguous name that identifies the implementing type and the trait that is being implemented.
This is only one of several possible improvements:
- This PR describes vtables as arrays of `*const u8` pointers. It would nice to describe them as structs where function pointer is represented by a field with a name indicative of the method it maps to. However, this requires coming up with a naming scheme that avoids clashes between methods with the same name (which is possible if the vtable contains multiple traits).
- The PR does not update the debuginfo we generate for the vtable-pointer field in a fat `dyn` pointer. Right now there does not seem to be an easy way of getting ahold of a vtable-layout without also knowing the concrete self-type of a trait object.
r? `@wesleywiser`
Before this commit all vtables would have the same name "vtable" in
debuginfo. Now they get a name that identifies the implementing type
and the trait that is being implemented.