This makes load generation compatible with opaque pointers.
The generation of nontemporal copies still accesses the pointer
element type, as fixing this requires more movement.
Previously, only the fields would be displayed with no indication of the
variant name. If you already knew the enum was univariant, this was ok
but if the enum was univariant because of layout, for example, a
`Result<T, !>` then it could be very confusing which variant was the
active one.
Previously, directly tagged enums had a `variant$` field which would
show the name of the active variant. We now show the variant using a
`[variant]` synthetic item just like we do for niche-layout enums.
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
Previously, we would generate a single struct with the layout of the
dataful variant plus an extra field whose name contained the value of
the niche (this would only really work for things like `Option<&_>`
where we can determine that the `None` case maps to `0` but for enums
that have multiple tag only variants, this doesn't work).
Now, we generate a union of two structs, one which is the layout of the
dataful variant and one which just has a way of reading the
discriminant. We also generate an enum which maps the discriminant value
to the tag only variants.
We also encode information about the range of values which correspond to
the dataful variant in the type name and then use natvis to determine
which union field we should display to the user.
As a result of this change, all niche-layout enums render correctly in
WinDbg and Visual Studio!
This wasn't necessary for msvc and caused issues where different types
with the same name such as different instantiations of `Option<T>` would
have colliding debuginfo. This confused the debugger which would pick
one of the type definitions and use for all types with that name even
though they had different layout.
Remove CrateNum parameter for queries that only work on local crate
The pervasive `CrateNum` parameter is a remnant of the multi-crate rustc idea.
Using `()` as query key in those cases avoids having to worry about the validity of the query key.
Fix `--remap-path-prefix` not correctly remapping `rust-src` component paths and unify handling of path mapping with virtualized paths
This PR fixes#73167 ("Binaries end up containing path to the rust-src component despite `--remap-path-prefix`") by preventing real local filesystem paths from reaching compilation output if the path is supposed to be remapped.
`RealFileName::Named` introduced in #72767 is now renamed as `LocalPath`, because this variant wraps a (most likely) valid local filesystem path.
`RealFileName::Devirtualized` is renamed as `Remapped` to be used for remapped path from a real path via `--remap-path-prefix` argument, as well as real path inferred from a virtualized (during compiler bootstrapping) `/rustc/...` path. The `local_path` field is now an `Option<PathBuf>`, as it will be set to `None` before serialisation, so it never reaches any build output. Attempting to serialise a non-`None` `local_path` will cause an assertion faliure.
When a path is remapped, a `RealFileName::Remapped` variant is created. The original path is preserved in `local_path` field and the remapped path is saved in `virtual_name` field. Previously, the `local_path` is directly modified which goes against its purpose of "suitable for reading from the file system on the local host".
`rustc_span::SourceFile`'s fields `unmapped_path` (introduced by #44940) and `name_was_remapped` (introduced by #41508 when `--remap-path-prefix` feature originally added) are removed, as these two pieces of information can be inferred from the `name` field: if it's anything other than a `FileName::Real(_)`, or if it is a `FileName::Real(RealFileName::LocalPath(_))`, then clearly `name_was_remapped` would've been false and `unmapped_path` would've been `None`. If it is a `FileName::Real(RealFileName::Remapped{local_path, virtual_name})`, then `name_was_remapped` would've been true and `unmapped_path` would've been `Some(local_path)`.
cc `@eddyb` who implemented `/rustc/...` path devirtualisation
Fix debuginfo for generators
First, all fields except the discriminant (including `outer_fields`) should be put into structures inside the variant part, which gives an equivalent layout but offers us much better integration with debuggers.
Second, artificial flags in generator variants should be removed.
- Literally, variants are not artificial. We have `yield` statements, upvars and inner variables in the source code.
- Functionally, we don't want debuggers to suppress the variants. It contains the state of the generator, which is useful when debugging. So they shouldn't be marked artificial.
- Debuggers may use artificial flags to find the active variant. In this case, marking variants artificial will make debuggers not work properly.
Fixes#62572.
Fixes#79009.
And refer https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/Debuginfo.20for.20generators.
- Literally, variants are not artificial. We have `yield` statements,
upvars and inner variables in the source code.
- Functionally, we don't want debuggers to suppress the variants. It
contains the state of the generator, which is useful when debugging.
So they shouldn't be marked artificial.
- Debuggers may use artificial flags to find the active variant. In
this case, marking variants artificial will make debuggers not work
properly.
Fixes#79009.
All fields except the discriminant (including `outer_fields`)
should be put into structures inside the variant part, which gives
an equivalent layout but offers us much better integration with
debuggers.
* Use Markdown list syntax and unindent a bit to prevent Markdown
interpreting the nested lists as code blocks
* A few more small typographical cleanups
Use u32 over Option<u32> in DebugLoc
~~Changes `Option<u32>` fields in `DebugLoc` to `Option<NonZeroU32>`. Since the respective fields (`line` and `col`) are guaranteed to be 1-based, this layout optimization is a freebie.~~
EDIT: Changes `Option<u32>` fields in `DebugLoc` to `u32`. As `@bugadani` pointed out, an `Option<NonZeroU32>` is probably an unnecessary layer of abstraction since the `None` variant is always used as `UNKNOWN_LINE_NUMBER` (which is just `0`). Also, `SourceInfo` in `metadata.rs` already uses a `u32` instead of an `Option<u32>` to encode the same information, so I think this change is warranted.
Since `@jyn514` raised some concerns over measuring performance in a similar PR (#82255), does this need a perf run?
Replace const_cstr with cstr crate
This PR replaces the `const_cstr` macro inside `rustc_data_structures` with `cstr` macro from [cstr](https://crates.io/crates/cstr) crate.
The two macros basically serve the same purpose, which is to generate `&'static CStr` from a string literal. `cstr` is better because it validates the literal at compile time, while the existing `const_cstr` does it at runtime when `debug_assertions` is enabled. In addition, the value `cstr` generates can be used in constant context (which is seemingly not needed anywhere currently, though).
As part of the effort to implement split dwarf debug info, we ended up
setting the compile unit location to the output directory rather than
the source directory. Furthermore, it seems like we failed to remap the
prefixes for this as well!
The desired behaviour is to instead set the `DW_AT_GNU_dwo_name` to a
path relative to compiler's working directory. This still allows
debuggers to find the split dwarf files, while not changing the
behaviour of the code that is compiling with regular debug info, and not
changing the compiler's behaviour with regards to reproducibility.
Fixes#82074
rustc: Stabilize `-Zrun-dsymutil` as `-Csplit-debuginfo`
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes#79361
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes#79361
remove unused return type of dropck::check_drop_obligations()
don't wrap return type in Option in get_macro_by_def_id() since we would always return Some(..)
remove redundant return type of back::write::optimize()
don't Option-wrap return type of compute_type_parameters() since we always return Some(..)
don't return empty Result in assemble_generator_candidates()
don't return empty Result in assemble_closure_candidates()
don't return empty result in assemble_fn_pointer_candidates()
don't return empty result in assemble_candidates_from_impls()
don't return empty result in assemble_candidates_from_auto_impls()
don't return emtpy result in assemble_candidates_for_trait_alias()
don't return empty result in assemble_builtin_bound_candidates()
don't return empty results in assemble_extension_candidates_for_traits_in_scope() and assemble_extension_candidates_for_trait()
remove redundant wrapping of return type of StripItem::strip() since it always returns Some(..)
remove unused return type of assemble_extension_candidates_for_all_traits()
llvm-dwp concatenates `DW_AT_comp_dir` with `DW_AT_GNU_dwo_name` (only
when `DW_AT_comp_dir` exists), which can result in it failing to find
the DWARF object files.
In earlier testing, `DW_AT_comp_dir` wasn't present in the final
object and the current directory was the output directory.
When running tests through compiletest, the working directory of the
compilation is different from output directory and that resulted in
`DW_AT_comp_dir` being in the object file (and set to the current
working directory, rather than the output directory), and
`DW_AT_GNU_dwo_name` being set to the full path (rather than just
the filename), so llvm-dwp was failing.
This commit changes the compilation directory provided to LLVM to match
the output directory, where DWARF objects are output; and ensures that
only the filename is used for `DW_AT_GNU_dwo_name`.
Signed-off-by: David Wood <david@davidtw.co>
This commit implements Split DWARF support, wiring up the flag (added in
earlier commits) to the modified FFI wrapper (also from earlier
commits).
Signed-off-by: David Wood <david@davidtw.co>
This commit modifies the FFI bindings to LLVM required for Split DWARF
support in rustc. In particular:
- `addPassesToEmitFile`'s wrapper, `LLVMRustWriteOutputFile` now takes
a `DwoPath` `const char*`. When disabled, `nullptr` should be provided
which will preserve existing behaviour. When enabled, the path to the
`.dwo` file should be provided.
- `createCompileUnit`'s wrapper, `LLVMRustDIBuilderCreateCompileUnit`
now has two additional arguments, for the `DWOId` and to enable
`SplitDebugInlining`. `DWOId` should always be zero.
- `createTargetMachine`'s wrapper, `LLVMRustCreateTargetMachine` has an
additional argument which should be provided the path to the `.dwo`
when enabled.
Signed-off-by: David Wood <david@davidtw.co>
Prior to this commit, debuginfo was always generated by mapping a name
to a Place. This has the side-effect that `SimplifyLocals` cannot remove
locals that are only used for debuginfo because their other uses have
been const-propagated.
To allow these locals to be removed, we now allow debuginfo to point to
a constant value. The `ConstProp` pass detects when debuginfo points to
a local with a known constant value and replaces it with the value. This
allows the later `SimplifyLocals` pass to remove the local.