For certain sorts of systems, programming, it's deemed essential that
all allocation failures be explicitly handled where they occur. For
example, see Linus Torvald's opinion in [1]. Merely not calling global
panic handlers, or always `try_reserving` first (for vectors), is not
deemed good enough, because the mere presence of the global OOM handlers
is burdens static analysis.
One option for these projects to use rust would just be to skip `alloc`,
rolling their own allocation abstractions. But this would, in my
opinion be a real shame. `alloc` has a few `try_*` methods already, and
we could easily have more. Features like custom allocator support also
demonstrate and existing to support diverse use-cases with the same
abstractions.
A natural way to add such a feature flag would a Cargo feature, but
there are currently uncertainties around how std library crate's Cargo
features may or not be stable, so to avoid any risk of stabilizing by
mistake we are going with a more low-level "raw cfg" token, which
cannot be interacted with via Cargo alone.
Note also that since there is no notion of "default cfg tokens" outside
of Cargo features, we have to invert the condition from
`global_oom_handling` to to `not(no_global_oom_handling)`. This breaks
the monotonicity that would be important for a Cargo feature (i.e.
turning on more features should never break compatibility), but it
doesn't matter for raw cfg tokens which are not intended to be
"constraint solved" by Cargo or anything else.
To support this use-case we create a new feature, "global-oom-handling",
on by default, and put the global OOM handler infra and everything else
it that depends on it behind it. By default, nothing is changed, but
users concerned about global handling can make sure it is disabled, and
be confident that all OOM handling is local and explicit.
For this first iteration, non-flat collections are outright disabled.
`Vec` and `String` don't yet have `try_*` allocation methods, but are
kept anyways since they can be oom-safely created "from parts", and we
hope to add those `try_` methods in the future.
[1]: https://lore.kernel.org/lkml/CAHk-=wh_sNLoz84AUUzuqXEsYH35u=8HV3vK-jbRbJ_B-JjGrg@mail.gmail.com/
add diagnostic items for OsString/PathBuf/Owned as well as to_vec on slice
This is adding diagnostic items to be used by rust-lang/rust-clippy#6730, but my understanding is the clippy-side change does need to be done over there since I am adding a new clippy feature.
Add diagnostic items to the following types:
OsString (os_string_type)
PathBuf (path_buf_type)
Owned (to_owned_trait)
As well as the to_vec method on slice/[T]
Add diagnostic items to the following types:
OsString (os_string_type)
PathBuf (path_buf_type)
Owned (to_owned_trait)
As well as the to_vec method on slice/[T]
This also required adding a loop guard in case clone panics
Add specialization for copy
There is a better version for copy, so I've added specialization for that function
and hopefully that should speed it up even more.
Switch FromIter<slice::Iter> to use `to_vec`
Test different unrolling version for to_vec
Revert to impl
From benchmarking, it appears this version is faster
Doc formating consistency between slice sort and sort_unstable, and big O notation consistency
Updated documentation for slice sorting methods to be consistent between stable and unstable versions, which just ended up being minor formatting differences.
I also went through and updated any doc comments with big O notation to be consistent with #74010 by italicizing them rather than having them in a code block.
Add array_windows fn
This mimicks the functionality added by array_chunks, and implements a const-generic form of
`windows`. It makes egregious use of `unsafe`, but by necessity because the array must be
re-interpreted as a slice of arrays, and unlike array_chunks this cannot be done by casting the
original array once, since each time the index is advanced it needs to move one element, not
`N`.
I'm planning on adding more tests, but this should be good enough as a premise for the functionality.
Notably: should there be more functions overwritten for the iterator implementation/in general?
~~I've marked the issue as #74985 as there is no corresponding exact issue for `array_windows`, but it's based of off `array_chunks`.~~
Edit: See Issue #75027 created by @lcnr for tracking issue
~~Do not merge until I add more tests, please.~~
r? @lcnr
Updated issue to #75027
Update to rm oob access
And hopefully fix docs as well
Fixed naming conflict in test
Fix test which used 1-indexing
Nth starts from 0, woops
Fix a bunch of off by 1 errors
See https://play.rust-lang.org/?version=nightly&mode=debug&edition=2018&gist=757b311987e3fae1ca47122969acda5a
Add even more off by 1 errors
And also write `next` and `next_back` in terms of `nth` and `nth_back`.
Run fmt
Fix forgetting to change fn name in test
add nth_back test & document unsafe
Remove as_ref().unwrap()
Documented occurrences of unsafe, noting what invariants are maintained