Subtree sync for rustc_codegen_cranelift
This implements simd_masked_store and fixes two borked subtree syncs that forgot to sync back some changes to the rust repo.
r? `@ghost`
`@rustbot` label +A-codegen +A-cranelift +T-compiler
Exhaustiveness: Improve complexity on some wide matches
https://github.com/rust-lang/rust/issues/118437 revealed an exponential case in exhaustiveness checking. While [exponential cases are unavoidable](https://compilercrim.es/rust-np/), this one only showed up after my https://github.com/rust-lang/rust/pull/117611 rewrite of the algorithm. I remember anticipating a case like this and dismissing it as unrealistic, but here we are :').
The tricky match is as follows:
```rust
match command {
BaseCommand { field01: true, .. } => {}
BaseCommand { field02: true, .. } => {}
BaseCommand { field03: true, .. } => {}
BaseCommand { field04: true, .. } => {}
BaseCommand { field05: true, .. } => {}
BaseCommand { field06: true, .. } => {}
BaseCommand { field07: true, .. } => {}
BaseCommand { field08: true, .. } => {}
BaseCommand { field09: true, .. } => {}
BaseCommand { field10: true, .. } => {}
// ...20 more of the same
_ => {}
}
```
To fix this, this PR formalizes a concept of "relevancy" (naming is hard) that was already used to decide what patterns to report. Now we track it for every row, which in wide matches like the above can drastically cut on the number of cases we explore. After this fix, the above match is checked with linear-many cases instead of exponentially-many.
Fixes https://github.com/rust-lang/rust/issues/118437
r? `@cjgillot`
Remove metadata decoding DefPathHash cache
My expectation is that this cache is largely useless. Decoding a DefPathHash from metadata is essentially a pair of memory loads - there's no heavyweight processing involved. Caching it behind a HashMap just adds extra cost and incurs hashing overheads for the indices.
Based on https://github.com/rust-lang/rust/pull/119238.
Skip duplicate stable crate ID encoding into metadata
Instead, we store just the local crate hash as a bare u64. On decoding,
we recombine it with the crate's stable crate ID stored separately in
metadata. The end result is that we save ~8 bytes/DefIndex in metadata
size.
One key detail here is that we no longer distinguish in encoded metadata
between present and non-present DefPathHashes. It used to be highly
likely we could distinguish as we used DefPathHash::default(), an
all-zero representation. However in theory even that is fallible as
nothing strictly prevents the StableCrateId from being zero. In review it
was pointed out that we should never have a missing hash for a DefIndex anyway,
so this shouldn't matter.
fix minor mistake in comments describing VecDeque resizing
Avoiding confusion where one of the items in the deque seems to disappear in two of the three cases
improve container runner script
First commit fixes#118930
Second commit is mostly for development purposes. In read-only mode submodules cannot be initialized due to access limitations (see the log below), which means that tools cannot be built.
```sh
Updating submodule src/tools/cargo
error: could not lock config file .git/config: Read-only file system
error: could not lock config file .git/config: Read-only file system
fatal: Failed to register url for submodule path 'src/tools/cargo'
error: could not lock config file .git/config: Read-only file system
error: could not lock config file .git/config: Read-only file system
fatal: Failed to register url for submodule path 'src/tools/cargo'
Build completed unsuccessfully in 0:00:00
```
This cache is largely useless. Decoding a DefPathHash from metadata is
essentially a pair of memory loads - there's no heavyweight processing
involved. Caching it behind a HashMap just adds extra cost and incurs
hashing overheads.
Instead, we store just the local crate hash as a bare u64. On decoding,
we recombine it with the crate's stable crate ID stored separately in
metadata. The end result is that we save ~8 bytes/DefIndex in metadata
size.
One key detail here is that we no longer distinguish in encoded metadata
between present and non-present DefPathHashes. It used to be highly
likely we could distinguish as we used DefPathHash::default(), an
all-zero representation. However in theory even that is fallible as
nothing strictly prevents the StableCrateId from being zero.
Add illumos aarch64 target for rust.
This adds the newly being developed illumos aarch64 target to the rust compiler.
`@rmustacc` `@citrus-it` `@richlowe` As promissed before my hiatus :)
Move `uninhabited_references` to `nursery`
I think this lint has too many false positives and should be put in pedantic. See #11984 and #11985 for context.
The lint is already in beta and is causing trouble for us, so I would also like this PR to be backported to beta as well.
changelog: Moved [`uninhabited_references`] to `nursery` (Now allow-by-default)
[#11997](https://github.com/rust-lang/rust-clippy/pull/11997)
(Check if this has been backported)
Fixes#11984.
[`question_mark`]: also trigger on `return` statements
This fixes the false negative mentioned in #11993: the lint only used to check for `return` expressions, and not a statement containing a `return` expression (doesn't close the issue tho since there's still a useful suggestion that we could make, which is to suggest `.ok_or()?`/`.ok_or_else()?` for `else { return Err(..) }`)
changelog: [`question_mark`]: also trigger on `return` statements