We already use the object crate for generating uncompressed .rmeta
metadata object files. This switches the generation of compressed
.rustc object files to use the object crate as well. These have
slightly different requirements in that .rmeta should be completely
excluded from any final compilation artifacts, while .rustc should
be part of shared objects, but not loaded into memory.
The primary motivation for this change is #90326: In LLVM 14, the
current way of setting section flags (and in particular, preventing
the setting of SHF_ALLOC) will no longer work. There are other ways
we could work around this, but switching to the object crate seems
like the most elegant, as we already use it for .rmeta, and as it
makes this independent of the codegen backend. In particular, we
don't need separate handling in codegen_llvm and codegen_gcc.
codegen_cranelift should be able to reuse the implementation as
well, though I have omitted that here, as it is not based on
codegen_ssa.
This change mostly extracts the existing code for .rmeta handling
to allow using it for .rustc as well, and adjust the codegen
infrastructure to handle the metadata object file separately: We
no longer create a backend-specific module for it, and directly
produce the compiled module instead.
This does not fix#90326 by itself yet, as .llvmbc will need to be
handled separately.
The only reason to use `abort_if_errors` is when the program is so broken that either:
1. later passes get confused and ICE
2. any diagnostics from later passes would be noise
This is never the case for lints, because the compiler has to be able to deal with `allow`-ed lints.
So it can continue to lint and compile even if there are lint errors.
In https://reviews.llvm.org/D71059 LLVM 11, the time trace profiler was
extended to support multiple threads.
`timeTraceProfilerInitialize` creates a thread local profiler instance.
When a thread finishes `timeTraceProfilerFinishThread` moves a thread
local instance into a global collection of instances. Finally when all
codegen work is complete `timeTraceProfilerWrite` writes data from the
current thread local instance and the instances in global collection
of instances.
Previously, the profiler was intialized on a single thread only. Since
this thread performs no code generation on its own, the resulting
profile was empty.
Update LLVM codegen to initialize & finish time trace profiler on each
code generation thread.
This largely involves implementing the options debug-info-for-profiling
and profile-sample-use and forwarding them on to LLVM.
AutoFDO can be used on x86-64 Linux like this:
rustc -O -Cdebug-info-for-profiling main.rs -o main
perf record -b ./main
create_llvm_prof --binary=main --out=code.prof
rustc -O -Cprofile-sample-use=code.prof main.rs -o main2
Now `main2` will have feedback directed optimization applied to it.
The create_llvm_prof tool can be obtained from this github repository:
https://github.com/google/autofdoFixes#64892.
Use FromStr trait for number option parsing
Replace `parse_uint` with generic `parse_number` based on `FromStr`.
Use it for parsing inlining threshold to avoid casting later.
Add an Mmap wrapper to rustc_data_structures
This wrapper implements StableAddress and falls back to directly reading the file on wasm32.
Taken from #83640, which I will close due to the perf regression.
Adjusted LLVM codegen for code compiled with `-Zinstrument-coverage` to
address multiple, somewhat related issues.
Fixed a significant flaw in prior coverage solution: Every counter
generated a new counter variable, but there should have only been one
counter variable per function. This appears to have bloated .profraw
files significantly. (For a small program, it increased the size by
about 40%. I have not tested large programs, but there is anecdotal
evidence that profraw files were way too large. This is a good fix,
regardless, but hopefully it also addresses related issues.
Fixes: #82144
Invalid LLVM coverage data produced when compiled with -C opt-level=1
Existing tests now work up to at least `opt-level=3`. This required a
detailed analysis of the LLVM IR, comparisons with Clang C++ LLVM IR
when compiled with coverage, and a lot of trial and error with codegen
adjustments.
The biggest hurdle was figuring out how to continue to support coverage
results for unused functions and generics. Rust's coverage results have
three advantages over Clang's coverage results:
1. Rust's coverage map does not include any overlapping code regions,
making coverage counting unambiguous.
2. Rust generates coverage results (showing zero counts) for all unused
functions, including generics. (Clang does not generate coverage for
uninstantiated template functions.)
3. Rust's unused functions produce minimal stubbed functions in LLVM IR,
sufficient for including in the coverage results; while Clang must
generate the complete LLVM IR for each unused function, even though
it will never be called.
This PR removes the previous hack of attempting to inject coverage into
some other existing function instance, and generates dedicated instances
for each unused function. This change, and a few other adjustments
(similar to what is required for `-C link-dead-code`, but with lower
impact), makes it possible to support LLVM optimizations.
Fixes: #79651
Coverage report: "Unexecuted instantiation:..." for a generic function
from multiple crates
Fixed by removing the aforementioned hack. Some "Unexecuted
instantiation" notices are unavoidable, as explained in the
`used_crate.rs` test, but `-Zinstrument-coverage` has new options to
back off support for either unused generics, or all unused functions,
which avoids the notice, at the cost of less coverage of unused
functions.
Fixes: #82875
Invalid LLVM coverage data produced with crate brotli_decompressor
Fixed by disabling the LLVM function attribute that forces inlining, if
`-Z instrument-coverage` is enabled. This attribute is applied to
Rust functions with `#[inline(always)], and in some cases, the forced
inlining breaks coverage instrumentation and reports.
rustc_codegen_ssa: tune codegen according to available concurrency
This change tunes ahead-of-time codegening according to the amount of
concurrency available, rather than according to the number of CPUs on
the system. This can lower memory usage by reducing the number of
compiled LLVM modules in memory at once, particularly across several
rustc instances.
Previously, each rustc instance would assume that it should codegen
ahead of time to meet the demand of number-of-CPUs workers. But often, a
rustc instance doesn't have nearly that much concurrency available to
it, because the concurrency availability is split, via the jobserver,
across all active rustc instances spawned by the driving cargo process,
and is further limited by the `-j` flag argument. Therefore, each rustc
might have had several times the number of LLVM modules in memory than
it really needed to meet demand. If the modules were large, the effect
on memory usage would be noticeable.
With this change, the required amount of ahead-of-time codegen scales up
with the actual number of workers running within a rustc instance. Note
that the number of workers running can be less than the actual
concurrency available to a rustc instance. However, if more concurrency
is actually available, workers are spun up quickly as job tokens are
acquired, and the ahead-of-time codegen scales up quickly as well.
Set path of the compile unit to the source directory
As part of the effort to implement split dwarf debug info, we ended up
setting the compile unit location to the output directory rather than
the source directory. Furthermore, it seems like we failed to remap the
prefixes for this as well!
The desired behaviour is to instead set the `DW_AT_GNU_dwo_name` to a
path relative to compiler's working directory. This still allows
debuggers to find the split dwarf files, while not changing the
behaviour of the code that is compiling with regular debug info, and not
changing the compiler's behaviour with regards to reproducibility.
Fixes#82074
cc `@alexcrichton` `@davidtwco`
This change tunes ahead-of-time codegening according to the amount of
concurrency available, rather than according to the number of CPUs on
the system. This can lower memory usage by reducing the number of
compiled LLVM modules in memory at once, particularly across several
rustc instances.
Previously, each rustc instance would assume that it should codegen
ahead of time to meet the demand of number-of-CPUs workers. But often, a
rustc instance doesn't have nearly that much concurrency available to
it, because the concurrency availability is split, via the jobserver,
across all active rustc instances spawned by the driving cargo process,
and is further limited by the `-j` flag argument. Therefore, each rustc
might have had several times the number of LLVM modules in memory than
it really needed to meet demand. If the modules were large, the effect
on memory usage would be noticeable.
With this change, the required amount of ahead-of-time codegen scales up
with the actual number of workers running within a rustc instance. Note
that the number of workers running can be less than the actual
concurrency available to a rustc instance. However, if more concurrency
is actually available, workers are spun up quickly as job tokens are
acquired, and the ahead-of-time codegen scales up quickly as well.
In the backend we may want to remove certain temporary files, but in
certain other situations these files might not be produced in the first
place. We don't exactly care about that, and the intent is really that
these files are gone after a certain point in the backend.
Here we unify the backend file removing calls to use `ensure_removed`
which will attempt to delete a file, but will not fail if it does not
exist (anymore).
The tradeoff to this approach is, of course, that we may miss instances
were we are attempting to remove files at wrong paths due to some bug –
compilation would silently succeed but the temporary files would remain
there somewhere.
As part of the effort to implement split dwarf debug info, we ended up
setting the compile unit location to the output directory rather than
the source directory. Furthermore, it seems like we failed to remap the
prefixes for this as well!
The desired behaviour is to instead set the `DW_AT_GNU_dwo_name` to a
path relative to compiler's working directory. This still allows
debuggers to find the split dwarf files, while not changing the
behaviour of the code that is compiling with regular debug info, and not
changing the compiler's behaviour with regards to reproducibility.
Fixes#82074
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes#79361
This commit implements Split DWARF support, wiring up the flag (added in
earlier commits) to the modified FFI wrapper (also from earlier
commits).
Signed-off-by: David Wood <david@davidtw.co>
This commit removes the `TargetMachineFactory` struct and adds a
`TargetMachineFactoryFn` type alias which is used everywhere that the
previous, long type was used.
Signed-off-by: David Wood <david@davidtw.co>
with an eye on merging `TargetOptions` into `Target`.
`TargetOptions` as a separate structure is mostly an implementation detail of `Target` construction, all its fields logically belong to `Target` and available from `Target` through `Deref` impls.
Preparation for a subsequent change that replaces
rustc_target::config::Config with its wrapped Target.
On its own, this commit breaks the build. I don't like making
build-breaking commits, but in this instance I believe that it
makes review easier, as the "real" changes of this PR can be
seen much more easily.
Result of running:
find compiler/ -type f -exec sed -i -e 's/target\.target\([)\.,; ]\)/target\1/g' {} \;
find compiler/ -type f -exec sed -i -e 's/target\.target$/target/g' {} \;
find compiler/ -type f -exec sed -i -e 's/target.ptr_width/target.pointer_width/g' {} \;
./x.py fmt
Rename target_pointer_width to pointer_width because it is already
member of the Target struct.
The compiler supports only three valid values for target_pointer_width:
16, 32, 64. Thus it can safely be turned into an int.
This means less allocations and clones as well as easier handling of the type.
Remove unused code
Rustc has a builtin lint for detecting unused code inside a crate, but when an item is marked `pub`, the code, even if unused inside the entire workspace, is never marked as such. Therefore, I've built [warnalyzer](https://github.com/est31/warnalyzer) to detect unused items in a cross-crate setting.
Closes https://github.com/est31/warnalyzer/issues/2
Codegen backend interface refactor
This moves several things away from the codegen backend to rustc_interface. There are a few behavioral changes where previously the incremental cache (incorrectly) wouldn't get finalized, but now it does. See the individual commit messages.