11445: Upstream inlay hints r=lnicola a=lnicola
Closes https://github.com/rust-analyzer/rust-analyzer/issues/2797
Closes https://github.com/rust-analyzer/rust-analyzer/issues/3394 (since now resolve the hints for the range given only, not for the whole document. We don't actually resolve anything due to [hard requirement](https://github.com/rust-analyzer/rust-analyzer/pull/11445#issuecomment-1035227434) on label being immutable. Any further heavy actions could go to the `resolve` method that's now available via the official Code API for hints)
Based on `@SomeoneToIgnore's` branch, with a couple of updates:
- I squashed, more or less successfully, the commits on that branch
- downloading the `.d.ts` no longer works, but you can get it manually from https://raw.githubusercontent.com/microsoft/vscode/release/1.64/src/vscode-dts/vscode.proposed.inlayHints.d.ts
- you might need to pass `--enable-proposed-api matklad.rust-analyzer`
- if I'm reading the definition right, `InlayHintKind` needs to be serialized as a number, not string
- this doesn't work anyway -- the client-side gets the hints, but they don't display
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Laurențiu Nicola <lnicola@dend.ro>
11281: ide: parallel prime caches r=jonas-schievink a=jhgg
cache priming goes brrrr... the successor to #10149
---
this PR implements a parallel cache priming strategy that uses a topological work queue to feed a pool of worker threads the crates to index in parallel.
## todo
- [x] should we keep the old prime caches?
- [x] we should use num_cpus to detect how many cpus to use to prime caches. should we also expose a config for # of worker CPU threads to use?
- [x] something is wonky with cancellation, need to figure it out before this can merge.
Co-authored-by: Jake Heinz <jh@discordapp.com>
11145: feat: add config to use reasonable default expression instead of todo! when filling missing fields r=Veykril a=bnjjj
Use `Default::default()` in struct fields when we ask to fill it instead of putting `todo!()` for every fields
before:
```rust
pub enum Other {
One,
Two,
}
pub struct Test {
text: String,
num: usize,
other: Other,
}
fn t_test() {
let test = Test {<|>};
}
```
after:
```rust
pub enum Other {
One,
Two,
}
pub struct Test {
text: String,
num: usize,
other: Other,
}
fn t_test() {
let test = Test {
text: String::new(),
num: 0,
other: todo!(),
};
}
```
Co-authored-by: Benjamin Coenen <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Coenen Benjamin <benjamin.coenen@hotmail.com>
By changing the scope of this configuration to `machine-overridible`,
this setting becomes fully local for the VS Code instance the user is
running.
Having this setting excluded from syncing should help avoid
inconveniences for users who have VS Code installed on two different
operating systems, where the paths to the language server binary would
very likely mismatch.
Some features of rust-analyzer requires support for custom commands on
the client side. Specifically, hover & code lens need this.
Stock LSP doesn't have a way for the server to know which client-side
commands are available. For that reason, we historically were just
sending the commands, not worrying whether the client supports then or
not.
That's not really great though, so in this PR we add infrastructure for
the client to explicitly opt-into custom commands, via `extensions`
field of the ClientCapabilities.
To preserve backwards compatability, if the client doesn't set the
field, we assume that it does support all custom commands. In the
future, we'll start treating that case as if the client doesn't support
commands.
So, if you maintain a rust-analyzer client and implement
`rust-analyzer/runSingle` and such, please also advertise this via a
capability.
I saw reference to globs in #7755, but it doesn't look like they're
actually supported, and I had to dig through the source to discover
that the folders are relative to the workspace root. Further digging
was required to get VS Code from hanging for long periods trying to
watch giant Bazel folders that had already been excluded from Rust
Analyzer. Hopefully this tweak will save others the confusion :-)