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variable-precision float operations behave non-deterministically
This commit is contained in:
parent
fcc06c894b
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ff2ff97904
@ -371,9 +371,10 @@ impl f32 {
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/// It might have a different sequence of rounding operations than `powf`,
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/// so the results are not guaranteed to agree.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -393,9 +394,10 @@ impl f32 {
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/// Raises a number to a floating point power.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -444,9 +446,10 @@ impl f32 {
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/// Returns `e^(self)`, (the exponential function).
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -470,9 +473,10 @@ impl f32 {
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/// Returns `2^(self)`.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -494,9 +498,10 @@ impl f32 {
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/// Returns the natural logarithm of the number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -524,9 +529,10 @@ impl f32 {
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/// `self.log2()` can produce more accurate results for base 2, and
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/// `self.log10()` can produce more accurate results for base 10.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -548,9 +554,10 @@ impl f32 {
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/// Returns the base 2 logarithm of the number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -572,9 +579,10 @@ impl f32 {
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/// Returns the base 10 logarithm of the number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -599,9 +607,10 @@ impl f32 {
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/// * If `self <= other`: `0.0`
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/// * Else: `self - other`
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `fdimf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -637,9 +646,10 @@ impl f32 {
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/// Returns the cube root of a number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `cbrtf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -666,9 +676,10 @@ impl f32 {
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/// right-angle triangle with other sides having length `x.abs()` and
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/// `y.abs()`.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `hypotf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -693,9 +704,10 @@ impl f32 {
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/// Computes the sine of a number (in radians).
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -716,9 +728,10 @@ impl f32 {
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/// Computes the cosine of a number (in radians).
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -739,9 +752,10 @@ impl f32 {
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/// Computes the tangent of a number (in radians).
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `tanf` from libc on Unix and
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/// Windows. Note that this might change in the future.
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///
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@ -765,9 +779,10 @@ impl f32 {
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/// the range [-pi/2, pi/2] or NaN if the number is outside the range
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/// [-1, 1].
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `asinf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -794,9 +809,10 @@ impl f32 {
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/// the range [0, pi] or NaN if the number is outside the range
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/// [-1, 1].
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `acosf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -822,9 +838,10 @@ impl f32 {
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/// Computes the arctangent of a number. Return value is in radians in the
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/// range [-pi/2, pi/2];
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `atanf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -854,9 +871,10 @@ impl f32 {
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/// * `y >= 0`: `arctan(y/x) + pi` -> `(pi/2, pi]`
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/// * `y < 0`: `arctan(y/x) - pi` -> `(-pi, -pi/2)`
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `atan2f` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -890,9 +908,10 @@ impl f32 {
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/// Simultaneously computes the sine and cosine of the number, `x`. Returns
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/// `(sin(x), cos(x))`.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `(f32::sin(x),
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/// f32::cos(x))`. Note that this might change in the future.
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///
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@ -919,9 +938,10 @@ impl f32 {
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/// Returns `e^(self) - 1` in a way that is accurate even if the
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/// number is close to zero.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `expm1f` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -947,9 +967,10 @@ impl f32 {
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/// Returns `ln(1+n)` (natural logarithm) more accurately than if
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/// the operations were performed separately.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `log1pf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -975,9 +996,10 @@ impl f32 {
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/// Hyperbolic sine function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `sinhf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -1004,9 +1026,10 @@ impl f32 {
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/// Hyperbolic cosine function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `coshf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -1033,9 +1056,10 @@ impl f32 {
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/// Hyperbolic tangent function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `tanhf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -1062,9 +1086,10 @@ impl f32 {
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/// Inverse hyperbolic sine function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -1089,9 +1114,10 @@ impl f32 {
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/// Inverse hyperbolic cosine function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -1118,9 +1144,10 @@ impl f32 {
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/// Inverse hyperbolic tangent function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -1143,9 +1170,10 @@ impl f32 {
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/// Gamma function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `tgammaf` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -1171,9 +1199,10 @@ impl f32 {
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///
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/// The integer part of the tuple indicates the sign of the gamma function.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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/// This function currently corresponds to the `lgamma_r` from libc on Unix
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/// and Windows. Note that this might change in the future.
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///
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@ -371,9 +371,10 @@ impl f64 {
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/// It might have a different sequence of rounding operations than `powf`,
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/// so the results are not guaranteed to agree.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -393,9 +394,10 @@ impl f64 {
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/// Raises a number to a floating point power.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -444,9 +446,10 @@ impl f64 {
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/// Returns `e^(self)`, (the exponential function).
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -470,9 +473,10 @@ impl f64 {
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/// Returns `2^(self)`.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -494,9 +498,10 @@ impl f64 {
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/// Returns the natural logarithm of the number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -524,9 +529,10 @@ impl f64 {
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/// `self.log2()` can produce more accurate results for base 2, and
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/// `self.log10()` can produce more accurate results for base 10.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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///
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/// The precision of this function varies by platform and Rust version.
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/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
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/// can even differ within the same execution from one invocation to the next.
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///
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/// # Examples
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///
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@ -548,9 +554,10 @@ impl f64 {
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/// Returns the base 2 logarithm of the number.
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///
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/// # Platform-specific precision
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/// # Unspecified precision
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||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -572,9 +579,10 @@ impl f64 {
|
||||
|
||||
/// Returns the base 10 logarithm of the number.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -599,9 +607,10 @@ impl f64 {
|
||||
/// * If `self <= other`: `0.0`
|
||||
/// * Else: `self - other`
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `fdim` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -637,9 +646,10 @@ impl f64 {
|
||||
|
||||
/// Returns the cube root of a number.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `cbrt` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -666,9 +676,10 @@ impl f64 {
|
||||
/// right-angle triangle with other sides having length `x.abs()` and
|
||||
/// `y.abs()`.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `hypot` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -693,9 +704,10 @@ impl f64 {
|
||||
|
||||
/// Computes the sine of a number (in radians).
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -716,9 +728,10 @@ impl f64 {
|
||||
|
||||
/// Computes the cosine of a number (in radians).
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -739,9 +752,10 @@ impl f64 {
|
||||
|
||||
/// Computes the tangent of a number (in radians).
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `tan` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -765,9 +779,10 @@ impl f64 {
|
||||
/// the range [-pi/2, pi/2] or NaN if the number is outside the range
|
||||
/// [-1, 1].
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `asin` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -794,9 +809,10 @@ impl f64 {
|
||||
/// the range [0, pi] or NaN if the number is outside the range
|
||||
/// [-1, 1].
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `acos` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -822,9 +838,10 @@ impl f64 {
|
||||
/// Computes the arctangent of a number. Return value is in radians in the
|
||||
/// range [-pi/2, pi/2];
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `atan` from libc on Unix and
|
||||
/// Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -854,9 +871,10 @@ impl f64 {
|
||||
/// * `y >= 0`: `arctan(y/x) + pi` -> `(pi/2, pi]`
|
||||
/// * `y < 0`: `arctan(y/x) - pi` -> `(-pi, -pi/2)`
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `atan2` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -890,9 +908,10 @@ impl f64 {
|
||||
/// Simultaneously computes the sine and cosine of the number, `x`. Returns
|
||||
/// `(sin(x), cos(x))`.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `(f64::sin(x),
|
||||
/// f64::cos(x))`. Note that this might change in the future.
|
||||
///
|
||||
@ -919,9 +938,10 @@ impl f64 {
|
||||
/// Returns `e^(self) - 1` in a way that is accurate even if the
|
||||
/// number is close to zero.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `expm1` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -947,9 +967,10 @@ impl f64 {
|
||||
/// Returns `ln(1+n)` (natural logarithm) more accurately than if
|
||||
/// the operations were performed separately.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `log1p` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -975,9 +996,10 @@ impl f64 {
|
||||
|
||||
/// Hyperbolic sine function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `sinh` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -1004,9 +1026,10 @@ impl f64 {
|
||||
|
||||
/// Hyperbolic cosine function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `cosh` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -1033,9 +1056,10 @@ impl f64 {
|
||||
|
||||
/// Hyperbolic tangent function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `tanh` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -1062,9 +1086,10 @@ impl f64 {
|
||||
|
||||
/// Inverse hyperbolic sine function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -1089,9 +1114,10 @@ impl f64 {
|
||||
|
||||
/// Inverse hyperbolic cosine function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -1118,9 +1144,10 @@ impl f64 {
|
||||
|
||||
/// Inverse hyperbolic tangent function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -1143,9 +1170,10 @@ impl f64 {
|
||||
|
||||
/// Gamma function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `tgamma` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
@ -1171,9 +1199,10 @@ impl f64 {
|
||||
///
|
||||
/// The integer part of the tuple indicates the sign of the gamma function.
|
||||
///
|
||||
/// # Platform-specific precision
|
||||
/// # Unspecified precision
|
||||
///
|
||||
/// The precision of this function varies by platform and Rust version.
|
||||
/// The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
|
||||
/// can even differ within the same execution from one invocation to the next.
|
||||
/// This function currently corresponds to the `lgamma_r` from libc on Unix
|
||||
/// and Windows. Note that this might change in the future.
|
||||
///
|
||||
|
Loading…
Reference in New Issue
Block a user