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fcf679cb88
@ -8,103 +8,113 @@
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use prelude::*;
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use std::rand;
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use std::rand::Rng;
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use test::{Bencher, black_box};
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macro_rules! map_insert_rand_bench {
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($name: ident, $n: expr, $map: ident) => (
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#[bench]
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pub fn $name(b: &mut ::test::Bencher) {
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use std::rand;
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use std::rand::Rng;
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use test::black_box;
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pub fn insert_rand_n<M, I, R>(n: usize,
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map: &mut M,
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b: &mut Bencher,
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mut insert: I,
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mut remove: R) where
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I: FnMut(&mut M, usize),
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R: FnMut(&mut M, usize),
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{
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// setup
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let mut rng = rand::weak_rng();
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let n: usize = $n;
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let mut map = $map::new();
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// setup
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let mut rng = rand::weak_rng();
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for _ in 0..n {
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insert(map, rng.gen::<usize>() % n);
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}
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for _ in 0..n {
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let i = rng.gen() % n;
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map.insert(i, i);
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}
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// measure
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b.iter(|| {
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let k = rng.gen::<usize>() % n;
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insert(map, k);
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remove(map, k);
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});
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black_box(map);
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// measure
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b.iter(|| {
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let k = rng.gen() % n;
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map.insert(k, k);
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map.remove(&k);
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});
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black_box(map);
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}
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)
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}
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pub fn insert_seq_n<M, I, R>(n: usize,
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map: &mut M,
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b: &mut Bencher,
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mut insert: I,
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mut remove: R) where
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I: FnMut(&mut M, usize),
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R: FnMut(&mut M, usize),
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{
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// setup
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for i in 0..n {
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insert(map, i * 2);
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}
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macro_rules! map_insert_seq_bench {
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($name: ident, $n: expr, $map: ident) => (
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#[bench]
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pub fn $name(b: &mut ::test::Bencher) {
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use test::black_box;
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// measure
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let mut i = 1;
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b.iter(|| {
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insert(map, i);
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remove(map, i);
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i = (i + 2) % n;
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});
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black_box(map);
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let mut map = $map::new();
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let n: usize = $n;
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// setup
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for i in 0..n {
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map.insert(i * 2, i * 2);
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}
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// measure
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let mut i = 1;
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b.iter(|| {
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map.insert(i, i);
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map.remove(&i);
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i = (i + 2) % n;
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});
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black_box(map);
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}
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)
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}
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pub fn find_rand_n<M, T, I, F>(n: usize,
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map: &mut M,
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b: &mut Bencher,
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mut insert: I,
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mut find: F) where
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I: FnMut(&mut M, usize),
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F: FnMut(&M, usize) -> T,
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{
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// setup
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let mut rng = rand::weak_rng();
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let mut keys: Vec<_> = (0..n).map(|_| rng.gen::<usize>() % n).collect();
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macro_rules! map_find_rand_bench {
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($name: ident, $n: expr, $map: ident) => (
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#[bench]
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pub fn $name(b: &mut ::test::Bencher) {
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use std::rand;
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use std::rand::Rng;
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use test::black_box;
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for k in &keys {
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insert(map, *k);
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}
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let mut map = $map::new();
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let n: usize = $n;
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rng.shuffle(&mut keys);
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// setup
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let mut rng = rand::weak_rng();
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let mut keys: Vec<_> = (0..n).map(|_| rng.gen() % n).collect();
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// measure
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let mut i = 0;
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b.iter(|| {
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let t = find(map, keys[i]);
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i = (i + 1) % n;
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black_box(t);
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})
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for &k in &keys {
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map.insert(k, k);
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}
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rng.shuffle(&mut keys);
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// measure
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let mut i = 0;
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b.iter(|| {
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let t = map.get(&keys[i]);
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i = (i + 1) % n;
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black_box(t);
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})
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}
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)
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}
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pub fn find_seq_n<M, T, I, F>(n: usize,
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map: &mut M,
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b: &mut Bencher,
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mut insert: I,
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mut find: F) where
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I: FnMut(&mut M, usize),
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F: FnMut(&M, usize) -> T,
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{
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// setup
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for i in 0..n {
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insert(map, i);
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}
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macro_rules! map_find_seq_bench {
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($name: ident, $n: expr, $map: ident) => (
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#[bench]
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pub fn $name(b: &mut ::test::Bencher) {
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use test::black_box;
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// measure
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let mut i = 0;
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b.iter(|| {
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let x = find(map, i);
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i = (i + 1) % n;
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black_box(x);
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})
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let mut map = $map::new();
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let n: usize = $n;
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// setup
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for i in 0..n {
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map.insert(i, i);
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}
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// measure
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let mut i = 0;
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b.iter(|| {
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let x = map.get(&i);
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i = (i + 1) % n;
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black_box(x);
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})
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}
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)
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}
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@ -1843,74 +1843,18 @@ mod bench {
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use test::{Bencher, black_box};
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use super::BTreeMap;
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use bench::{insert_rand_n, insert_seq_n, find_rand_n, find_seq_n};
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#[bench]
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pub fn insert_rand_100(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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insert_rand_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_insert_rand_bench!{insert_rand_100, 100, BTreeMap}
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map_insert_rand_bench!{insert_rand_10_000, 10_000, BTreeMap}
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#[bench]
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pub fn insert_rand_10_000(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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insert_rand_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_insert_seq_bench!{insert_seq_100, 100, BTreeMap}
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map_insert_seq_bench!{insert_seq_10_000, 10_000, BTreeMap}
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// Insert seq
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#[bench]
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pub fn insert_seq_100(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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insert_seq_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_find_rand_bench!{find_rand_100, 100, BTreeMap}
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map_find_rand_bench!{find_rand_10_000, 10_000, BTreeMap}
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#[bench]
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pub fn insert_seq_10_000(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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insert_seq_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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// Find rand
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#[bench]
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pub fn find_rand_100(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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find_rand_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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#[bench]
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pub fn find_rand_10_000(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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find_rand_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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// Find seq
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#[bench]
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pub fn find_seq_100(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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find_seq_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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#[bench]
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pub fn find_seq_10_000(b: &mut Bencher) {
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let mut m = BTreeMap::new();
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find_seq_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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map_find_seq_bench!{find_seq_100, 100, BTreeMap}
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map_find_seq_bench!{find_seq_10_000, 10_000, BTreeMap}
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fn bench_iter(b: &mut Bencher, size: i32) {
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let mut map = BTreeMap::<i32, i32>::new();
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@ -102,7 +102,7 @@ pub mod btree_set {
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}
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#[cfg(test)] mod bench;
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#[cfg(test)] #[macro_use] mod bench;
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// FIXME(#14344) this shouldn't be necessary
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#[doc(hidden)]
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@ -1321,74 +1321,17 @@ mod test_map {
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#[cfg(test)]
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mod bench {
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use test::Bencher;
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use super::VecMap;
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use bench::{insert_rand_n, insert_seq_n, find_rand_n, find_seq_n};
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#[bench]
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pub fn insert_rand_100(b: &mut Bencher) {
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let mut m = VecMap::new();
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insert_rand_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_insert_rand_bench!{insert_rand_100, 100, VecMap}
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map_insert_rand_bench!{insert_rand_10_000, 10_000, VecMap}
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#[bench]
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pub fn insert_rand_10_000(b: &mut Bencher) {
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let mut m = VecMap::new();
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insert_rand_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_insert_seq_bench!{insert_seq_100, 100, VecMap}
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map_insert_seq_bench!{insert_seq_10_000, 10_000, VecMap}
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// Insert seq
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#[bench]
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pub fn insert_seq_100(b: &mut Bencher) {
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let mut m = VecMap::new();
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insert_seq_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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map_find_rand_bench!{find_rand_100, 100, VecMap}
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map_find_rand_bench!{find_rand_10_000, 10_000, VecMap}
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#[bench]
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pub fn insert_seq_10_000(b: &mut Bencher) {
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let mut m = VecMap::new();
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insert_seq_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.remove(&i); });
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}
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// Find rand
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#[bench]
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pub fn find_rand_100(b: &mut Bencher) {
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let mut m = VecMap::new();
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find_rand_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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#[bench]
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pub fn find_rand_10_000(b: &mut Bencher) {
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let mut m = VecMap::new();
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find_rand_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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// Find seq
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#[bench]
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pub fn find_seq_100(b: &mut Bencher) {
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let mut m = VecMap::new();
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find_seq_n(100, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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#[bench]
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pub fn find_seq_10_000(b: &mut Bencher) {
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let mut m = VecMap::new();
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find_seq_n(10_000, &mut m, b,
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|m, i| { m.insert(i, 1); },
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|m, i| { m.get(&i); });
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}
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map_find_seq_bench!{find_seq_100, 100, VecMap}
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map_find_seq_bench!{find_seq_10_000, 10_000, VecMap}
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}
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