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Minor fix to docs.
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@ -176,7 +176,7 @@ implemented in user-space.
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The primary concern of an M:N runtime is that a Rust task cannot block itself in
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a syscall. If this happens, then the entire OS thread is frozen and unavailable
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for running more Rust tasks, making this a (M-1):N runtime (and you can see how
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this can reach 0/deadlock. By using asynchronous I/O under the hood (all I/O
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this can reach 0/deadlock). By using asynchronous I/O under the hood (all I/O
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still looks synchronous in terms of code), OS threads are never blocked until
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the appropriate time comes.
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