Justify why rustc_log exists

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David Tolnay 2022-01-03 20:23:59 -08:00
parent 6152d15e7c
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@ -1,5 +1,42 @@
//! This crate allows tools to enable rust logging without having to magically
//! match rustc's tracing crate version.
//!
//! For example if someone is working on rustc_ast and wants to write some
//! minimal code against it to run in a debugger, with access to the `debug!`
//! logs emitted by rustc_ast, that can be done by writing:
//!
//! ```toml
//! [dependencies]
//! rustc_ast = { path = "../rust/compiler/rustc_ast" }
//! rustc_log = { path = "../rust/compiler/rustc_log" }
//! rustc_span = { path = "../rust/compiler/rustc_span" }
//! ```
//!
//! ```ignore
//! fn main() {
//! rustc_log::init_rustc_env_logger().unwrap();
//!
//! let edition = rustc_span::edition::Edition::Edition2021;
//! rustc_span::create_session_globals_then(edition, || {
//! /* ... */
//! });
//! }
//! ```
//!
//! Now `RUSTC_LOG=debug cargo run` will run your minimal main.rs and show
//! rustc's debug logging. In a workflow like this, one might also add
//! `std::env::set_var("RUSTC_LOG", "debug")` to the top of main so that `cargo
//! run` by itself is sufficient to get logs.
//!
//! The reason rustc_log is a tiny separate crate, as opposed to exposing the
//! same things in rustc_driver only, is to enable the above workflow. If you
//! had to depend on rustc_driver in order to turn on rustc's debug logs, that's
//! an enormously bigger dependency tree; every change you make to rustc_ast (or
//! whichever piece of the compiler you are interested in) would involve
//! rebuilding all the rest of rustc up to rustc_driver in order to run your
//! main.rs. Whereas by depending only on rustc_log and the few crates you are
//! debugging, you can make changes inside those crates and quickly run main.rs
//! to read the debug logs.
use std::env::{self, VarError};
use std::fmt::{self, Display};