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simd intrinsics: add simd_shuffle_generic
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@ -190,14 +190,27 @@ extern "platform-intrinsic" {
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///
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/// `T` must be a vector.
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///
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/// `U` must be a const array of `i32`s.
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/// `U` must be a **const** array of `i32`s. This means it must either refer to a named
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/// const or be given as an inline const expression (`const { ... }`).
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///
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/// `V` must be a vector with the same element type as `T` and the same length as `U`.
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///
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/// Concatenates `x` and `y`, then returns a new vector such that each element is selected from
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/// the concatenation by the matching index in `idx`.
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/// Returns a new vector such that element `i` is selected from `xy[idx[i]]`, where `xy`
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/// is the concatenation of `x` and `y`. It is a compile-time error if `idx[i]` is out-of-bounds
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/// of `xy`.
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pub fn simd_shuffle<T, U, V>(x: T, y: T, idx: U) -> V;
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/// Shuffle two vectors by const indices.
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///
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/// `T` must be a vector.
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///
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/// `V` must be a vector with the same element type as `T` and the same length as `IDX`.
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///
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/// Returns a new vector such that element `i` is selected from `xy[IDX[i]]`, where `xy`
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/// is the concatenation of `x` and `y`. It is a compile-time error if `IDX[i]` is out-of-bounds
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/// of `xy`.
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pub fn simd_shuffle_generic<T, U, const IDX: &'static [u32]>(x: T, y: T) -> U;
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/// Read a vector of pointers.
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///
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/// `T` must be a vector.
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