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Merge #10015
10015: internal: more declarative re-indentation API r=matklad a=matklad Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
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commit
d250aa77ec
@ -61,8 +61,7 @@ pub(crate) fn convert_iter_for_each_to_for(acc: &mut Assists, ctx: &AssistContex
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_ => make::block_expr(Vec::new(), Some(body)),
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}
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.clone_for_update();
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block.reset_indent();
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block.indent(indent);
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block.reindent_to(indent);
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let expr_for_loop = make::expr_for_loop(param, receiver, block);
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builder.replace(range, expr_for_loop.to_string())
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@ -3,7 +3,7 @@ use hir::{HasSource, PathResolution, TypeInfo};
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use ide_db::{defs::Definition, path_transform::PathTransform, search::FileReference};
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use itertools::izip;
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use syntax::{
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ast::{self, edit::AstNodeEdit, ArgListOwner},
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ast::{self, edit_in_place::Indent, ArgListOwner},
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ted, AstNode,
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};
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@ -217,11 +217,11 @@ pub(crate) fn inline_(
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}
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let original_indentation = expr.indent_level();
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let replacement = body.reset_indent().indent(original_indentation);
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body.reindent_to(original_indentation);
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let replacement = match replacement.tail_expr() {
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Some(expr) if replacement.statements().next().is_none() => expr,
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_ => ast::Expr::BlockExpr(replacement),
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let replacement = match body.tail_expr() {
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Some(expr) if body.statements().next().is_none() => expr,
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_ => ast::Expr::BlockExpr(body),
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};
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builder.replace_ast(expr, replacement);
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},
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@ -487,15 +487,16 @@ pub trait Indent: AstNode + Clone + Sized {
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fn indent_level(&self) -> IndentLevel {
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IndentLevel::from_node(self.syntax())
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}
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fn indent(&self, level: IndentLevel) {
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level.increase_indent(self.syntax());
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fn indent(&self, by: IndentLevel) {
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by.increase_indent(self.syntax());
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}
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fn dedent(&self, level: IndentLevel) {
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level.decrease_indent(self.syntax());
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fn dedent(&self, by: IndentLevel) {
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by.decrease_indent(self.syntax());
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}
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fn reset_indent(&self) {
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let level = IndentLevel::from_node(self.syntax());
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self.dedent(level);
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fn reindent_to(&self, target_level: IndentLevel) {
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let current_level = IndentLevel::from_node(self.syntax());
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self.dedent(current_level);
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self.indent(target_level)
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}
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}
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