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Add examples using add_modify
to btree
Updated the btree's documentation to include two references to add_modify. The first is when the `Entry` API is mentioned at the beginning. With the same reasoning as HashMap's documentation, I thought it would best to keep `attack`, but show the `mana` example. The second is with the `entry` function that is used for the `Entry` API. The code example was a perfect use for `add_modify`, which is why it was changed to reflect that.
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@ -159,6 +159,9 @@ pub(super) const MIN_LEN: usize = node::MIN_LEN_AFTER_SPLIT;
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/// // update a key, guarding against the key possibly not being set
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/// let stat = player_stats.entry("attack").or_insert(100);
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/// *stat += random_stat_buff();
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///
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/// // modify an entry before an insert with in-place mutation
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/// player_stats.entry("mana").and_modify(|mana| *mana += 200).or_insert(100);
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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#[cfg_attr(not(test), rustc_diagnostic_item = "BTreeMap")]
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@ -1135,10 +1138,12 @@ impl<K, V> BTreeMap<K, V> {
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///
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/// // count the number of occurrences of letters in the vec
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/// for x in ["a", "b", "a", "c", "a", "b"] {
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/// *count.entry(x).or_insert(0) += 1;
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/// count.entry(x).and_modify(|curr| *curr += 1).or_insert(1);
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/// }
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///
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/// assert_eq!(count["a"], 3);
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/// assert_eq!(count["b"], 2);
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/// assert_eq!(count["1"], 1);
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn entry(&mut self, key: K) -> Entry<'_, K, V>
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