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Clean up
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0a843df264
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@ -878,18 +878,11 @@ fn cast_float_to_int(bcx: &Builder,
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// we're rounding towards zero, we just get float_ty::MAX (which is always an integer).
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// This already happens today with u128::MAX = 2^128 - 1 > f32::MAX.
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fn compute_clamp_bounds<F: Float>(signed: bool, int_ty: Type) -> (u128, u128) {
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let f_min = if signed {
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let rounded_min = F::from_i128_r(int_min(signed, int_ty), Round::TowardZero);
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assert_eq!(rounded_min.status, Status::OK);
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rounded_min.value
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} else {
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F::ZERO
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};
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let rounded_min = F::from_i128_r(int_min(signed, int_ty), Round::TowardZero);
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assert_eq!(rounded_min.status, Status::OK);
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let rounded_max = F::from_u128_r(int_max(signed, int_ty), Round::TowardZero);
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assert!(rounded_max.value.is_finite());
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(f_min.to_bits(), rounded_max.value.to_bits())
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(rounded_min.value.to_bits(), rounded_max.value.to_bits())
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}
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fn int_max(signed: bool, int_ty: Type) -> u128 {
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let shift_amount = 128 - int_ty.int_width();
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@ -906,11 +899,6 @@ fn cast_float_to_int(bcx: &Builder,
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0
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}
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}
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let (f_min, f_max) = match float_ty.float_width() {
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32 => compute_clamp_bounds::<ieee::Single>(signed, int_ty),
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64 => compute_clamp_bounds::<ieee::Double>(signed, int_ty),
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n => bug!("unsupported float width {}", n),
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};
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let float_bits_to_llval = |bits| {
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let bits_llval = match float_ty.float_width() {
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32 => C_u32(bcx.ccx, bits as u32),
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@ -919,6 +907,11 @@ fn cast_float_to_int(bcx: &Builder,
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};
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consts::bitcast(bits_llval, float_ty)
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};
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let (f_min, f_max) = match float_ty.float_width() {
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32 => compute_clamp_bounds::<ieee::Single>(signed, int_ty),
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64 => compute_clamp_bounds::<ieee::Double>(signed, int_ty),
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n => bug!("unsupported float width {}", n),
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};
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let f_min = float_bits_to_llval(f_min);
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let f_max = float_bits_to_llval(f_max);
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// To implement saturation, we perform the following steps:
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@ -935,37 +928,38 @@ fn cast_float_to_int(bcx: &Builder,
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// undef does not introduce any non-determinism either.
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// More importantly, the above procedure correctly implements saturating conversion.
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// Proof (sketch):
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// If x is NaN, 0 is trivially returned.
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// If x is NaN, 0 is returned by definition.
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// Otherwise, x is finite or infinite and thus can be compared with f_min and f_max.
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// This yields three cases to consider:
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// (1) if x in [f_min, f_max], the result of fpto[su]i is returned, which agrees with
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// saturating conversion for inputs in that range.
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// (2) if x > f_max, then x is larger than int_ty::MAX. This holds even if f_max is rounded
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// (i.e., if f_max < int_ty::MAX) because in those cases, nextUp(f_max) is already larger
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// than int_ty::MAX. Because x is larger than int_ty::MAX, the return value is correct.
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// than int_ty::MAX. Because x is larger than int_ty::MAX, the return value of int_ty::MAX
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// is correct.
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// (3) if x < f_min, then x is smaller than int_ty::MIN. As shown earlier, f_min exactly equals
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// int_ty::MIN and therefore the return value of int_ty::MIN is immediately correct.
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// int_ty::MIN and therefore the return value of int_ty::MIN is correct.
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// QED.
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// Step 1 was already performed above.
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// Step 2: We use two comparisons and two selects, with s1 being the result:
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// %less = fcmp ult %x, %f_min
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// Step 2: We use two comparisons and two selects, with %s1 being the result:
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// %less_or_nan = fcmp ult %x, %f_min
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// %greater = fcmp olt %x, %f_max
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// %s0 = select %less, int_ty::MIN, %fptosi_result
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// %s0 = select %less_or_nan, int_ty::MIN, %fptosi_result
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// %s1 = select %greater, int_ty::MAX, %s0
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// Note that %less uses an *unordered* comparison. This comparison is true if the operands are
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// not comparable (i.e., if x is NaN). The unordered comparison ensures that s1 becomes
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// int_ty::MIN if x is NaN.
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// Performance note: It can be lowered to a flipped comparison and a negation (and the negation
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// can be merged into the select), so it not necessarily any more expensive than a ordered
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// ("normal") comparison. Whether these optimizations will be performed is ultimately up to the
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// backend but at least x86 does that.
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let less = bcx.fcmp(llvm::RealULT, x, f_min);
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// Note that %less_or_nan uses an *unordered* comparison. This comparison is true if the
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// operands are not comparable (i.e., if x is NaN). The unordered comparison ensures that s1
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// becomes int_ty::MIN if x is NaN.
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// Performance note: Unordered comparison can be lowered to a "flipped" comparison and a
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// negation, and the negation can be merged into the select. Therefore, it not necessarily any
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// more expensive than a ordered ("normal") comparison. Whether these optimizations will be
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// performed is ultimately up to the backend, but at least x86 does perform them.
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let less_or_nan = bcx.fcmp(llvm::RealULT, x, f_min);
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let greater = bcx.fcmp(llvm::RealOGT, x, f_max);
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let int_max = C_big_integral(int_ty, int_max(signed, int_ty) as u128);
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let int_max = C_big_integral(int_ty, int_max(signed, int_ty));
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let int_min = C_big_integral(int_ty, int_min(signed, int_ty) as u128);
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let s0 = bcx.select(less, int_min, fptosui_result);
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let s0 = bcx.select(less_or_nan, int_min, fptosui_result);
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let s1 = bcx.select(greater, int_max, s0);
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// Step 3: NaN replacement.
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@ -973,7 +967,7 @@ fn cast_float_to_int(bcx: &Builder,
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// Therefore we only need to execute this step for signed integer types.
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if signed {
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// LLVM has no isNaN predicate, so we use (x == x) instead
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bcx.select(bcx.fcmp(llvm::RealOEQ, x, x), s1, C_big_integral(int_ty, 0))
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bcx.select(bcx.fcmp(llvm::RealOEQ, x, x), s1, C_uint(int_ty, 0))
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} else {
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s1
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}
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