Change char type in debuginfo to DW_ATE_UTF

Rust previously encoded the `char` type as DW_ATE_unsigned_char. The more
appropriate encoding is DW_ATE_UTF.

Clang uses this same debug encoding for char32_t.

This fixes the display of `char` types in Windows debuggers as well as LLDB.
This commit is contained in:
Arlo Siemsen 2021-10-14 10:26:42 -07:00
parent c651ba8a54
commit be454f056f
4 changed files with 6 additions and 7 deletions

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@ -87,7 +87,7 @@ const DW_ATE_signed: c_uint = 0x05;
#[allow(non_upper_case_globals)]
const DW_ATE_unsigned: c_uint = 0x07;
#[allow(non_upper_case_globals)]
const DW_ATE_unsigned_char: c_uint = 0x08;
const DW_ATE_UTF: c_uint = 0x10;
pub const UNKNOWN_LINE_NUMBER: c_uint = 0;
pub const UNKNOWN_COLUMN_NUMBER: c_uint = 0;
@ -933,7 +933,7 @@ fn basic_type_metadata<'ll, 'tcx>(cx: &CodegenCx<'ll, 'tcx>, t: Ty<'tcx>) -> &'l
ty::Never => ("!", DW_ATE_unsigned),
ty::Tuple(elements) if elements.is_empty() => ("()", DW_ATE_unsigned),
ty::Bool => ("bool", DW_ATE_boolean),
ty::Char => ("char", DW_ATE_unsigned_char),
ty::Char => ("char", DW_ATE_UTF),
ty::Int(int_ty) if cpp_like_debuginfo => (int_ty.msvc_basic_name(), DW_ATE_signed),
ty::Uint(uint_ty) if cpp_like_debuginfo => (uint_ty.msvc_basic_name(), DW_ATE_unsigned),
ty::Float(float_ty) if cpp_like_debuginfo => (float_ty.msvc_basic_name(), DW_ATE_float),

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@ -104,7 +104,8 @@
// cdb-check:b : false [Type: bool]
// cdb-command:dx i
// cdb-check:i : -1 [Type: [...]]
// The variable 'c' doesn't appear for some reason...
// cdb-command:dx c
// cdb-check:c : 0x61 'a' [Type: char32_t]
// cdb-command:dx i8
// cdb-check:i8 : 68 [Type: char]
// cdb-command:dx i16

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@ -14,8 +14,7 @@
// gdb-check:$2 = -1
// gdb-command:print *char_ref
// gdbg-check:$3 = 97
// gdbr-check:$3 = 97 'a'
// gdb-check:$3 = 97
// gdb-command:print *i8_ref
// gdbg-check:$4 = 68 'D'

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@ -16,8 +16,7 @@
// gdb-check:$2 = -1
// gdb-command:print *char_ref
// gdbg-check:$3 = 97
// gdbr-check:$3 = 97 'a'
// gdb-check:$3 = 97
// gdb-command:print/d *i8_ref
// gdb-check:$4 = 68