lintcheck: tweak some comments

This commit is contained in:
Matthias Krüger 2021-02-19 21:48:52 +01:00
parent 90d3275b45
commit bb5f9d18a0

View File

@ -472,21 +472,23 @@ pub fn run(clap_config: &ArgMatches) {
} else {
let counter = std::sync::atomic::AtomicUsize::new(0);
// Ask rayon for cpu (actually thread)count.
// Use one target dir for each cpu so that we can run N clippys in parallel.
// Ask rayon for thread count. Assume that half of that is the number of physical cores
// Use one target dir for each core so that we can run N clippys in parallel.
// We need to use different target dirs because cargo would lock them for a single build otherwise,
// killing the parallelism. However this also means that deps will only be reused half/a
// quarter of the time which might result in a longer wall clock runtime
// Rayon seems to return thread count so half that for core count
// This helps when we check many small crates with dep-trees that don't have a lot of branches in
// order to achive some kind of parallelism
let num_threads: usize = rayon::current_num_threads() / 2;
// Rayon seems to return thread count so half that for core count
let num_cpus: usize = rayon::current_num_threads() / 2;
// check all crates (default)
crates
.into_par_iter()
.map(|krate| krate.download_and_extract())
.map(|krate| krate.run_clippy_lints(&cargo_clippy_path, &counter, num_threads))
.map(|krate| krate.run_clippy_lints(&cargo_clippy_path, &counter, num_cpus))
.flatten()
.collect()
};