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libextra: Introduce typed arenas.
A typed arena is a type of arena that can only allocate objects of one type. It is 3x faster than the existing arena and 13x faster than malloc on Mac.
This commit is contained in:
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1f1838ea3e
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@ -7,8 +7,41 @@
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//
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//! The arena, a fast but limited type of allocator.
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//!
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//! Arenas are a type of allocator that destroy the objects within, all at
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//! once, once the arena itself is destroyed. They do not support deallocation
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//! of individual objects while the arena itself is still alive. The benefit
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//! of an arena is very fast allocation; just a pointer bump.
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// Dynamic arenas.
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#[allow(missing_doc)];
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use list::{List, Cons, Nil};
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use list;
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use std::at_vec;
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use std::cast::{transmute, transmute_mut, transmute_mut_region};
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use std::cast;
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use std::cell::{Cell, RefCell};
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use std::num;
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use std::ptr;
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use std::mem;
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use std::rt::global_heap;
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use std::uint;
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use std::unstable::intrinsics::{TyDesc, get_tydesc};
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use std::unstable::intrinsics;
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use std::util;
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// The way arena uses arrays is really deeply awful. The arrays are
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// allocated, and have capacities reserved, but the fill for the array
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// will always stay at 0.
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#[deriving(Clone)]
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struct Chunk {
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data: RefCell<@[u8]>,
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fill: Cell<uint>,
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is_pod: Cell<bool>,
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}
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// Arenas are used to quickly allocate objects that share a
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// lifetime. The arena uses ~[u8] vectors as a backing store to
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@ -31,34 +64,6 @@
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// different chunks than objects without destructors. This reduces
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// overhead when initializing plain-old-data and means we don't need
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// to waste time running the destructors of POD.
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#[allow(missing_doc)];
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use list::{List, Cons, Nil};
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use list;
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use std::at_vec;
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use std::cast::{transmute, transmute_mut, transmute_mut_region};
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use std::cast;
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use std::cell::{Cell, RefCell};
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use std::num;
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use std::ptr;
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use std::mem;
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use std::uint;
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use std::unstable::intrinsics;
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use std::unstable::intrinsics::{TyDesc, get_tydesc};
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// The way arena uses arrays is really deeply awful. The arrays are
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// allocated, and have capacities reserved, but the fill for the array
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// will always stay at 0.
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#[deriving(Clone)]
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struct Chunk {
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data: RefCell<@[u8]>,
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fill: Cell<uint>,
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is_pod: Cell<bool>,
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}
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#[no_freeze]
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pub struct Arena {
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// The head is separated out from the list as a unbenchmarked
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@ -110,8 +115,8 @@ impl Drop for Arena {
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}
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#[inline]
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fn round_up_to(base: uint, align: uint) -> uint {
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(base + (align - 1)) & !(align - 1)
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fn round_up(base: uint, align: uint) -> uint {
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(base.checked_add(&(align - 1))).unwrap() & !(&(align - 1))
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}
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// Walk down a chunk, running the destructors for any objects stored
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@ -131,7 +136,7 @@ unsafe fn destroy_chunk(chunk: &Chunk) {
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let after_tydesc = idx + mem::size_of::<*TyDesc>();
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let start = round_up_to(after_tydesc, align);
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let start = round_up(after_tydesc, align);
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//debug!("freeing object: idx = {}, size = {}, align = {}, done = {}",
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// start, size, align, is_done);
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@ -140,7 +145,7 @@ unsafe fn destroy_chunk(chunk: &Chunk) {
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}
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// Find where the next tydesc lives
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idx = round_up_to(start + size, mem::pref_align_of::<*TyDesc>());
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idx = round_up(start + size, mem::pref_align_of::<*TyDesc>());
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}
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}
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@ -175,7 +180,7 @@ impl Arena {
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fn alloc_pod_inner(&mut self, n_bytes: uint, align: uint) -> *u8 {
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unsafe {
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let this = transmute_mut_region(self);
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let start = round_up_to(this.pod_head.fill.get(), align);
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let start = round_up(this.pod_head.fill.get(), align);
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let end = start + n_bytes;
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if end > at_vec::capacity(this.pod_head.data.get()) {
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return this.alloc_pod_grow(n_bytes, align);
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@ -227,7 +232,7 @@ impl Arena {
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tydesc_start = head.fill.get();
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after_tydesc = head.fill.get() + mem::size_of::<*TyDesc>();
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start = round_up_to(after_tydesc, align);
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start = round_up(after_tydesc, align);
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end = start + n_bytes;
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}
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@ -236,7 +241,7 @@ impl Arena {
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}
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let head = transmute_mut_region(&mut self.head);
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head.fill.set(round_up_to(end, mem::pref_align_of::<*TyDesc>()));
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head.fill.set(round_up(end, mem::pref_align_of::<*TyDesc>()));
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//debug!("idx = {}, size = {}, align = {}, fill = {}",
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// start, n_bytes, align, head.fill);
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@ -314,3 +319,284 @@ fn test_arena_destructors_fail() {
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fail!();
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});
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}
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/// An arena that can hold objects of only one type.
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///
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/// Safety note: Modifying objects in the arena that have already had their
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/// `drop` destructors run can cause leaks, because the destructor will not
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/// run again for these objects.
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pub struct TypedArena<T> {
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/// A pointer to the next object to be allocated.
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priv ptr: *T,
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/// A pointer to the end of the allocated area. When this pointer is
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/// reached, a new chunk is allocated.
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priv end: *T,
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/// The type descriptor of the objects in the arena. This should not be
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/// necessary, but is until generic destructors are supported.
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priv tydesc: *TyDesc,
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/// A pointer to the first arena segment.
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priv first: Option<~TypedArenaChunk>,
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}
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struct TypedArenaChunk {
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/// Pointer to the next arena segment.
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next: Option<~TypedArenaChunk>,
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/// The number of elements that this chunk can hold.
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capacity: uint,
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// Objects follow here, suitably aligned.
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}
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impl TypedArenaChunk {
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#[inline]
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fn new<T>(next: Option<~TypedArenaChunk>, capacity: uint)
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-> ~TypedArenaChunk {
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let mut size = mem::size_of::<TypedArenaChunk>();
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size = round_up(size, mem::min_align_of::<T>());
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let elem_size = mem::size_of::<T>();
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let elems_size = elem_size.checked_mul(&capacity).unwrap();
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size = size.checked_add(&elems_size).unwrap();
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let mut chunk = unsafe {
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let chunk = global_heap::exchange_malloc(size);
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let mut chunk: ~TypedArenaChunk = cast::transmute(chunk);
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intrinsics::move_val_init(&mut chunk.next, next);
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chunk
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};
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chunk.capacity = capacity;
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chunk
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}
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/// Destroys this arena chunk. If the type descriptor is supplied, the
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/// drop glue is called; otherwise, drop glue is not called.
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#[inline]
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unsafe fn destroy(&mut self, len: uint, opt_tydesc: Option<*TyDesc>) {
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// Destroy all the allocated objects.
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match opt_tydesc {
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None => {}
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Some(tydesc) => {
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let mut start = self.start(tydesc);
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for _ in range(0, len) {
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((*tydesc).drop_glue)(start as *i8);
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start = start.offset((*tydesc).size as int)
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}
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}
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}
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// Destroy the next chunk.
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let next_opt = util::replace(&mut self.next, None);
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match next_opt {
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None => {}
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Some(mut next) => {
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// We assume that the next chunk is completely filled.
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next.destroy(next.capacity, opt_tydesc)
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}
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}
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}
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// Returns a pointer to the first allocated object.
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#[inline]
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fn start(&self, tydesc: *TyDesc) -> *u8 {
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let this: *TypedArenaChunk = self;
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unsafe {
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cast::transmute(round_up(this.offset(1) as uint, (*tydesc).align))
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}
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}
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// Returns a pointer to the end of the allocated space.
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#[inline]
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fn end(&self, tydesc: *TyDesc) -> *u8 {
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unsafe {
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let size = (*tydesc).size.checked_mul(&self.capacity).unwrap();
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self.start(tydesc).offset(size as int)
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}
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}
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}
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impl<T> TypedArena<T> {
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/// Creates a new arena with preallocated space for 8 objects.
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#[inline]
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pub fn new() -> TypedArena<T> {
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TypedArena::with_capacity(8)
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}
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/// Creates a new arena with preallocated space for the given number of
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/// objects.
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#[inline]
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pub fn with_capacity(capacity: uint) -> TypedArena<T> {
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let chunk = TypedArenaChunk::new::<T>(None, capacity);
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let tydesc = unsafe {
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intrinsics::get_tydesc::<T>()
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};
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TypedArena {
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ptr: chunk.start(tydesc) as *T,
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end: chunk.end(tydesc) as *T,
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tydesc: tydesc,
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first: Some(chunk),
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}
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}
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/// Allocates an object into this arena.
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#[inline]
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pub fn alloc<'a>(&'a self, object: T) -> &'a T {
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unsafe {
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let this = cast::transmute_mut(self);
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if this.ptr == this.end {
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this.grow()
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}
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let ptr: &'a mut T = cast::transmute(this.ptr);
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intrinsics::move_val_init(ptr, object);
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this.ptr = this.ptr.offset(1);
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let ptr: &'a T = ptr;
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ptr
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}
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}
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/// Grows the arena.
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#[inline(never)]
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fn grow(&mut self) {
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let chunk = self.first.take_unwrap();
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let new_capacity = chunk.capacity.checked_mul(&2).unwrap();
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let chunk = TypedArenaChunk::new::<T>(Some(chunk), new_capacity);
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self.ptr = chunk.start(self.tydesc) as *T;
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self.end = chunk.end(self.tydesc) as *T;
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self.first = Some(chunk)
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}
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}
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#[unsafe_destructor]
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impl<T> Drop for TypedArena<T> {
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fn drop(&mut self) {
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// Determine how much was filled.
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let start = self.first.get_ref().start(self.tydesc) as uint;
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let end = self.ptr as uint;
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let diff = (end - start) / mem::size_of::<T>();
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// Pass that to the `destroy` method.
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unsafe {
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let opt_tydesc = if intrinsics::needs_drop::<T>() {
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Some(self.tydesc)
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} else {
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None
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};
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self.first.get_mut_ref().destroy(diff, opt_tydesc)
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}
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}
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}
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#[cfg(test)]
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mod test {
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use super::{Arena, TypedArena};
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use test::BenchHarness;
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struct Point {
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x: int,
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y: int,
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z: int,
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}
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#[test]
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pub fn test_pod() {
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let arena = TypedArena::new();
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for _ in range(0, 1000000) {
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arena.alloc(Point {
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x: 1,
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y: 2,
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z: 3,
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});
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}
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}
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#[bench]
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pub fn bench_pod(bh: &mut BenchHarness) {
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let arena = TypedArena::new();
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bh.iter(|| {
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arena.alloc(Point {
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x: 1,
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y: 2,
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z: 3,
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});
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})
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}
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#[bench]
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pub fn bench_pod_nonarena(bh: &mut BenchHarness) {
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bh.iter(|| {
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let _ = ~Point {
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x: 1,
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y: 2,
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z: 3,
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};
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})
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}
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#[bench]
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pub fn bench_pod_old_arena(bh: &mut BenchHarness) {
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let arena = Arena::new();
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bh.iter(|| {
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arena.alloc(|| {
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Point {
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x: 1,
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y: 2,
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z: 3,
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}
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});
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})
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}
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struct Nonpod {
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string: ~str,
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array: ~[int],
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}
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#[test]
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pub fn test_nonpod() {
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let arena = TypedArena::new();
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for _ in range(0, 1000000) {
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arena.alloc(Nonpod {
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string: ~"hello world",
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array: ~[ 1, 2, 3, 4, 5 ],
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});
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}
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}
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#[bench]
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pub fn bench_nonpod(bh: &mut BenchHarness) {
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let arena = TypedArena::new();
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bh.iter(|| {
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arena.alloc(Nonpod {
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string: ~"hello world",
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array: ~[ 1, 2, 3, 4, 5 ],
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});
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})
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}
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#[bench]
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pub fn bench_nonpod_nonarena(bh: &mut BenchHarness) {
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bh.iter(|| {
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let _ = ~Nonpod {
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string: ~"hello world",
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array: ~[ 1, 2, 3, 4, 5 ],
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};
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})
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}
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#[bench]
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pub fn bench_nonpod_old_arena(bh: &mut BenchHarness) {
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let arena = Arena::new();
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bh.iter(|| {
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let _ = arena.alloc(|| Nonpod {
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string: ~"hello world",
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array: ~[ 1, 2, 3, 4, 5 ],
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});
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})
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}
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}
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@ -11,8 +11,8 @@
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extern mod extra;
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use std::iter::range_step;
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use extra::arena::Arena;
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use extra::future::Future;
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use extra::arena::TypedArena;
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enum Tree<'a> {
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Nil,
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@ -26,14 +26,15 @@ fn item_check(t: &Tree) -> int {
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}
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}
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fn bottom_up_tree<'r>(arena: &'r Arena, item: int, depth: int) -> &'r Tree<'r> {
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fn bottom_up_tree<'r>(arena: &'r TypedArena<Tree<'r>>, item: int, depth: int)
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-> &'r Tree<'r> {
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if depth > 0 {
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arena.alloc(|| {
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Node(bottom_up_tree(arena, 2 * item - 1, depth - 1),
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bottom_up_tree(arena, 2 * item, depth - 1),
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item)
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})
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} else {arena.alloc(|| Nil)}
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arena.alloc(Node(bottom_up_tree(arena, 2 * item - 1, depth - 1),
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bottom_up_tree(arena, 2 * item, depth - 1),
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item))
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} else {
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arena.alloc(Nil)
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}
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}
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fn main() {
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@ -49,7 +50,7 @@ fn main() {
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let max_depth = if min_depth + 2 > n {min_depth + 2} else {n};
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{
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let arena = Arena::new();
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let arena = TypedArena::new();
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let depth = max_depth + 1;
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let tree = bottom_up_tree(&arena, 0, depth);
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@ -57,7 +58,7 @@ fn main() {
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depth, item_check(tree));
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}
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let long_lived_arena = Arena::new();
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let long_lived_arena = TypedArena::new();
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let long_lived_tree = bottom_up_tree(&long_lived_arena, 0, max_depth);
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let mut messages = range_step(min_depth, max_depth + 1, 2).map(|depth| {
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@ -66,7 +67,7 @@ fn main() {
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do Future::spawn {
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let mut chk = 0;
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for i in range(1, iterations + 1) {
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let arena = Arena::new();
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let arena = TypedArena::new();
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let a = bottom_up_tree(&arena, i, depth);
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let b = bottom_up_tree(&arena, -i, depth);
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chk += item_check(a) + item_check(b);
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