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Fix whitespace
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@ -70,5 +70,5 @@ fn game_loop(v: Arc<Vec<usize>>) {}
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```
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Similarly to closures, `async` blocks are not executed immediately and may
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capture closed-over data by reference. For more information, see
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https://rust-lang.github.io/async-book/03_async_await/01_chapter.html.
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capture closed-over data by reference. For more information, see
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https://rust-lang.github.io/async-book/03_async_await/01_chapter.html.
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