mirror of
https://github.com/rust-lang/rust.git
synced 2024-12-19 12:05:08 +00:00
auto merge of #9276 : alexcrichton/rust/dox, r=brson
Hopefull this will make our libstd docs appear a little more "full".
This commit is contained in:
commit
a95604fcaa
@ -8,6 +8,58 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/*!
|
||||
|
||||
C-string manipulation and management
|
||||
|
||||
This modules provides the basic methods for creating and manipulating
|
||||
null-terminated strings for use with FFI calls (back to C). Most C APIs require
|
||||
that the string being passed to them is null-terminated, and by default rust's
|
||||
string types are *not* null terminated.
|
||||
|
||||
The other problem with translating Rust strings to C strings is that Rust
|
||||
strings can validly contain a null-byte in the middle of the string (0 is a
|
||||
valid unicode codepoint). This means that not all Rust strings can actually be
|
||||
translated to C strings.
|
||||
|
||||
# Creation of a C string
|
||||
|
||||
A C string is managed through the `CString` type defined in this module. It
|
||||
"owns" the internal buffer of characters and will automatically deallocate the
|
||||
buffer when the string is dropped. The `ToCStr` trait is implemented for `&str`
|
||||
and `&[u8]`, but the conversions can fail due to some of the limitations
|
||||
explained above.
|
||||
|
||||
This also means that currently whenever a C string is created, an allocation
|
||||
must be performed to place the data elsewhere (the lifetime of the C string is
|
||||
not tied to the lifetime of the original string/data buffer). If C strings are
|
||||
heavily used in applications, then caching may be advisable to prevent
|
||||
unnecessary amounts of allocations.
|
||||
|
||||
An example of creating and using a C string would be:
|
||||
|
||||
~~~{.rust}
|
||||
use std::libc;
|
||||
externfn!(fn puts(s: *libc::c_char))
|
||||
|
||||
let my_string = "Hello, world!";
|
||||
|
||||
// Allocate the C string with an explicit local that owns the string. The
|
||||
// `c_buffer` pointer will be deallocated when `my_c_string` goes out of scope.
|
||||
let my_c_string = my_string.to_c_str();
|
||||
do my_c_string.with_ref |c_buffer| {
|
||||
unsafe { puts(c_buffer); }
|
||||
}
|
||||
|
||||
// Don't save off the allocation of the C string, the `c_buffer` will be
|
||||
// deallocated when this block returns!
|
||||
do my_string.with_c_str |c_buffer| {
|
||||
unsafe { puts(c_buffer); }
|
||||
}
|
||||
~~~
|
||||
|
||||
*/
|
||||
|
||||
use cast;
|
||||
use iter::{Iterator, range};
|
||||
use libc;
|
||||
|
@ -8,71 +8,179 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/*! Condition handling */
|
||||
/*!
|
||||
|
||||
#[allow(missing_doc)];
|
||||
Condition handling
|
||||
|
||||
Conditions are a utility used to deal with handling error conditions. The syntax
|
||||
of a condition handler strikes a resemblance to try/catch blocks in other
|
||||
languages, but condition handlers are *not* a form of exception handling in the
|
||||
same manner.
|
||||
|
||||
A condition is declared through the `condition!` macro provided by the compiler:
|
||||
|
||||
~~~{.rust}
|
||||
condition! {
|
||||
pub my_error: int -> ~str;
|
||||
}
|
||||
~~~
|
||||
|
||||
This macro declares an inner module called `my_error` with one static variable,
|
||||
`cond` that is a static `Condition` instance. To help understand what the other
|
||||
parameters are used for, an example usage of this condition would be:
|
||||
|
||||
~~~{.rust}
|
||||
do my_error::cond.trap(|raised_int| {
|
||||
|
||||
// the condition `my_error` was raised on, and the value it raised is stored
|
||||
// in `raised_int`. This closure must return a `~str` type (as specified in
|
||||
// the declaration of the condition
|
||||
if raised_int == 3 { ~"three" } else { ~"oh well" }
|
||||
|
||||
}).inside {
|
||||
|
||||
// The condition handler above is installed for the duration of this block.
|
||||
// That handler will override any previous handler, but the previous handler
|
||||
// is restored when this block returns (handlers nest)
|
||||
//
|
||||
// If any code from this block (or code from another block) raises on the
|
||||
// condition, then the above handler will be invoked (so long as there's no
|
||||
// other nested handler).
|
||||
|
||||
println(my_error::cond.raise(3)); // prints "three"
|
||||
println(my_error::cond.raise(4)); // prints "oh well"
|
||||
|
||||
}
|
||||
~~~
|
||||
|
||||
Condition handling is useful in cases where propagating errors is either to
|
||||
cumbersome or just not necessary in the first place. It should also be noted,
|
||||
though, that if there is not handler installed when a condition is raised, then
|
||||
the task invokes `fail!()` and will terminate.
|
||||
|
||||
## More Info
|
||||
|
||||
Condition handlers as an error strategy is well explained in the [conditions
|
||||
tutorial](http://static.rust-lang.org/doc/master/tutorial-conditions.html),
|
||||
along with comparing and contrasting it with other error handling strategies.
|
||||
|
||||
*/
|
||||
|
||||
use local_data;
|
||||
use prelude::*;
|
||||
use unstable::raw::Closure;
|
||||
|
||||
// helper for transmutation, shown below.
|
||||
type RustClosure = (int, int);
|
||||
|
||||
#[doc(hidden)]
|
||||
pub struct Handler<T, U> {
|
||||
handle: RustClosure,
|
||||
prev: Option<@Handler<T, U>>,
|
||||
priv handle: Closure,
|
||||
priv prev: Option<@Handler<T, U>>,
|
||||
}
|
||||
|
||||
/// This struct represents the state of a condition handler. It contains a key
|
||||
/// into TLS which holds the currently install handler, along with the name of
|
||||
/// the condition (useful for debugging).
|
||||
///
|
||||
/// This struct should never be created directly, but rather only through the
|
||||
/// `condition!` macro provided to all libraries using libstd.
|
||||
pub struct Condition<T, U> {
|
||||
/// Name of the condition handler
|
||||
name: &'static str,
|
||||
/// TLS key used to insert/remove values in TLS.
|
||||
key: local_data::Key<@Handler<T, U>>
|
||||
}
|
||||
|
||||
impl<T, U> Condition<T, U> {
|
||||
/// Creates an object which binds the specified handler. This will also save
|
||||
/// the current handler *on creation* such that when the `Trap` is consumed,
|
||||
/// it knows which handler to restore.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ~~~{.rust}
|
||||
/// condition! { my_error: int -> int; }
|
||||
///
|
||||
/// let trap = my_error::cond.trap(|error| error + 3);
|
||||
///
|
||||
/// // use `trap`'s inside method to register the handler and then run a
|
||||
/// // block of code with the handler registered
|
||||
/// ~~~
|
||||
pub fn trap<'a>(&'a self, h: &'a fn(T) -> U) -> Trap<'a, T, U> {
|
||||
unsafe {
|
||||
let p : *RustClosure = ::cast::transmute(&h);
|
||||
let prev = local_data::get(self.key, |k| k.map(|&x| *x));
|
||||
let h = @Handler { handle: *p, prev: prev };
|
||||
Trap { cond: self, handler: h }
|
||||
}
|
||||
let h: Closure = unsafe { ::cast::transmute(h) };
|
||||
let prev = local_data::get(self.key, |k| k.map(|&x| *x));
|
||||
let h = @Handler { handle: h, prev: prev };
|
||||
Trap { cond: self, handler: h }
|
||||
}
|
||||
|
||||
/// Raises on this condition, invoking any handler if one has been
|
||||
/// registered, or failing the current task otherwise.
|
||||
///
|
||||
/// While a condition handler is being run, the condition will have no
|
||||
/// handler listed, so a task failure will occur if the condition is
|
||||
/// re-raised during the handler.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * t - The argument to pass along to the condition handler.
|
||||
///
|
||||
/// # Return value
|
||||
///
|
||||
/// If a handler is found, its return value is returned, otherwise this
|
||||
/// function will not return.
|
||||
pub fn raise(&self, t: T) -> U {
|
||||
let msg = fmt!("Unhandled condition: %s: %?", self.name, t);
|
||||
self.raise_default(t, || fail!(msg.clone()))
|
||||
}
|
||||
|
||||
/// Performs the same functionality as `raise`, except that when no handler
|
||||
/// is found the `default` argument is called instead of failing the task.
|
||||
pub fn raise_default(&self, t: T, default: &fn() -> U) -> U {
|
||||
unsafe {
|
||||
match local_data::pop(self.key) {
|
||||
None => {
|
||||
debug!("Condition.raise: found no handler");
|
||||
default()
|
||||
}
|
||||
Some(handler) => {
|
||||
debug!("Condition.raise: found handler");
|
||||
match handler.prev {
|
||||
None => {}
|
||||
Some(hp) => local_data::set(self.key, hp)
|
||||
}
|
||||
let handle : &fn(T) -> U =
|
||||
::cast::transmute(handler.handle);
|
||||
let u = handle(t);
|
||||
local_data::set(self.key, handler);
|
||||
u
|
||||
match local_data::pop(self.key) {
|
||||
None => {
|
||||
debug!("Condition.raise: found no handler");
|
||||
default()
|
||||
}
|
||||
Some(handler) => {
|
||||
debug!("Condition.raise: found handler");
|
||||
match handler.prev {
|
||||
None => {}
|
||||
Some(hp) => local_data::set(self.key, hp)
|
||||
}
|
||||
let handle : &fn(T) -> U = unsafe {
|
||||
::cast::transmute(handler.handle)
|
||||
};
|
||||
let u = handle(t);
|
||||
local_data::set(self.key, handler);
|
||||
u
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A `Trap` is created when the `trap` method is invoked on a `Condition`, and
|
||||
/// it is used to actually bind a handler into the TLS slot reserved for this
|
||||
/// condition.
|
||||
///
|
||||
/// Normally this object is not dealt with directly, but rather it's directly
|
||||
/// used after being returned from `trap`
|
||||
struct Trap<'self, T, U> {
|
||||
cond: &'self Condition<T, U>,
|
||||
handler: @Handler<T, U>
|
||||
priv cond: &'self Condition<T, U>,
|
||||
priv handler: @Handler<T, U>
|
||||
}
|
||||
|
||||
impl<'self, T, U> Trap<'self, T, U> {
|
||||
/// Execute a block of code with this trap handler's exception handler
|
||||
/// registered.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ~~~{.rust}
|
||||
/// condition! { my_error: int -> int; }
|
||||
///
|
||||
/// let result = do my_error::cond.trap(|error| error + 3).inside {
|
||||
/// my_error::cond.raise(4)
|
||||
/// };
|
||||
/// assert_eq!(result, 7);
|
||||
/// ~~~
|
||||
pub fn inside<V>(&self, inner: &'self fn() -> V) -> V {
|
||||
let _g = Guard { cond: self.cond };
|
||||
debug!("Trap: pushing handler to TLS");
|
||||
@ -81,8 +189,9 @@ impl<'self, T, U> Trap<'self, T, U> {
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
struct Guard<'self, T, U> {
|
||||
cond: &'self Condition<T, U>
|
||||
priv cond: &'self Condition<T, U>
|
||||
}
|
||||
|
||||
#[unsafe_destructor]
|
||||
|
@ -10,17 +10,18 @@
|
||||
|
||||
/*!
|
||||
|
||||
# The Formatting Module
|
||||
The Formatting Module
|
||||
|
||||
This module contains the runtime support for the `format!` syntax extension. This
|
||||
macro is implemented in the compiler to emit calls to this module in order to
|
||||
format arguments at runtime into strings and streams.
|
||||
This module contains the runtime support for the `format!` syntax extension.
|
||||
This macro is implemented in the compiler to emit calls to this module in order
|
||||
to format arguments at runtime into strings and streams.
|
||||
|
||||
The functions contained in this module should not normally be used in everyday
|
||||
use cases of `format!`. The assumptions made by these functions are unsafe for all
|
||||
inputs, and the compiler performs a large amount of validation on the arguments
|
||||
to `format!` in order to ensure safety at runtime. While it is possible to call
|
||||
these functions directly, it is not recommended to do so in the general case.
|
||||
use cases of `format!`. The assumptions made by these functions are unsafe for
|
||||
all inputs, and the compiler performs a large amount of validation on the
|
||||
arguments to `format!` in order to ensure safety at runtime. While it is
|
||||
possible to call these functions directly, it is not recommended to do so in the
|
||||
general case.
|
||||
|
||||
## Usage
|
||||
|
||||
|
@ -8,12 +8,59 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/*! Composable external iterators
|
||||
/*!
|
||||
|
||||
The `Iterator` trait defines an interface for objects which implement iteration as a state machine.
|
||||
Composable external iterators
|
||||
|
||||
Algorithms like `zip` are provided as `Iterator` implementations which wrap other objects
|
||||
implementing the `Iterator` trait.
|
||||
# The `Iterator` trait
|
||||
|
||||
This module defines Rust's core iteration trait. The `Iterator` trait has one
|
||||
un-implemented method, `next`. All other methods are derived through default
|
||||
methods to perform operations such as `zip`, `chain`, `enumerate`, and `fold`.
|
||||
|
||||
The goal of this module is to unify iteration across all containers in Rust.
|
||||
An iterator can be considered as a state machine which is used to track which
|
||||
element will be yielded next.
|
||||
|
||||
There are various extensions also defined in this module to assist with various
|
||||
types of iteration, such as the `DoubleEndedIterator` for iterating in reverse,
|
||||
the `FromIterator` trait for creating a container from an iterator, and much
|
||||
more.
|
||||
|
||||
## Rust's `for` loop
|
||||
|
||||
The special syntax used by rust's `for` loop is based around the `Iterator`
|
||||
trait defined in this module. For loops can be viewed as a syntactical expansion
|
||||
into a `loop`, for example, the `for` loop in this example is essentially
|
||||
translated to the `loop` below.
|
||||
|
||||
~~~{.rust}
|
||||
let values = ~[1, 2, 3];
|
||||
|
||||
// "Syntactical sugar" taking advantage of an iterator
|
||||
for &x in values.iter() {
|
||||
println!("{}", x);
|
||||
}
|
||||
|
||||
// Rough translation of the iteration without a `for` iterator.
|
||||
let mut it = values.iter();
|
||||
loop {
|
||||
match it.next() {
|
||||
Some(&x) => {
|
||||
println!("{}", x);
|
||||
}
|
||||
None => { break }
|
||||
}
|
||||
}
|
||||
~~~
|
||||
|
||||
This `for` loop syntax can be applied to any iterator over any type.
|
||||
|
||||
## Iteration protocol and more
|
||||
|
||||
More detailed information about iterators can be found in the [container
|
||||
tutorial](http://static.rust-lang.org/doc/master/tutorial-container.html) with
|
||||
the rest of the rust manuals.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -8,12 +8,86 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
//! String manipulation
|
||||
//!
|
||||
//! Strings are a packed UTF-8 representation of text, stored as
|
||||
//! buffers of u8 bytes. The buffer is not null terminated.
|
||||
//! Strings should be indexed in bytes, for efficiency, but UTF-8 unsafe
|
||||
//! operations should be avoided.
|
||||
/*!
|
||||
|
||||
String manipulation
|
||||
|
||||
# Basic Usage
|
||||
|
||||
Rust's string type is one of the core primitive types of the language. While
|
||||
represented by the name `str`, the name `str` is not actually a valid type in
|
||||
Rust. Each string must also be decorated with how its ownership. This means that
|
||||
there are three common kinds of strings in rust:
|
||||
|
||||
* `~str` - This is an owned string. This type obeys all of the normal semantics
|
||||
of the `~T` types, meaning that it has one, and only one, owner. This
|
||||
type cannot be implicitly copied, and is moved out of when passed to
|
||||
other functions.
|
||||
|
||||
* `@str` - This is a managed string. Similarly to `@T`, this type can be
|
||||
implicitly copied, and each implicit copy will increment the
|
||||
reference count to the string. This means that there is not "true
|
||||
owner" of the string, and the string will be deallocated when the
|
||||
reference count reaches 0.
|
||||
|
||||
* `&str` - Finally, this is the borrowed string type. This type of string can
|
||||
only be created from one of the other two kinds of strings. As the
|
||||
name "borrowed" implies, this type of string is owned elsewhere, and
|
||||
this string cannot be moved out of.
|
||||
|
||||
As an example, here's a few different kinds of strings.
|
||||
|
||||
~~~{.rust}
|
||||
let owned_string = ~"I am an owned string";
|
||||
let managed_string = @"This string is garbage-collected";
|
||||
let borrowed_string1 = "This string is borrowed with the 'static lifetime";
|
||||
let borrowed_string2: &str = owned_string; // owned strings can be borrowed
|
||||
let borrowed_string3: &str = managed_string; // managed strings can also be borrowed
|
||||
~~~
|
||||
|
||||
From the example above, you can see that rust has 3 different kinds of string
|
||||
literals. The owned/managed literals correspond to the owned/managed string
|
||||
types, but the "borrowed literal" is actually more akin to C's concept of a
|
||||
static string.
|
||||
|
||||
When a string is declared without a `~` or `@` sigil, then the string is
|
||||
allocated statically in the rodata of the executable/library. The string then
|
||||
has the type `&'static str` meaning that the string is valid for the `'static`
|
||||
lifetime, otherwise known as the lifetime of the entire program. As can be
|
||||
inferred from the type, these static strings are not mutable.
|
||||
|
||||
# Mutability
|
||||
|
||||
Many languages have immutable strings by default, and rust has a particular
|
||||
flavor on this idea. As with the rest of Rust types, strings are immutable by
|
||||
default. If a string is declared as `mut`, however, it may be mutated. This
|
||||
works the same way as the rest of Rust's type system in the sense that if
|
||||
there's a mutable reference to a string, there may only be one mutable reference
|
||||
to that string. With these guarantees, strings can easily transition between
|
||||
being mutable/immutable with the same benefits of having mutable strings in
|
||||
other languages.
|
||||
|
||||
~~~{.rust}
|
||||
let mut buf = ~"testing";
|
||||
buf.push_char(' ');
|
||||
buf.push_str("123");
|
||||
assert_eq!(buf, ~"testing 123");
|
||||
~~~
|
||||
|
||||
# Representation
|
||||
|
||||
Rust's string type, `str`, is a sequence of unicode codepoints encoded as a
|
||||
stream of UTF-8 bytes. All safely-created strings are guaranteed to be validly
|
||||
encoded UTF-8 sequences. Additionally, strings are not guaranteed to be
|
||||
null-terminated (the null byte is a valid unicode codepoint).
|
||||
|
||||
The actual representation of strings have direct mappings to vectors:
|
||||
|
||||
* `~str` is the same as `~[u8]`
|
||||
* `&str` is the same as `&[u8]`
|
||||
* `@str` is the same as `@[u8]`
|
||||
|
||||
*/
|
||||
|
||||
use at_vec;
|
||||
use cast;
|
||||
|
@ -10,6 +10,8 @@
|
||||
|
||||
/*!
|
||||
|
||||
Vector manipulation
|
||||
|
||||
The `vec` module contains useful code to help work with vector values.
|
||||
Vectors are Rust's list type. Vectors contain zero or more values of
|
||||
homogeneous types:
|
||||
|
Loading…
Reference in New Issue
Block a user