docs: be less harsh in wording for Vec::from_raw_parts

In particular, be clear that it is sound to specify memory not
originating from a previous `Vec` allocation. That is already suggested
in other parts of the documentation about zero-alloc conversions to Box<[T]>.

Incorporate a constraint from `slice::from_raw_parts` that was missing
but needs to be fulfilled, since a `Vec` can be converted into a slice.
This commit is contained in:
Duarte Nunes 2022-07-13 14:22:50 -03:00
parent 42bd138126
commit 9cd66be235

View File

@ -490,8 +490,6 @@ impl<T> Vec<T> {
/// This is highly unsafe, due to the number of invariants that aren't
/// checked:
///
/// * `ptr` needs to have been previously allocated via [`String`]/`Vec<T>`
/// (at least, it's highly likely to be incorrect if it wasn't).
/// * `T` needs to have the same alignment as what `ptr` was allocated with.
/// (`T` having a less strict alignment is not sufficient, the alignment really
/// needs to be equal to satisfy the [`dealloc`] requirement that memory must be
@ -500,6 +498,12 @@ impl<T> Vec<T> {
/// to be the same size as the pointer was allocated with. (Because similar to
/// alignment, [`dealloc`] must be called with the same layout `size`.)
/// * `length` needs to be less than or equal to `capacity`.
/// * `capacity` needs to be the capacity that the pointer was allocated with.
/// * The allocated size in bytes must be no larger than `isize::MAX`.
/// See the safety documentation of [`pointer::offset`].
///
/// To ensure these requirements are easily met, ensure `ptr` has previously
/// been allocated via `Vec<T>`.
///
/// Violating these may cause problems like corrupting the allocator's
/// internal data structures. For example it is normally **not** safe
@ -648,14 +652,20 @@ impl<T, A: Allocator> Vec<T, A> {
/// This is highly unsafe, due to the number of invariants that aren't
/// checked:
///
/// * `ptr` needs to have been previously allocated via [`String`]/`Vec<T>`
/// (at least, it's highly likely to be incorrect if it wasn't).
/// * `T` needs to have the same size and alignment as what `ptr` was allocated with.
/// * `T` needs to have the same alignment as what `ptr` was allocated with.
/// (`T` having a less strict alignment is not sufficient, the alignment really
/// needs to be equal to satisfy the [`dealloc`] requirement that memory must be
/// allocated and deallocated with the same layout.)
/// * The size of `T` times the `capacity` (ie. the allocated size in bytes) needs
/// to be the same size as the pointer was allocated with. (Because similar to
/// alignment, [`dealloc`] must be called with the same layout `size`.)
/// * `length` needs to be less than or equal to `capacity`.
/// * `capacity` needs to be the capacity that the pointer was allocated with.
/// * The allocated size in bytes must be no larger than `isize::MAX`.
/// See the safety documentation of [`pointer::offset`].
///
/// To ensure these requirements are easily met, ensure `ptr` has previously
/// been allocated via `Vec<T>`.
///
/// Violating these may cause problems like corrupting the allocator's
/// internal data structures. For example it is **not** safe