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also remove redundant requirements from offset()
This commit is contained in:
parent
273d253ce6
commit
9ba492f279
@ -390,37 +390,26 @@ impl<T: ?Sized> *const T {
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if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
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if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
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}
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}
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/// Calculates the offset from a pointer.
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/// Adds an offset to a pointer.
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// offset of `3 * size_of::<T>()` bytes.
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/// offset of `3 * size_of::<T>()` bytes.
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset, **in bytes**, cannot overflow an `isize`.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
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/// For instance, no known 64-bit platform can ever serve a request
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/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
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/// However, some 32-bit and 16-bit platforms may successfully serve a request for
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/// more than `isize::MAX` bytes with things like Physical Address
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/// Extension. As such, memory acquired directly from allocators or memory
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/// mapped files *may* be too large to handle with this function.
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///
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///
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/// Consider using [`wrapping_offset`] instead if these constraints are
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/// Consider using [`wrapping_offset`] instead if these constraints are
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/// difficult to satisfy. The only advantage of this method is that it
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/// difficult to satisfy. The only advantage of this method is that it
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@ -622,7 +611,7 @@ impl<T: ?Sized> *const T {
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/// * The distance between the pointers, in bytes, must be an exact multiple
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/// * The distance between the pointers, in bytes, must be an exact multiple
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/// of the size of `T`.
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/// of the size of `T`.
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///
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///
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/// As a consequence, the absolute distance between the pointers, **in bytes**, computed on
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/// As a consequence, the absolute distance between the pointers, in bytes, computed on
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/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
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/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
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/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
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/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
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/// than `isize::MAX` bytes.
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/// than `isize::MAX` bytes.
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@ -862,37 +851,26 @@ impl<T: ?Sized> *const T {
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}
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}
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}
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}
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/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
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/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// offset of `3 * size_of::<T>()` bytes.
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/// offset of `3 * size_of::<T>()` bytes.
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset, **in bytes**, cannot overflow an `isize`.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum must fit in a `usize`.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
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/// For instance, no known 64-bit platform can ever serve a request
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/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
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/// However, some 32-bit and 16-bit platforms may successfully serve a request for
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/// more than `isize::MAX` bytes with things like Physical Address
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/// Extension. As such, memory acquired directly from allocators or memory
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/// mapped files *may* be too large to handle with this function.
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///
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///
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/// Consider using [`wrapping_add`] instead if these constraints are
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/// Consider using [`wrapping_add`] instead if these constraints are
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/// difficult to satisfy. The only advantage of this method is that it
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/// difficult to satisfy. The only advantage of this method is that it
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@ -946,7 +924,7 @@ impl<T: ?Sized> *const T {
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unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
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unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
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}
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}
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/// Calculates the offset from a pointer (convenience for
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/// Subtracts an offset from a pointer (convenience for
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/// `.offset((count as isize).wrapping_neg())`).
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/// `.offset((count as isize).wrapping_neg())`).
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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@ -954,30 +932,19 @@ impl<T: ?Sized> *const T {
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset cannot exceed `isize::MAX` **bytes**.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum must fit in a usize.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
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/// For instance, no known 64-bit platform can ever serve a request
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/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
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/// However, some 32-bit and 16-bit platforms may successfully serve a request for
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/// more than `isize::MAX` bytes with things like Physical Address
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/// Extension. As such, memory acquired directly from allocators or memory
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/// mapped files *may* be too large to handle with this function.
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///
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///
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/// Consider using [`wrapping_sub`] instead if these constraints are
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/// Consider using [`wrapping_sub`] instead if these constraints are
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/// difficult to satisfy. The only advantage of this method is that it
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/// difficult to satisfy. The only advantage of this method is that it
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@ -404,37 +404,26 @@ impl<T: ?Sized> *mut T {
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if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
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if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
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}
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}
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/// Calculates the offset from a pointer.
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/// Adds an offset to a pointer.
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// offset of `3 * size_of::<T>()` bytes.
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/// offset of `3 * size_of::<T>()` bytes.
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset, **in bytes**, cannot overflow an `isize`.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
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/// For instance, no known 64-bit platform can ever serve a request
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/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
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/// However, some 32-bit and 16-bit platforms may successfully serve a request for
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/// more than `isize::MAX` bytes with things like Physical Address
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/// Extension. As such, memory acquired directly from allocators or memory
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/// mapped files *may* be too large to handle with this function.
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///
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///
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/// Consider using [`wrapping_offset`] instead if these constraints are
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/// Consider using [`wrapping_offset`] instead if these constraints are
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/// difficult to satisfy. The only advantage of this method is that it
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/// difficult to satisfy. The only advantage of this method is that it
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@ -1003,37 +992,26 @@ impl<T: ?Sized> *mut T {
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unsafe { (self as *const T).sub_ptr(origin) }
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unsafe { (self as *const T).sub_ptr(origin) }
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}
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}
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/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
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/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// offset of `3 * size_of::<T>()` bytes.
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/// offset of `3 * size_of::<T>()` bytes.
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset, **in bytes**, cannot overflow an `isize`.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum must fit in a `usize`.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
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/// For instance, no known 64-bit platform can ever serve a request
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/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
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/// However, some 32-bit and 16-bit platforms may successfully serve a request for
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|
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/// more than `isize::MAX` bytes with things like Physical Address
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/// Extension. As such, memory acquired directly from allocators or memory
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/// mapped files *may* be too large to handle with this function.
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///
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///
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/// Consider using [`wrapping_add`] instead if these constraints are
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/// Consider using [`wrapping_add`] instead if these constraints are
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/// difficult to satisfy. The only advantage of this method is that it
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/// difficult to satisfy. The only advantage of this method is that it
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@ -1087,7 +1065,7 @@ impl<T: ?Sized> *mut T {
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unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
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unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
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}
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}
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|
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/// Calculates the offset from a pointer (convenience for
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/// Subtracts an offset from a pointer (convenience for
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/// `.offset((count as isize).wrapping_neg())`).
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/// `.offset((count as isize).wrapping_neg())`).
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///
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///
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
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@ -1095,30 +1073,19 @@ impl<T: ?Sized> *mut T {
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// If any of the following conditions are violated, the result is Undefined
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/// If any of the following conditions are violated, the result is Undefined Behavior:
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/// Behavior:
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///
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///
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/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
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/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
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/// pointer must be either in bounds or at the end of the same [allocated object].
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/// (If it is zero, then the function is always well-defined.)
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///
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///
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/// * The computed offset cannot exceed `isize::MAX` **bytes**.
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/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
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/// [allocated object], and the entire memory range between `self` and the result must be in
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/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
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/// of the address space.
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///
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///
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/// * The offset being in bounds cannot rely on "wrapping around" the address
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/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
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/// space. That is, the infinite-precision sum must fit in a usize.
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/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
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///
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/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
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/// The compiler and standard library generally tries to ensure allocations
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/// safe.
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/// never reach a size where an offset is a concern. For instance, `Vec`
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/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
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/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
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///
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/// Most platforms fundamentally can't even construct such an allocation.
|
|
||||||
/// For instance, no known 64-bit platform can ever serve a request
|
|
||||||
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
|
|
||||||
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
|
|
||||||
/// more than `isize::MAX` bytes with things like Physical Address
|
|
||||||
/// Extension. As such, memory acquired directly from allocators or memory
|
|
||||||
/// mapped files *may* be too large to handle with this function.
|
|
||||||
///
|
///
|
||||||
/// Consider using [`wrapping_sub`] instead if these constraints are
|
/// Consider using [`wrapping_sub`] instead if these constraints are
|
||||||
/// difficult to satisfy. The only advantage of this method is that it
|
/// difficult to satisfy. The only advantage of this method is that it
|
||||||
|
@ -476,36 +476,26 @@ impl<T: ?Sized> NonNull<T> {
|
|||||||
unsafe { NonNull { pointer: self.as_ptr() as *mut U } }
|
unsafe { NonNull { pointer: self.as_ptr() as *mut U } }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Calculates the offset from a pointer.
|
/// Adds an offset to a pointer.
|
||||||
///
|
///
|
||||||
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
||||||
/// offset of `3 * size_of::<T>()` bytes.
|
/// offset of `3 * size_of::<T>()` bytes.
|
||||||
///
|
///
|
||||||
/// # Safety
|
/// # Safety
|
||||||
///
|
///
|
||||||
/// If any of the following conditions are violated, the result is Undefined
|
/// If any of the following conditions are violated, the result is Undefined Behavior:
|
||||||
/// Behavior:
|
|
||||||
///
|
///
|
||||||
/// * Both the starting and resulting pointer must be either in bounds or one
|
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
|
||||||
/// byte past the end of the same [allocated object].
|
|
||||||
///
|
///
|
||||||
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
|
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
|
||||||
|
/// [allocated object], and the entire memory range between `self` and the result must be in
|
||||||
|
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
|
||||||
|
/// of the address space.
|
||||||
///
|
///
|
||||||
/// * The offset being in bounds cannot rely on "wrapping around" the address
|
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
|
||||||
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
|
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
|
||||||
///
|
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
|
||||||
/// The compiler and standard library generally tries to ensure allocations
|
/// safe.
|
||||||
/// never reach a size where an offset is a concern. For instance, `Vec`
|
|
||||||
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
|
|
||||||
/// `vec.as_ptr().add(vec.len())` is always safe.
|
|
||||||
///
|
|
||||||
/// Most platforms fundamentally can't even construct such an allocation.
|
|
||||||
/// For instance, no known 64-bit platform can ever serve a request
|
|
||||||
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
|
|
||||||
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
|
|
||||||
/// more than `isize::MAX` bytes with things like Physical Address
|
|
||||||
/// Extension. As such, memory acquired directly from allocators or memory
|
|
||||||
/// mapped files *may* be too large to handle with this function.
|
|
||||||
///
|
///
|
||||||
/// [allocated object]: crate::ptr#allocated-object
|
/// [allocated object]: crate::ptr#allocated-object
|
||||||
///
|
///
|
||||||
@ -562,36 +552,26 @@ impl<T: ?Sized> NonNull<T> {
|
|||||||
unsafe { NonNull { pointer: self.pointer.byte_offset(count) } }
|
unsafe { NonNull { pointer: self.pointer.byte_offset(count) } }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
|
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
|
||||||
///
|
///
|
||||||
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
||||||
/// offset of `3 * size_of::<T>()` bytes.
|
/// offset of `3 * size_of::<T>()` bytes.
|
||||||
///
|
///
|
||||||
/// # Safety
|
/// # Safety
|
||||||
///
|
///
|
||||||
/// If any of the following conditions are violated, the result is Undefined
|
/// If any of the following conditions are violated, the result is Undefined Behavior:
|
||||||
/// Behavior:
|
|
||||||
///
|
///
|
||||||
/// * Both the starting and resulting pointer must be either in bounds or one
|
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
|
||||||
/// byte past the end of the same [allocated object].
|
|
||||||
///
|
///
|
||||||
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
|
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
|
||||||
|
/// [allocated object], and the entire memory range between `self` and the result must be in
|
||||||
|
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
|
||||||
|
/// of the address space.
|
||||||
///
|
///
|
||||||
/// * The offset being in bounds cannot rely on "wrapping around" the address
|
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
|
||||||
/// space. That is, the infinite-precision sum must fit in a `usize`.
|
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
|
||||||
///
|
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
|
||||||
/// The compiler and standard library generally tries to ensure allocations
|
/// safe.
|
||||||
/// never reach a size where an offset is a concern. For instance, `Vec`
|
|
||||||
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
|
|
||||||
/// `vec.as_ptr().add(vec.len())` is always safe.
|
|
||||||
///
|
|
||||||
/// Most platforms fundamentally can't even construct such an allocation.
|
|
||||||
/// For instance, no known 64-bit platform can ever serve a request
|
|
||||||
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
|
|
||||||
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
|
|
||||||
/// more than `isize::MAX` bytes with things like Physical Address
|
|
||||||
/// Extension. As such, memory acquired directly from allocators or memory
|
|
||||||
/// mapped files *may* be too large to handle with this function.
|
|
||||||
///
|
///
|
||||||
/// [allocated object]: crate::ptr#allocated-object
|
/// [allocated object]: crate::ptr#allocated-object
|
||||||
///
|
///
|
||||||
@ -649,7 +629,7 @@ impl<T: ?Sized> NonNull<T> {
|
|||||||
unsafe { NonNull { pointer: self.pointer.byte_add(count) } }
|
unsafe { NonNull { pointer: self.pointer.byte_add(count) } }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Calculates the offset from a pointer (convenience for
|
/// Subtracts an offset from a pointer (convenience for
|
||||||
/// `.offset((count as isize).wrapping_neg())`).
|
/// `.offset((count as isize).wrapping_neg())`).
|
||||||
///
|
///
|
||||||
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
|
||||||
@ -657,29 +637,19 @@ impl<T: ?Sized> NonNull<T> {
|
|||||||
///
|
///
|
||||||
/// # Safety
|
/// # Safety
|
||||||
///
|
///
|
||||||
/// If any of the following conditions are violated, the result is Undefined
|
/// If any of the following conditions are violated, the result is Undefined Behavior:
|
||||||
/// Behavior:
|
|
||||||
///
|
///
|
||||||
/// * Both the starting and resulting pointer must be either in bounds or one
|
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
|
||||||
/// byte past the end of the same [allocated object].
|
|
||||||
///
|
///
|
||||||
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
|
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
|
||||||
|
/// [allocated object], and the entire memory range between `self` and the result must be in
|
||||||
|
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
|
||||||
|
/// of the address space.
|
||||||
///
|
///
|
||||||
/// * The offset being in bounds cannot rely on "wrapping around" the address
|
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
|
||||||
/// space. That is, the infinite-precision sum must fit in a usize.
|
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
|
||||||
///
|
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
|
||||||
/// The compiler and standard library generally tries to ensure allocations
|
/// safe.
|
||||||
/// never reach a size where an offset is a concern. For instance, `Vec`
|
|
||||||
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
|
|
||||||
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
|
|
||||||
///
|
|
||||||
/// Most platforms fundamentally can't even construct such an allocation.
|
|
||||||
/// For instance, no known 64-bit platform can ever serve a request
|
|
||||||
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
|
|
||||||
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
|
|
||||||
/// more than `isize::MAX` bytes with things like Physical Address
|
|
||||||
/// Extension. As such, memory acquired directly from allocators or memory
|
|
||||||
/// mapped files *may* be too large to handle with this function.
|
|
||||||
///
|
///
|
||||||
/// [allocated object]: crate::ptr#allocated-object
|
/// [allocated object]: crate::ptr#allocated-object
|
||||||
///
|
///
|
||||||
|
Loading…
Reference in New Issue
Block a user