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Use a separate interner type for UniqueTypeId
Using symbol::Interner makes it very easy to mixup UniqueTypeId symbols with the global interner. In fact the Debug implementation of UniqueTypeId did exactly this. Using a separate interner type also avoids prefilling the interner with unused symbols and allow for optimizing the symbol interner for parallel access without negatively affecting the single threaded module codegen.
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@ -3677,6 +3677,7 @@ dependencies = [
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"libc",
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"measureme",
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"rustc-demangle",
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"rustc_arena",
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"rustc_ast",
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"rustc_attr",
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"rustc_codegen_ssa",
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@ -16,6 +16,7 @@ snap = "1"
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tracing = "0.1"
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rustc_middle = { path = "../rustc_middle" }
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rustc-demangle = "0.1.21"
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rustc_arena = { path = "../rustc_arena" }
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rustc_attr = { path = "../rustc_attr" }
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rustc_codegen_ssa = { path = "../rustc_codegen_ssa" }
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rustc_data_structures = { path = "../rustc_data_structures" }
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@ -34,7 +34,7 @@ use rustc_middle::ty::Instance;
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use rustc_middle::ty::{self, AdtKind, GeneratorSubsts, ParamEnv, Ty, TyCtxt};
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use rustc_middle::{bug, span_bug};
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use rustc_session::config::{self, DebugInfo};
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use rustc_span::symbol::{Interner, Symbol};
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use rustc_span::symbol::Symbol;
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use rustc_span::FileNameDisplayPreference;
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use rustc_span::{self, SourceFile, SourceFileHash, Span};
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use rustc_target::abi::{Abi, Align, HasDataLayout, Integer, TagEncoding};
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@ -89,8 +89,54 @@ pub const UNKNOWN_COLUMN_NUMBER: c_uint = 0;
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pub const NO_SCOPE_METADATA: Option<&DIScope> = None;
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#[derive(Copy, Debug, Hash, Eq, PartialEq, Clone)]
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pub struct UniqueTypeId(Symbol);
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mod unique_type_id {
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use super::*;
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use rustc_arena::DroplessArena;
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#[derive(Copy, Hash, Eq, PartialEq, Clone)]
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pub(super) struct UniqueTypeId(u32);
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// The `&'static str`s in this type actually point into the arena.
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//
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// The `FxHashMap`+`Vec` pair could be replaced by `FxIndexSet`, but #75278
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// found that to regress performance up to 2% in some cases. This might be
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// revisited after further improvements to `indexmap`.
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#[derive(Default)]
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pub(super) struct TypeIdInterner {
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arena: DroplessArena,
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names: FxHashMap<&'static str, UniqueTypeId>,
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strings: Vec<&'static str>,
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}
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impl TypeIdInterner {
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#[inline]
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pub(super) fn intern(&mut self, string: &str) -> UniqueTypeId {
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if let Some(&name) = self.names.get(string) {
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return name;
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}
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let name = UniqueTypeId(self.strings.len() as u32);
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// `from_utf8_unchecked` is safe since we just allocated a `&str` which is known to be
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// UTF-8.
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let string: &str =
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unsafe { std::str::from_utf8_unchecked(self.arena.alloc_slice(string.as_bytes())) };
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// It is safe to extend the arena allocation to `'static` because we only access
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// these while the arena is still alive.
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let string: &'static str = unsafe { &*(string as *const str) };
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self.strings.push(string);
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self.names.insert(string, name);
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name
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}
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// Get the symbol as a string. `Symbol::as_str()` should be used in
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// preference to this function.
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pub(super) fn get(&self, symbol: UniqueTypeId) -> &str {
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self.strings[symbol.0 as usize]
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}
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}
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}
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use unique_type_id::*;
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/// The `TypeMap` is where the `CrateDebugContext` holds the type metadata nodes
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/// created so far. The metadata nodes are indexed by `UniqueTypeId`, and, for
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@ -99,7 +145,7 @@ pub struct UniqueTypeId(Symbol);
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#[derive(Default)]
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pub struct TypeMap<'ll, 'tcx> {
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/// The `UniqueTypeId`s created so far.
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unique_id_interner: Interner,
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unique_id_interner: TypeIdInterner,
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/// A map from `UniqueTypeId` to debuginfo metadata for that type. This is a 1:1 mapping.
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unique_id_to_metadata: FxHashMap<UniqueTypeId, &'ll DIType>,
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/// A map from types to debuginfo metadata. This is an N:1 mapping.
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@ -166,8 +212,7 @@ impl TypeMap<'ll, 'tcx> {
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/// Gets the string representation of a `UniqueTypeId`. This method will fail if
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/// the ID is unknown.
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fn get_unique_type_id_as_string(&self, unique_type_id: UniqueTypeId) -> &str {
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let UniqueTypeId(interner_key) = unique_type_id;
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self.unique_id_interner.get(interner_key)
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self.unique_id_interner.get(unique_type_id)
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}
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/// Gets the `UniqueTypeId` for the given type. If the `UniqueTypeId` for the given
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@ -197,9 +242,9 @@ impl TypeMap<'ll, 'tcx> {
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let unique_type_id = hasher.finish::<Fingerprint>().to_hex();
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let key = self.unique_id_interner.intern(&unique_type_id);
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self.type_to_unique_id.insert(type_, UniqueTypeId(key));
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self.type_to_unique_id.insert(type_, key);
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UniqueTypeId(key)
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key
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}
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/// Gets the `UniqueTypeId` for an enum variant. Enum variants are not really
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@ -215,7 +260,7 @@ impl TypeMap<'ll, 'tcx> {
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let enum_variant_type_id =
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format!("{}::{}", self.get_unique_type_id_as_string(enum_type_id), variant_name);
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let interner_key = self.unique_id_interner.intern(&enum_variant_type_id);
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UniqueTypeId(interner_key)
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interner_key
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}
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/// Gets the unique type ID string for an enum variant part.
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@ -215,7 +215,7 @@ fn symbols_with_errors(input: TokenStream) -> (TokenStream, Vec<syn::Error>) {
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}
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impl Interner {
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pub fn fresh() -> Self {
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pub(crate) fn fresh() -> Self {
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Interner::prefill(&[
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#prefill_stream
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])
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@ -1701,8 +1701,11 @@ impl<CTX> ToStableHashKey<CTX> for Symbol {
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// The `FxHashMap`+`Vec` pair could be replaced by `FxIndexSet`, but #75278
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// found that to regress performance up to 2% in some cases. This might be
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// revisited after further improvements to `indexmap`.
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//
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// This type is private to prevent accidentally constructing more than one `Interner` on the same
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// thread, which makes it easy to mixup `Symbol`s between `Interner`s.
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#[derive(Default)]
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pub struct Interner {
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pub(crate) struct Interner {
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arena: DroplessArena,
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names: FxHashMap<&'static str, Symbol>,
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strings: Vec<&'static str>,
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