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don't lint on comparing *const f32
s
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parent
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@ -523,8 +523,7 @@ pub fn span_lint_and_then<'a, T: LintContext, F>(cx: &'a T, lint: &'static Lint,
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/// Return the base type for references and raw pointers.
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pub fn walk_ptrs_ty(ty: ty::Ty) -> ty::Ty {
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match ty.sty {
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ty::TyRef(_, ref tm) |
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ty::TyRawPtr(ref tm) => walk_ptrs_ty(tm.ty),
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ty::TyRef(_, ref tm) => walk_ptrs_ty(tm.ty),
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_ => ty,
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}
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}
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@ -533,8 +532,7 @@ pub fn walk_ptrs_ty(ty: ty::Ty) -> ty::Ty {
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pub fn walk_ptrs_ty_depth(ty: ty::Ty) -> (ty::Ty, usize) {
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fn inner(ty: ty::Ty, depth: usize) -> (ty::Ty, usize) {
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match ty.sty {
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ty::TyRef(_, ref tm) |
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ty::TyRawPtr(ref tm) => inner(tm.ty, depth + 1),
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ty::TyRef(_, ref tm) => inner(tm.ty, depth + 1),
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_ => (ty, depth),
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}
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}
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@ -63,4 +63,10 @@ fn main() {
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x > 0.0;
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x <= 0.0;
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x >= 0.0;
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let xs : [f32; 1] = [0.0];
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let a: *const f32 = xs.as_ptr();
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let b: *const f32 = xs.as_ptr();
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assert!(a == b); // no errors
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}
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