Address some minor points in the pointer guide

cc #11364.
This commit is contained in:
Huon Wilson 2014-01-08 16:17:38 +11:00 committed by Brian Anderson
parent 2d8dd6afd4
commit 7cfce50b24

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@ -3,7 +3,7 @@
Rust's pointers are one of its more unique and compelling features. Pointers
are also one of the more confusing topics for newcomers to Rust. They can also
be confusing for people coming from other languages that support pointers, such
as C++. This tutorial will help you understand this important topic.
as C++. This guide will help you understand this important topic.
# You don't actually need pointers
@ -13,8 +13,7 @@ that emphasizes safety. Pointers, as the joke goes, are very pointy: it's easy
to accidentally stab yourself. Therefore, Rust is made in a way such that you
don't need them very often.
"But tutorial!" you may cry. "My co-worker wrote a function that looks like
this:
"But guide!" you may cry. "My co-worker wrote a function that looks like this:
~~~rust
fn succ(x: &int) -> int { *x + 1 }
@ -250,6 +249,12 @@ struct.
# Managed Pointers
> **Note**: the `@` form of managed pointers is deprecated and behind a
> feature gate (it requires a `#[feature(managed_pointers)];` attribute on
> the crate root; remember the semicolon!). There are replacements, currently
> there is `std::rc::Rc` and `std::gc::Gc` for shared ownership via reference
> counting and garbage collection respectively.
Managed pointers, notated by an `@`, are used when having a single owner for
some data isn't convenient or possible. This generally happens when your
program is very large and complicated.
@ -375,12 +380,12 @@ duration a 'lifetime'. Let's try a more complex example:
~~~rust
fn main() {
let mut x = ~5;
if(*x < 10) {
if *x < 10 {
let y = &x;
println!("Oh no: {:?}", y);
return;
}
*x = *x - 1;
*x -= 1;
println!("Oh no: {:?}", x);
}
~~~
@ -392,14 +397,14 @@ mutated, and therefore, lets us pass. This wouldn't work:
~~~rust {.xfail-test}
fn main() {
let mut x = ~5;
if(*x < 10) {
if *x < 10 {
let y = &x;
*x = *x - 1;
*x -= 1;
println!("Oh no: {:?}", y);
return;
}
*x = *x - 1;
*x -= 1;
println!("Oh no: {:?}", x);
}
~~~
@ -408,7 +413,7 @@ It gives this error:
~~~ {.notrust}
test.rs:5:8: 5:10 error: cannot assign to `*x` because it is borrowed
test.rs:5 *x = *x - 1;
test.rs:5 *x -= 1;
^~
test.rs:4:16: 4:18 note: borrow of `*x` occurs here
test.rs:4 let y = &x;
@ -469,8 +474,9 @@ fn main() {
You may think that this gives us terrible performance: return a value and then
immediately box it up?!?! Isn't that the worst of both worlds? Rust is smarter
than that. There is no copy in this code. `main` allocates enough room for the
`@int`, passes it into `foo` as `x`, and then `foo` writes the value into the
new box. This writes the return value directly into the allocated box.
`@int`, passes a pointer to that memory into `foo` as `x`, and then `foo` writes
the value straight into that pointer. This writes the return value directly into
the allocated box.
This is important enough that it bears repeating: pointers are not for optimizing
returning values from your code. Allow the caller to choose how they want to
@ -479,4 +485,4 @@ use your output.
# Related Resources
* [Lifetimes tutorial](tutorial-lifetimes.html)
* [Lifetimes guide](guide-lifetimes.html)