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Clean up some uses of logging in ui tests
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73ca84dfa1
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@ -1,5 +1,5 @@
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// run-pass
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// exec-env:RUSTC_LOG=rustc::middle=debug
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// rustc-env:RUSTC_LOG=rustc::middle=debug
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fn main() {
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let b = 1isize;
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@ -1,7 +1,6 @@
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// run-pass
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// ignore-windows
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// ignore-emscripten no threads support
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// exec-env:RUSTC_LOG=debug
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use std::cell::Cell;
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use std::fmt;
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@ -19,10 +18,13 @@ impl fmt::Debug for Foo {
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}
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pub fn main() {
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thread::spawn(move|| {
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thread::spawn(move || {
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let mut f = Foo(Cell::new(0));
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println!("{:?}", f);
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let Foo(ref mut f) = f;
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assert_eq!(f.get(), 1);
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}).join().ok().unwrap();
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})
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.join()
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.ok()
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.unwrap();
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}
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@ -1,12 +0,0 @@
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// run-pass
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// exec-env:RUSTC_LOG=std::ptr
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// In issue #9487, it was realized that std::ptr was invoking the logging
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// infrastructure, and when std::ptr was used during runtime initialization,
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// this caused some serious problems. The problems have since been fixed, but
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// this test will trigger "output during runtime initialization" to make sure
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// that the bug isn't re-introduced.
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// pretty-expanded FIXME #23616
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pub fn main() {}
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@ -2,7 +2,7 @@
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#![allow(unused_must_use)]
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#![allow(unused_mut)]
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// ignore-windows
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// exec-env:RUSTC_LOG=debug
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// exec-env:RUST_LOG=debug
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// ignore-emscripten no threads support
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// regression test for issue #10405, make sure we don't call println! too soon.
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@ -11,5 +11,5 @@ use std::thread::Builder;
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pub fn main() {
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let mut t = Builder::new();
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t.spawn(move|| ());
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t.spawn(move || ());
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}
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@ -623,7 +623,7 @@ impl<'test> TestCx<'test> {
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.arg("-L")
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.arg(&aux_dir)
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.args(&self.props.compile_flags)
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.envs(self.props.exec_env.clone());
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.envs(self.props.rustc_env.clone());
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self.maybe_add_external_args(
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&mut rustc,
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self.split_maybe_args(&self.config.target_rustcflags),
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