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Factor out common code in intern_node
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There are three very similar blocks in this function.
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@ -1232,76 +1232,48 @@ impl<K: DepKind> CurrentDepGraph<K> {
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self.node_intern_event_id.map(|eid| profiler.generic_activity_with_event_id(eid));
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if let Some(prev_index) = prev_graph.node_to_index_opt(&key) {
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// Determine the color and index of the new `DepNode`.
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if let Some(fingerprint) = fingerprint {
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if fingerprint == prev_graph.fingerprint_by_index(prev_index) {
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if print_status {
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eprintln!("[task::green] {key:?}");
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}
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// This is a green node: it existed in the previous compilation,
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// its query was re-executed, and it has the same result as before.
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let mut prev_index_to_index = self.prev_index_to_index.lock();
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let dep_node_index = match prev_index_to_index[prev_index] {
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Some(dep_node_index) => dep_node_index,
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None => {
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let dep_node_index =
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self.encoder.borrow().send(profiler, key, fingerprint, edges);
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prev_index_to_index[prev_index] = Some(dep_node_index);
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dep_node_index
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}
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};
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#[cfg(debug_assertions)]
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self.record_edge(dep_node_index, key, fingerprint);
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(dep_node_index, Some((prev_index, DepNodeColor::Green(dep_node_index))))
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} else {
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if print_status {
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eprintln!("[task::red] {key:?}");
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}
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// This is a red node: it existed in the previous compilation, its query
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// was re-executed, but it has a different result from before.
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let mut prev_index_to_index = self.prev_index_to_index.lock();
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let dep_node_index = match prev_index_to_index[prev_index] {
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Some(dep_node_index) => dep_node_index,
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None => {
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let dep_node_index =
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self.encoder.borrow().send(profiler, key, fingerprint, edges);
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prev_index_to_index[prev_index] = Some(dep_node_index);
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dep_node_index
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}
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};
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#[cfg(debug_assertions)]
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self.record_edge(dep_node_index, key, fingerprint);
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(dep_node_index, Some((prev_index, DepNodeColor::Red)))
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}
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} else {
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let get_dep_node_index = |color, fingerprint| {
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if print_status {
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eprintln!("[task::unknown] {key:?}");
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eprintln!("[task::{color:}] {key:?}");
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}
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// This is a red node, effectively: it existed in the previous compilation
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// session, its query was re-executed, but it doesn't compute a result hash
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// (i.e. it represents a `no_hash` query), so we have no way of determining
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// whether or not the result was the same as before.
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let mut prev_index_to_index = self.prev_index_to_index.lock();
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let dep_node_index = match prev_index_to_index[prev_index] {
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Some(dep_node_index) => dep_node_index,
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None => {
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let dep_node_index =
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self.encoder.borrow().send(profiler, key, Fingerprint::ZERO, edges);
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self.encoder.borrow().send(profiler, key, fingerprint, edges);
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prev_index_to_index[prev_index] = Some(dep_node_index);
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dep_node_index
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}
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};
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#[cfg(debug_assertions)]
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self.record_edge(dep_node_index, key, Fingerprint::ZERO);
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self.record_edge(dep_node_index, key, fingerprint);
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dep_node_index
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};
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// Determine the color and index of the new `DepNode`.
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if let Some(fingerprint) = fingerprint {
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if fingerprint == prev_graph.fingerprint_by_index(prev_index) {
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// This is a green node: it existed in the previous compilation,
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// its query was re-executed, and it has the same result as before.
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let dep_node_index = get_dep_node_index("green", fingerprint);
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(dep_node_index, Some((prev_index, DepNodeColor::Green(dep_node_index))))
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} else {
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// This is a red node: it existed in the previous compilation, its query
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// was re-executed, but it has a different result from before.
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let dep_node_index = get_dep_node_index("red", fingerprint);
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(dep_node_index, Some((prev_index, DepNodeColor::Red)))
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}
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} else {
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// This is a red node, effectively: it existed in the previous compilation
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// session, its query was re-executed, but it doesn't compute a result hash
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// (i.e. it represents a `no_hash` query), so we have no way of determining
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// whether or not the result was the same as before.
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let dep_node_index = get_dep_node_index("unknown", Fingerprint::ZERO);
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(dep_node_index, Some((prev_index, DepNodeColor::Red)))
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}
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} else {
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