Auto merge of #131888 - ChrisDenton:deopt, r=ibraheemdev

Revert using `HEAP` static in Windows alloc

Fixes #131468

This does the minimum to remove the `HEAP` static that was causing chromium issues. It would be worth having a more substantial look at this module but for now I think this addresses the immediate issue.

cc `@danakj`
This commit is contained in:
bors 2024-11-07 01:23:47 +00:00
commit 775f6d8d9d

View File

@ -3,7 +3,6 @@ use crate::alloc::{GlobalAlloc, Layout, System};
use crate::ffi::c_void; use crate::ffi::c_void;
use crate::mem::MaybeUninit; use crate::mem::MaybeUninit;
use crate::ptr; use crate::ptr;
use crate::sync::atomic::{AtomicPtr, Ordering};
use crate::sys::c; use crate::sys::c;
#[cfg(test)] #[cfg(test)]
@ -81,45 +80,9 @@ windows_targets::link!("kernel32.dll" "system" fn HeapReAlloc(
// See https://docs.microsoft.com/windows/win32/api/heapapi/nf-heapapi-heapfree // See https://docs.microsoft.com/windows/win32/api/heapapi/nf-heapapi-heapfree
windows_targets::link!("kernel32.dll" "system" fn HeapFree(hheap: c::HANDLE, dwflags: u32, lpmem: *const c_void) -> c::BOOL); windows_targets::link!("kernel32.dll" "system" fn HeapFree(hheap: c::HANDLE, dwflags: u32, lpmem: *const c_void) -> c::BOOL);
// Cached handle to the default heap of the current process. fn get_process_heap() -> *mut c_void {
// Either a non-null handle returned by `GetProcessHeap`, or null when not yet initialized or `GetProcessHeap` failed. // SAFETY: GetProcessHeap simply returns a valid handle or NULL so is always safe to call.
static HEAP: AtomicPtr<c_void> = AtomicPtr::new(ptr::null_mut()); unsafe { GetProcessHeap() }
// Get a handle to the default heap of the current process, or null if the operation fails.
// If this operation is successful, `HEAP` will be successfully initialized and contain
// a non-null handle returned by `GetProcessHeap`.
#[inline]
fn init_or_get_process_heap() -> c::HANDLE {
// `HEAP` has not yet been successfully initialized
let heap = unsafe { GetProcessHeap() };
if !heap.is_null() {
// SAFETY: No locking is needed because within the same process,
// successful calls to `GetProcessHeap` will always return the same value, even on different threads.
HEAP.store(heap, Ordering::Release);
// SAFETY: `HEAP` contains a non-null handle returned by `GetProcessHeap`
heap
} else {
// Could not get the current process heap.
ptr::null_mut()
}
}
/// This is outlined from `process_heap_alloc` so that `process_heap_alloc`
/// does not need any stack allocations.
#[inline(never)]
#[cold]
extern "C" fn process_heap_init_and_alloc(
_heap: MaybeUninit<c::HANDLE>, // We pass this argument to match the ABI of `HeapAlloc`
flags: u32,
bytes: usize,
) -> *mut c_void {
let heap = init_or_get_process_heap();
if core::intrinsics::unlikely(heap.is_null()) {
return ptr::null_mut();
}
// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`.
unsafe { HeapAlloc(heap, flags, bytes) }
} }
#[inline(never)] #[inline(never)]
@ -128,20 +91,12 @@ fn process_heap_alloc(
flags: u32, flags: u32,
bytes: usize, bytes: usize,
) -> *mut c_void { ) -> *mut c_void {
let heap = HEAP.load(Ordering::Relaxed); let heap = get_process_heap();
if core::intrinsics::likely(!heap.is_null()) { if core::intrinsics::unlikely(heap.is_null()) {
return ptr::null_mut();
}
// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`. // SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`.
unsafe { HeapAlloc(heap, flags, bytes) } unsafe { HeapAlloc(heap, flags, bytes) }
} else {
process_heap_init_and_alloc(MaybeUninit::uninit(), flags, bytes)
}
}
// Get a non-null handle to the default heap of the current process.
// SAFETY: `HEAP` must have been successfully initialized.
#[inline]
unsafe fn get_process_heap() -> c::HANDLE {
HEAP.load(Ordering::Acquire)
} }
// Header containing a pointer to the start of an allocated block. // Header containing a pointer to the start of an allocated block.
@ -232,9 +187,9 @@ unsafe impl GlobalAlloc for System {
} }
}; };
// SAFETY: because `ptr` has been successfully allocated with this allocator, // because `ptr` has been successfully allocated with this allocator,
// `HEAP` must have been successfully initialized. // there must be a valid process heap.
let heap = unsafe { get_process_heap() }; let heap = get_process_heap();
// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`, // SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`,
// `block` is a pointer to the start of an allocated block. // `block` is a pointer to the start of an allocated block.
@ -244,9 +199,9 @@ unsafe impl GlobalAlloc for System {
#[inline] #[inline]
unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 { unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
if layout.align() <= MIN_ALIGN { if layout.align() <= MIN_ALIGN {
// SAFETY: because `ptr` has been successfully allocated with this allocator, // because `ptr` has been successfully allocated with this allocator,
// `HEAP` must have been successfully initialized. // there must be a valid process heap.
let heap = unsafe { get_process_heap() }; let heap = get_process_heap();
// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`, // SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`,
// `ptr` is a pointer to the start of an allocated block. // `ptr` is a pointer to the start of an allocated block.