rustc_llvm: remove stale references

...that were removed in 77c3bfa742.
This commit is contained in:
Tamir Duberstein 2017-11-26 12:09:35 -05:00
parent 71340ca4e1
commit 658ea389fd
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2 changed files with 7 additions and 12 deletions

1
.gitignore vendored
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@ -95,7 +95,6 @@ config.stamp
keywords.md
lexer.ml
src/etc/dl
src/librustc_llvm/llvmdeps.rs
tmp.*.rs
version.md
version.ml

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@ -505,17 +505,13 @@ pub mod debuginfo {
pub enum ModuleBuffer {}
// Link to our native llvm bindings (things that we need to use the C++ api
// for) and because llvm is written in C++ we need to link against libstdc++
//
// You'll probably notice that there is an omission of all LLVM libraries
// from this location. This is because the set of LLVM libraries that we
// link to is mostly defined by LLVM, and the `llvm-config` tool is used to
// figure out the exact set of libraries. To do this, the build system
// generates an llvmdeps.rs file next to this one which will be
// automatically updated whenever LLVM is updated to include an up-to-date
// set of the libraries we need to link to LLVM for.
#[link(name = "rustllvm", kind = "static")] // not quite true but good enough
// This annotation is primarily needed for MSVC where attributes like
// dllimport/dllexport are applied and need to be correct for everything to
// link successfully. The #[link] annotation here says "these symbols are
// included statically" which means that they're all exported with dllexport
// and from the rustc_llvm dynamic library. Otherwise the rustc_trans dynamic
// library would not be able to access these symbols.
#[link(name = "rustllvm", kind = "static")]
extern "C" {
// Create and destroy contexts.
pub fn LLVMContextCreate() -> ContextRef;