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Do not allocate attributes entry if there are no attributes
This saves 8mb.
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@ -198,12 +198,14 @@ impl<'a> Ctx<'a> {
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}
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fn add_attrs(&mut self, item: AttrOwner, attrs: RawAttrs) {
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match self.tree.attrs.entry(item) {
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Entry::Occupied(mut entry) => {
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*entry.get_mut() = entry.get().merge(attrs);
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}
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Entry::Vacant(entry) => {
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entry.insert(attrs);
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if !attrs.is_empty() {
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match self.tree.attrs.entry(item) {
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Entry::Occupied(mut entry) => {
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*entry.get_mut() = entry.get().merge(attrs);
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}
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Entry::Vacant(entry) => {
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entry.insert(attrs);
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}
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}
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}
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}
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@ -26,6 +26,7 @@ use crate::{
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/// Syntactical attributes, without filtering of `cfg_attr`s.
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#[derive(Default, Debug, Clone, PartialEq, Eq)]
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pub struct RawAttrs {
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// FIXME: This can become `Box<[Attr]>` if https://internals.rust-lang.org/t/layout-of-dst-box/21728?u=chrefr is accepted.
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entries: Option<ThinArc<(), Attr>>,
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}
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@ -169,6 +170,10 @@ impl RawAttrs {
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};
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RawAttrs { entries }
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}
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pub fn is_empty(&self) -> bool {
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self.entries.is_none()
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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