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Auto merge of #96737 - ChrisDenton:win-manifest, r=wesleywiser
Add Windows application manifest to rustc-main Windows allows setting some runtime options using a manifest file. The format of the XML file is documented here: https://docs.microsoft.com/en-us/windows/win32/sbscs/application-manifests The manifest file in this PR does three things: * Declares which Windows versions we support. This may help avoid unnecessary compatibility shims. * Uses the UTF-8 code page. While Rust itself uses UTF-16 APIs, other code may rely on the code page. * Makes the application long path aware (if also enabled by the user). This allows for the current directory to be longer than `PATH_MAX`. These changes only affect the `rustc` process and not any other DLLs or compiled programs.
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commit
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compiler/rustc/Windows Manifest.xml
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compiler/rustc/Windows Manifest.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!--
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This is a Windows application manifest file.
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See: https://docs.microsoft.com/en-us/windows/win32/sbscs/application-manifests
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-->
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<!-- Versions rustc supports as compiler hosts -->
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- Windows 7 --><supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
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<!-- Windows 8 --><supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
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<!-- Windows 8.1 --><supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
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<!-- Windows 10 and 11 --><supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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</application>
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</compatibility>
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<!-- Use UTF-8 code page -->
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<asmv3:application>
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<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">
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<activeCodePage>UTF-8</activeCodePage>
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</asmv3:windowsSettings>
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</asmv3:application>
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<!-- Remove (most) legacy path limits -->
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<asmv3:application>
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<asmv3:windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
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<ws2:longPathAware>true</ws2:longPathAware>
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</asmv3:windowsSettings>
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</asmv3:application>
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</assembly>
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compiler/rustc/build.rs
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compiler/rustc/build.rs
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use std::env;
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fn main() {
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let target_os = env::var("CARGO_CFG_TARGET_OS");
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let target_env = env::var("CARGO_CFG_TARGET_ENV");
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if Ok("windows") == target_os.as_deref() && Ok("msvc") == target_env.as_deref() {
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set_windows_exe_options();
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}
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}
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// Add a manifest file to rustc.exe.
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fn set_windows_exe_options() {
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static WINDOWS_MANIFEST_FILE: &str = "Windows Manifest.xml";
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let mut manifest = env::current_dir().unwrap();
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manifest.push(WINDOWS_MANIFEST_FILE);
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println!("cargo:rerun-if-changed={}", WINDOWS_MANIFEST_FILE);
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// Embed the Windows application manifest file.
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println!("cargo:rustc-link-arg-bin=rustc-main=/MANIFEST:EMBED");
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println!("cargo:rustc-link-arg-bin=rustc-main=/MANIFESTINPUT:{}", manifest.to_str().unwrap());
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// Turn linker warnings into errors.
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println!("cargo:rustc-link-arg-bin=rustc-main=/WX");
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}
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