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consistent doc wording
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@ -56,7 +56,7 @@ pub struct DepGraphThreadData {
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// current buffer, where we accumulate messages
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messages: VecCell<DepMessage>,
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// whence to receive new buffer when full
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// where to receive new buffer when full
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swap_in: Receiver<Vec<DepMessage>>,
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// where to send buffer when full
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