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Optimise align_offset for stride=1 further
`stride == 1` case can be computed more efficiently through `-p (mod a)`. That, then translates to a nice and short sequence of LLVM instructions: %address = ptrtoint i8* %p to i64 %negptr = sub i64 0, %address %offset = and i64 %negptr, %a_minus_one And produces pretty much ideal code-gen when this function is used in isolation. Typical use of this function will, however, involve use of the result to offset a pointer, i.e. %aligned = getelementptr inbounds i8, i8* %p, i64 %offset This still looks very good, but LLVM does not really translate that to what would be considered ideal machine code (on any target). For example that's the codegen we obtain for an unknown alignment: ; x86_64 dec rsi mov rax, rdi neg rax and rax, rsi add rax, rdi In particular negating a pointer is not something that’s going to be optimised for in the design of CISC architectures like x86_64. They are much better at offsetting pointers. And so we’d love to utilize this ability and produce code that's more like this: ; x86_64 lea rax, [rsi + rdi - 1] neg rsi and rax, rsi To achieve this we need to give LLVM an opportunity to apply its various peep-hole optimisations that it does during DAG selection. In particular, the `and` instruction appears to be a major inhibitor here. We cannot, sadly, get rid of this load-bearing operation, but we can reorder operations such that LLVM has more to work with around this instruction. One such ordering is proposed in #75579 and results in LLVM IR that looks broadly like this: ; using add enables `lea` and similar CISCisms %offset_ptr = add i64 %address, %a_minus_one %mask = sub i64 0, %a %masked = and i64 %offset_ptr, %mask ; can be folded with `gepi` that may follow %offset = sub i64 %masked, %address …and generates the intended x86_64 machine code. One might also wonder how the increased amount of code would impact a RISC target. Turns out not much: ; aarch64 previous ; aarch64 new sub x8, x1, #1 add x8, x1, x0 neg x9, x0 sub x8, x8, #1 and x8, x9, x8 neg x9, x1 add x0, x0, x8 and x0, x8, x9 (and similarly for ppc, sparc, mips, riscv, etc) The only target that seems to do worse is… wasm32. Onto actual measurements – the best way to evaluate snippets like these is to use llvm-mca. Much like Aarch64 assembly would allow to suspect, there isn’t any performance difference to be found. Both snippets execute in same number of cycles for the CPUs I tried. On x86_64, we get throughput improvement of >50%, however!
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@ -1168,7 +1168,9 @@ pub unsafe fn write_volatile<T>(dst: *mut T, src: T) {
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pub(crate) unsafe fn align_offset<T: Sized>(p: *const T, a: usize) -> usize {
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// FIXME(#75598): Direct use of these intrinsics improves codegen significantly at opt-level <=
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// 1, where the method versions of these operations are not inlined.
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use intrinsics::{unchecked_shl, unchecked_shr, unchecked_sub, wrapping_mul, wrapping_sub};
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use intrinsics::{
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unchecked_shl, unchecked_shr, unchecked_sub, wrapping_add, wrapping_mul, wrapping_sub,
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};
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/// Calculate multiplicative modular inverse of `x` modulo `m`.
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///
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@ -1223,8 +1225,17 @@ pub(crate) unsafe fn align_offset<T: Sized>(p: *const T, a: usize) -> usize {
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// SAFETY: `a` is a power-of-two, therefore non-zero.
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let a_minus_one = unsafe { unchecked_sub(a, 1) };
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if stride == 1 {
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// `stride == 1` case can be computed more efficiently through `-p (mod a)`.
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return wrapping_sub(0, p as usize) & a_minus_one;
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// `stride == 1` case can be computed more simply through `-p (mod a)`, but doing so
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// inhibits LLVM's ability to select instructions like `lea`. Instead we compute
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//
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// round_up_to_next_alignment(p, a) - p
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//
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// which distributes operations around the load-bearing, but pessimizing `and` sufficiently
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// for LLVM to be able to utilize the various optimizations it knows about.
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return wrapping_sub(
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wrapping_add(p as usize, a_minus_one) & wrapping_sub(0, a),
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p as usize,
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);
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}
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let pmoda = p as usize & a_minus_one;
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