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Work around CI issue with windows sdk 10.0.20348.0.
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.github/workflows/ci.yml
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.github/workflows/ci.yml
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@ -404,6 +404,7 @@ jobs:
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RUST_CONFIGURE_ARGS: "--build=x86_64-pc-windows-msvc --host=aarch64-pc-windows-msvc --enable-full-tools --enable-profiler"
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SCRIPT: python x.py dist
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DIST_REQUIRE_ALL_TOOLS: 0
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WINDOWS_SDK_20348_HACK: 1
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os: windows-latest-xl
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- name: dist-i686-mingw
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env:
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@ -635,6 +635,9 @@ jobs:
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SCRIPT: python x.py dist
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# RLS does not build for aarch64-pc-windows-msvc. See rust-lang/rls#1693
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DIST_REQUIRE_ALL_TOOLS: 0
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# Hack around this SDK version, because it doesn't work with clang.
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# See https://github.com/rust-lang/rust/issues/88796
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WINDOWS_SDK_20348_HACK: 1
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<<: *job-windows-xl
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- name: dist-i686-mingw
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@ -37,6 +37,12 @@ if isMacOS; then
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# `clang-ar` by accident.
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ciCommandSetEnv AR "ar"
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elif isWindows && [[ ${CUSTOM_MINGW-0} -ne 1 ]]; then
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if [[ ${WINDOWS_SDK_20348_HACK-0} -eq 1 ]]; then
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rm -rf '/c/Program Files (x86)/Windows Kits/10/include/10.0.20348.0'
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mv '/c/Program Files (x86)/Windows Kits/10/include/'10.0.{19041,20348}.0
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fi
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# If we're compiling for MSVC then we, like most other distribution builders,
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# switch to clang as the compiler. This'll allow us eventually to enable LTO
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# amongst LLVM and rustc. Note that we only do this on MSVC as I don't think
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