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std: optimize thread ID generation
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@ -170,7 +170,6 @@ use crate::ptr::addr_of_mut;
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use crate::str;
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use crate::sync::Arc;
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use crate::sys::thread as imp;
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use crate::sys_common::mutex;
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use crate::sys_common::thread;
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use crate::sys_common::thread_info;
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use crate::sys_common::thread_parker::Parker;
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@ -1033,24 +1032,48 @@ pub struct ThreadId(NonZeroU64);
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impl ThreadId {
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// Generate a new unique thread ID.
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fn new() -> ThreadId {
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// It is UB to attempt to acquire this mutex reentrantly!
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static GUARD: mutex::StaticMutex = mutex::StaticMutex::new();
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static mut COUNTER: u64 = 1;
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#[cold]
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fn exhausted() -> ! {
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panic!("failed to generate unique thread ID: bitspace exhausted")
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}
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unsafe {
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let guard = GUARD.lock();
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cfg_if::cfg_if! {
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if #[cfg(target_has_atomic = "64")] {
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use crate::sync::atomic::{AtomicU64, Ordering::Relaxed};
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// If we somehow use up all our bits, panic so that we're not
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// covering up subtle bugs of IDs being reused.
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if COUNTER == u64::MAX {
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drop(guard); // in case the panic handler ends up calling `ThreadId::new()`, avoid reentrant lock acquire.
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panic!("failed to generate unique thread ID: bitspace exhausted");
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static COUNTER: AtomicU64 = AtomicU64::new(0);
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let mut last = COUNTER.load(Relaxed);
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loop {
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let Some(id) = last.checked_add(1) else {
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exhausted();
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};
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match COUNTER.compare_exchange_weak(last, id, Relaxed, Relaxed) {
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Ok(_) => return ThreadId(NonZeroU64::new(id).unwrap()),
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Err(id) => last = id,
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}
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}
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} else {
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use crate::sys_common::mutex::StaticMutex;
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// It is UB to attempt to acquire this mutex reentrantly!
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static GUARD: StaticMutex = StaticMutex::new();
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static mut COUNTER: u64 = 0;
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unsafe {
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let guard = GUARD.lock();
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let Some(id) = COUNTER.checked_add(1) else {
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drop(guard); // in case the panic handler ends up calling `ThreadId::new()`, avoid reentrant lock acquire.
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exhausted();
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};
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COUNTER = id;
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drop(guard);
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ThreadId(NonZeroU64::new(id).unwrap())
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}
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}
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let id = COUNTER;
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COUNTER += 1;
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ThreadId(NonZeroU64::new(id).unwrap())
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}
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}
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