Rollup merge of #75151 - pickfire:patch-4, r=LukasKalbertodt

Consistent variable name alloc for raw_vec
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Yuki Okushi 2020-08-09 06:41:18 +09:00 committed by GitHub
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@ -203,13 +203,15 @@ impl<T, A: AllocRef> RawVec<T, A> {
///
/// # Safety
///
/// The `ptr` must be allocated (via the given allocator `a`), and with the given `capacity`.
/// The `ptr` must be allocated (via the given allocator `alloc`), and with the given
/// `capacity`.
/// The `capacity` cannot exceed `isize::MAX` for sized types. (only a concern on 32-bit
/// systems). ZST vectors may have a capacity up to `usize::MAX`.
/// If the `ptr` and `capacity` come from a `RawVec` created via `a`, then this is guaranteed.
/// If the `ptr` and `capacity` come from a `RawVec` created via `alloc`, then this is
/// guaranteed.
#[inline]
pub unsafe fn from_raw_parts_in(ptr: *mut T, capacity: usize, a: A) -> Self {
Self { ptr: unsafe { Unique::new_unchecked(ptr) }, cap: capacity, alloc: a }
pub unsafe fn from_raw_parts_in(ptr: *mut T, capacity: usize, alloc: A) -> Self {
Self { ptr: unsafe { Unique::new_unchecked(ptr) }, cap: capacity, alloc }
}
/// Gets a raw pointer to the start of the allocation. Note that this is