reset default binding mode when we pass through a & pattern

Fixes #46688.
This commit is contained in:
Niko Matsakis 2018-02-22 19:47:03 -05:00
parent b1f8e6fb06
commit 31f66a060c
2 changed files with 38 additions and 0 deletions

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@ -151,6 +151,19 @@ impl<'a, 'gcx, 'tcx> FnCtxt<'a, 'gcx, 'tcx> {
err.emit();
}
}
} else if let PatKind::Ref(..) = pat.node {
// When you encounter a `&pat` pattern, reset to "by
// value". This is so that `x` and `y` here are by value,
// as they appear to be:
//
// ```
// match &(&22, &44) {
// (&x, &y) => ...
// }
// ```
//
// cc #46688
def_bm = ty::BindByValue(hir::MutImmutable);
}
// Lose mutability now that we know binding mode and discriminant type.

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@ -0,0 +1,25 @@
// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![feature(match_default_bindings)]
// Test that we "reset" the mode as we pass through a `&` pattern.
//
// cc #46688
fn surprise(x: i32) {
assert_eq!(x, 2);
}
fn main() {
let x = &(1, &2);
let (_, &b) = x;
surprise(b);
}